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Related papers: Virtual Texturing

200 papers

Volume rendering using neural fields has shown great promise in capturing and synthesizing novel views of 3D scenes. However, this type of approach requires querying the volume network at multiple points along each viewing ray in order to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Martin Piala , Ronald Clark

Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Lara Raad , Axel Davy , Agnès Desolneux , Jean-Michel Morel

We present a method for generating high-quality watertight manifold meshes from multi-view input images. Existing volumetric rendering methods are robust in optimization but tend to generate noisy meshes with poor topology. Differentiable…

Computer Vision and Pattern Recognition · Computer Science 2025-01-20 Xinyue Wei , Fanbo Xiang , Sai Bi , Anpei Chen , Kalyan Sunkavalli , Zexiang Xu , Hao Su

Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale video generation models offers a natural approach: directly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yan Zeng , Haoran Jiang , Kaixin Yao , Qixuan Zhang , Longwen Zhang , Lan Xu , Jingyi Yu

Viscous streaming refers to the rectified, steady flows that emerge when a liquid oscillates around an immersed microfeature, typically a solid body or a bubble. The ability of such features to locally concentrate stresses produces strong…

Visual text, a pivotal element in both document and scene images, speaks volumes and attracts significant attention in the computer vision domain. Beyond visual text detection and recognition, the field of visual text processing has…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yan Shu , Weichao Zeng , Zhenhang Li , Fangmin Zhao , Yu Zhou

Recently, biclustering is one of the hot topics in bioinformatics and takes the attention of authors from several different disciplines. Hence, many different methodologies from a variety of disciplines are proposed as a solution to the…

Human-Computer Interaction · Computer Science 2021-11-26 Melih Sozdinler

Reasoning about 3D scenes from their 2D image projections is one of the core problems in computer vision. Solutions to this inverse and ill-posed problem typically involve a search for models that best explain observed image data. Notably,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Quentin Le Lidec , Ivan Laptev , Cordelia Schmid , Justin Carpentier

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

Virtualization technology allows currently any application run any application complex and expensive computational (the scientific applications are a good example) on heterogeneous distributed systems, which make regular use of Grid and…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-08-03 Tomas Ramirez Picarzo , Francisco Fernandez de Vega , Daniel Lombrana Gonzalez

We numerically validate the Virtual Element Method of order k for general second order elliptic problems with variable coefficients in three dimensions. Moreover, we investigate numerically also the Serendipity version of the VEM (in three…

Numerical Analysis · Mathematics 2017-10-10 Lourenco Beirao da Veiga , Franco Brezzi , Franco Dassi , Luisa Donatella Marini , Alessandro Russo

Shape reconstruction from imaging volumes is a recurring need in medical image analysis. Common workflows start with a segmentation step, followed by careful post-processing and,finally, ad hoc meshing algorithms. As this sequence can be…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Antonio Pepe , Richard Schussnig , Jianning Li , Christina Gsaxner , Dieter Schmalstieg , Jan Egger

In this work, we propose an extension of the mixed Virtual Element Method (VEM) for bi-dimensional computational grids with curvilinear edge elements. The approximation by means of rectilinear edges of a domain with curvilinear geometrical…

Numerical Analysis · Mathematics 2021-09-01 Franco Dassi , Alessio Fumagalli , Davide Losapio , Stefano Scialò , Anna Scotti , Giuseppe Vacca

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

As graphs continue to grow in size, we seek ways to effectively process such data at scale. The model of streaming graph processing, in which a compact summary is maintained as each edge insertion/deletion is observed, is an attractive one.…

Data Structures and Algorithms · Computer Science 2014-07-25 Rajesh Chitnis , Graham Cormode , MohammadTaghi Hajiaghayi , Morteza Monemizadeh

In this paper, we present a new workflow for the computer-aided generation of physicalizations, addressing nested configurations in anatomical and biological structures. Physicalizations are an important component of anatomical and…

Graphics · Computer Science 2022-04-26 Marwin Schindler , Thorsten Korpitsch , Renata G. Raidou , Hsiang-Yun Wu

We present a new method to construct Virtual Element spaces on polygons with curved edges.

Numerical Analysis · Mathematics 2019-10-24 L. Beirao Da Veiga , F. Brezzi , L. D. Marini , A. Russo

The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time. While implicit deformation…

This paper argues that randomized linear sketching is a natural tool for on-the-fly compression of data matrices that arise from large-scale scientific simulations and data collection. The technical contribution consists in a new algorithm…

Numerical Analysis · Computer Science 2019-02-26 Joel A. Tropp , Alp Yurtsever , Madeleine Udell , Volkan Cevher

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

Graphics · Computer Science 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis