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Related papers: Two-agent Nash implementation: A new result

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We study full implementation with evidence in an environment with bounded utilities. We show that a social choice function is Nash implementable in a direct revelation mechanism if and only if it satisfies the measurability condition…

Theoretical Economics · Economics 2023-05-16 Soumen Banerjee , Yi-Chun Chen , Yifei Sun

We propose a solution and a mechanism for two-agent social choice problems with large (infinite) policy spaces. Our solution is an efficient compromise rule between the two agents, built on a common cardinalization of their preferences. Our…

Theoretical Economics · Economics 2026-02-03 Federico Echenique , Matías Núñez

This note shows that under the unrestricted domain, there exists a choice liberal and Nash implementable social choice rule if and only if there are at least three players and the outcome set is at least twice as large as the player set. A…

Theoretical Economics · Economics 2025-08-26 Héctor Hermida-Rivera

In the study of reactive systems, qualitative properties are usually easier to model and analyze than quantitative properties. This is especially true in systems where mutually beneficial cooperation between agents is possible, such as…

Computer Science and Game Theory · Computer Science 2023-05-18 Senthil Rajasekaran , Suguman Bansal , Moshe Y. Vardi

Quantum strategies have been successfully applied to game theory for years. However, as a reverse problem of game theory, the theory of mechanism design is ignored by physicists. In this paper, the theory of mechanism design is generalized…

Physics and Society · Physics 2015-03-13 Haoyang Wu

In mechanism design theory, a designer would like to implement a desired social choice function which specifies her favorite outcome for each possible profile of agents' types. To do so, the designer constructs a mechanism which describes…

Computer Science and Game Theory · Computer Science 2019-05-02 Haoyang Wu

This paper is merged with arXiv:2107.08965v2. We refer the reader to the full and updated version. We study the problem of allocating a set of indivisible goods among agents with 2-value additive valuations. Our goal is to find an…

Computer Science and Game Theory · Computer Science 2021-10-13 Hannaneh Akrami , Bhaskar Ray Chaudhury , Kurt Mehlhorn , Golnoosh Shahkarami , Quentin Vermande

The maximum Nash social welfare (NSW) -- which maximizes the geometric mean of agents' utilities -- is a fundamental solution concept with remarkable fairness and efficiency guarantees. The computational aspects of NSW have been extensively…

Computer Science and Game Theory · Computer Science 2023-12-15 Pallavi Jain , Rohit Vaish

We consider repeated allocation of a shared resource via a non-monetary mechanism, wherein a single item must be allocated to one of multiple agents in each round. We assume that each agent has i.i.d. values for the item across rounds, and…

Computer Science and Game Theory · Computer Science 2025-11-07 David X. Lin , Siddhartha Banerjee , Giannis Fikioris , Éva Tardos

In this work, we study the system of interacting non-cooperative two Q-learning agents, where one agent has the privilege of observing the other's actions. We show that this information asymmetry can lead to a stable outcome of population…

Machine Learning · Computer Science 2021-01-26 Ezra Tampubolon , Haris Ceribasic , Holger Boche

We study the design of decision-making mechanism for resource allocations over a multi-agent system in a dynamic environment. Agents' privately observed preference over resources evolves over time and the population is dynamic due to the…

Systems and Control · Electrical Eng. & Systems 2020-05-20 Tao Zhang , Quanyan Zhu

We study the problem of maximizing Nash social welfare, which is the geometric mean of agents' utilities, in two well-known models. The first model involves one-sided preferences, where a set of indivisible items is allocated among a group…

Computer Science and Game Theory · Computer Science 2025-05-19 Salil Gokhale , Harshul Sagar , Rohit Vaish , Vignesh Viswanathan , Jatin Yadav

The Maskin's theorem is a fundamental work in the theory of mechanism design. In this paper, we propose that if agents report messages to the designer through channels (e.g., Internet), agents can construct a self-enforcing agreement such…

Computer Science and Game Theory · Computer Science 2012-06-07 Haoyang Wu

Bayesian implementation concerns decision making problems when agents have incomplete information. This paper proposes that the traditional sufficient conditions for Bayesian implementation shall be amended by virtue of a quantum Bayesian…

Data Analysis, Statistics and Probability · Physics 2018-09-24 Haoyang Wu

Progress in machine learning is measured by careful evaluation on problems of outstanding common interest. However, the proliferation of benchmark suites and environments, adversarial attacks, and other complications has diluted the basic…

Machine Learning · Computer Science 2018-11-01 David Balduzzi , Karl Tuyls , Julien Perolat , Thore Graepel

In the Eisert protocol for 2 X 2 quantum games [Phys. Rev. Lett. 83, 3077], a number of authors have investigated the features arising from making the strategic space a two-parameter subset of single qubit unitary operators. We argue that…

Quantum Physics · Physics 2009-11-13 Adrian P. Flitney , Lloyd C. L. Hollenberg

We consider the problem of allocating divisible items among multiple agents, and consider the setting where any agent is allowed to introduce diversity constraints on the items they are allocated. We motivate this via settings where the…

Computer Science and Game Theory · Computer Science 2021-10-01 Zeyu Shen , Lodewijk Gelauff , Ashish Goel , Aleksandra Korolova , Kamesh Munagala

We describe a general approach to modeling rational decision-making agents who adopt either quantum or classical mechanics based on the Quantum Bayesian (QBist) approach to quantum theory. With the additional ingredient of a scheme by which…

Quantum Physics · Physics 2022-05-18 John B. DeBrota , Peter J. Love

We propose a multi-agent variant of the classical multi-armed bandit problem, in which there are $N$ agents and $K$ arms, and pulling an arm generates a (possibly different) stochastic reward for each agent. Unlike the classical multi-armed…

Computer Science and Game Theory · Computer Science 2021-02-25 Safwan Hossain , Evi Micha , Nisarg Shah

We study coverage problems in which, for a set of agents and a given threshold $T$, the goal is to select $T$ subsets (of the agents) that, while satisfying combinatorial constraints, achieve fair and efficient coverage among the agents. In…

Computer Science and Game Theory · Computer Science 2022-07-06 Siddharth Barman , Anand Krishna , Y. Narahari , Soumyarup Sadhukhan
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