Related papers: A note on the random greedy triangle-packing algor…
We study an iterative selection problem over N i.i.d. discrete-time stochastic processes with independent increments. At each stage, a fixed number of processes are retained based on their observed values. Under this simple model, we prove…
The realization that selfish interests need to be accounted for in the design of algorithms has produced many contributions in computer science under the umbrella of algorithmic mechanism design. Novel algorithmic properties and paradigms…
In this paper we consider a simple model of random graph process with {\it hard} copying as follows: At each time step $t$, with probability $0<\alpha\leq 1$ a new vertex $v_t$ is added and $m$ edges incident with $v_t$ are added in the…
We introduce a new random graph model motivated by biological questions relating to speciation. This random graph is defined as the stationary distribution of a Markov chain on the space of graphs on $\{1, \ldots, n\}$. The dynamics of this…
As a means of improving analysis of biological shapes, we propose an algorithm for sampling a Riemannian manifold by sequentially selecting points with maximum uncertainty under a Gaussian process model. This greedy strategy is known to be…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…
In the Steiner Forest problem, we are given terminal pairs $\{s_i, t_i\}$, and need to find the cheapest subgraph which connects each of the terminal pairs together. In 1991, Agrawal, Klein, and Ravi, and Goemans and Williamson gave…
A typical census of 3-manifolds contains all manifolds (under various constraints) that can be triangulated with at most n tetrahedra. Al- though censuses are useful resources for mathematicians, constructing them is difficult: the best…
We consider the following random graph process: starting with n isolated vertices, add edges uniformly at random provided no such edge creates a copy of C_4. We show that, with probability tending to 1 as $n \to \infty$, the final graph…
In this experimental study we consider Steiner tree approximations that guarantee a constant approximation of ratio smaller than $2$. The considered greedy algorithms and approaches based on linear programming involve the incorporation of…
Finding the largest clique is a notoriously hard problem, even on random graphs. It is known that the clique number of a random graph G(n,1/2) is almost surely either k or k+1, where k = 2log n - 2log(log n) - 1. However, a simple greedy…
We study the component structure of the random graph $G=G_{n,m,d}$. Here $d=O(1)$ and $G$ is sampled uniformly from ${\mathcal G}_{n,m,d}$, the set of graphs with vertex set $[n]$, $m$ edges and maximum degree at most $d$. If $m=\mu n/2$…
In this note, we analyze two random greedy processes on sparse random graphs and hypergraphs with a given degree sequence. First we analyze the matching process, which builds a set of disjoint edges one edge at a time; then we analyze the…
The change-making problem consists of representing a certain amount of money with the least possible number of coins, from a given, pre-established set of denominations. The greedy algorithm works by choosing the coins of largest possible…
A novel and detailed convergence analysis is presented for a greedy algorithm that was previously introduced for operator reconstruction problems in the field of quantum mechanics. This algorithm is based on an offline/online decomposition…
This paper investigates the problem of distributed network-wide averaging and proposes a new greedy gossip algorithm. Instead of finding the optimal path of each node in a greedy manner, the proposed approach utilises a suboptimal…
The greedy algorithm adapted from Kruskal's algorithm is an efficient and folklore way to produce a $k$-spanner with girth at least $k+2$. The greedy algorithm has shown to be `existentially optimal', while it's not `universally optimal'…
We propose a Greedy strategy to solve the problem of Graph Cut, called GGC. It starts from the state where each data sample is regarded as a cluster and dynamically merges the two clusters which reduces the value of the global objective…
Consider the Hitting Set problem where, for a given universe $\mathcal{X} = \left\{ 1, ... , n \right\}$ and a collection of subsets $\mathcal{S}_1, ... , \mathcal{S}_m$, one seeks to identify the smallest subset of $\mathcal{X}$ which has…
We will state 10 problems, and solve some of them, for partitions in triangle-free graphs related to Erd\H{o}s' Sparse Half Conjecture. Among others we prove the following variant of it: For every sufficiently large even integer $n$ the…