Related papers: A note on the random greedy triangle-packing algor…
Simplicial partitions are a fundamental structure in computational geometry, as they form the basis of optimal data structures for range searching and several related problems. Current algorithms are built on very specific spatial…
In 1973 Erdos asked whether there are n-vertex partial Steiner triple systems with arbitrary high girth and quadratically many triples. (Here girth is defined as the smallest integer g \ge 4 for which some g-element vertex-set contains at…
There has been a recent explosion in the size of stored data, partially due to advances in storage technology, and partially due to the growing popularity of cloud-computing and the vast quantities of data generated. This motivates the need…
The Steiner tree problem aims to determine a minimum edge-weighted tree that spans a given set of terminal vertices from a given graph. In the past decade, a considerable number of algorithms have been developed to solve this…
Given $D$ and $\gamma>0$, whenever $c>0$ is sufficiently small and $n$ sufficiently large, if $\mathcal{G}$ is a family of $D$-degenerate graphs of individual orders at most $n$, maximum degrees at most $\tfrac{cn}{\log n}$, and total…
In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…
Several methods for generating random Steiner triple systems (STSs) have been proposed in the literature, such as Stinson's hill-climbing algorithm and Cameron's algorithm, but these are not yet completely understood. Those algorithms, as…
The greedy algorithm for approximating dominating sets is a simple method that is known to compute an $(\ln n+1)$-approximation of a minimum dominating set on any graph with $n$ vertices. We show that a small modification of the greedy…
The maximum genus $\gamma_M(G)$ of a graph G is the largest genus of an orientable surface into which G has a cellular embedding. Combinatorially, it coincides with the maximum number of disjoint pairs of adjacent edges of G whose removal…
We consider the problem of online graph colouring. Whenever a node is requested, a colour must be assigned to the node, and this colour must be different from the colours of any of its neighbours. According to the greedy algorithm the node…
Motivated by an application in kidney exchange, we study the following query-commit problem: we are given the set of vertices of a non-bipartite graph G. The set of edges in this graph are not known ahead of time. We can query any pair of…
Consider any dense r-regular quasirandom bipartite graph H with parts of size n and fix a set of r colours. Let L be a random list assignment where each colour is available for each edge of H with probability p. We show that the threshold…
For given integers $r$ and $\ell$ such that $2\leqslant\ell\leqslant r-1$, an $r$-uniform hypergraph $H$ is called a partial Steiner $(n,r,\ell)$-system, if every subset of size $\ell$ lies in at most one edge of $H$. In particular, partial…
In this work, we present the first efficient and practical algorithm for estimating the number of triangles in a graph stream using predictions. Our algorithm combines waiting room sampling and reservoir sampling with a predictor for the…
We propose a new yet natural algorithm for learning the graph structure of general discrete graphical models (a.k.a. Markov random fields) from samples. Our algorithm finds the neighborhood of a node by sequentially adding nodes that…
In this article, we derive Stein's method for approximating a spatial random graph by a generalised random geometric graph, which has vertices given by a finite Gibbs point process and edges based on a general connection function. Our main…
We extend our previous algorithm that generates all labeled graphs with a given graphical degree sequence to generate all labeled triangle-free graphs with a given graphical degree sequence. The algorithm uses various pruning techniques to…
Semi-random processes involve an adaptive decision-maker, whose goal is to achieve some predetermined objective in an online randomized environment. They have algorithmic implications in various areas of computer science, as well as…
Paul Erd\H{o}s suggested the following problem: Determine or estimate the number of maximal triangle-free graphs on $n$ vertices. Here we show that the number of maximal triangle-free graphs is at most $2^{n^2/8+o(n^2)}$, which matches the…
In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…