Related papers: On the Continuous CNN Problem
While rectangular and box-shaped objects dominate the classic discourse of theoretic investigations, a fascinating frontier lies in packing more complex shapes. Given recent insights that convex polygons do not allow for constant…
In this paper, we study a stochastic variant of the celebrated k-server problem. In the k-server problem, we are required to minimize the total movement of k servers that are serving an online sequence of t requests in a metric. In the…
We study three classical online problems -- $k$-server, $k$-taxi, and chasing size $k$ sets -- through a lens of smoothed analysis. Our setting allows request locations to be adversarial up to small perturbations, interpolating between…
The online Dial-a-Ride problem is a fundamental online problem in a metric space, where transportation requests appear over time and may be served in any order by a single server with unit speed. Restricted to the real line, online…
We consider a task of serving requests that arrive in an online fashion in Software-Defined Networks (SDNs) with network function virtualization (NFV). Each request specifies an abstract routing and processing "plan" for a flow. Each…
We consider the online Min-Sum Set Cover (MSSC), a natural and intriguing generalization of the classical list update problem. In Online MSSC, the algorithm maintains a permutation on $n$ elements based on subsets $S_1, S_2, \ldots$…
In this paper, we introduce the online service with delay problem. In this problem, there are $n$ points in a metric space that issue service requests over time, and a server that serves these requests. The goal is to minimize the sum of…
We consider the problem of sequential decision making under uncertainty in which the loss caused by a decision depends on the following binary observation. In competitive on-line learning, the goal is to design decision algorithms that are…
This paper provides a systematic study of several proposed measures for online algorithms in the context of a specific problem, namely, the two server problem on three colinear points. Even though the problem is simple, it encapsulates a…
In this paper we study the mincut problem in the online setting. We consider two distinct models: A) competitive analysis and B) regret analysis. In the competitive setting we consider the vertex arrival model; whenever a new vertex arrives…
We investigate online scheduling with commitment for parallel identical machines. Our objective is to maximize the total processing time of accepted jobs. As soon as a job has been submitted, the commitment constraint forces us to decide…
We study the online stochastic matching problem. Consider a bipartite graph with offline vertices on one side, and with i.i.d.online vertices on the other side. The offline vertices and the distribution of online vertices are known to the…
We consider the following online optimization problem. We are given a graph $G$ and each vertex of the graph is assigned to one of $\ell$ servers, where servers have capacity $k$ and we assume that the graph has $\ell \cdot k$ vertices.…
Design and analysis of constant competitive deterministic semi-online algorithms for the multi-processor scheduling problem with small number of identical machines have gained significant research interest in the last two decades. In the…
We investigate deterministic non-preemptive online scheduling with delayed commitment for total completion time minimization on parallel identical machines. In this problem, jobs arrive one-by-one and their processing times are revealed…
This work is a continuation of efforts to define and understand competitive analysis of algorithms in a distributed shared memory setting, which is surprisingly different from the classical online setting. In fact, in a distributed shared…
In this paper, we introduce the problem of Online Matching with Delays and Size-based Costs (OMDSC). The OMDSC problem involves $m$ requests arriving online. At any time, a group can be formed by matching any number of these requests that…
Consider a weighted graph G where vertices are points in the plane and edges are line segments. The weight of each edge is the Euclidean distance between its two endpoints. A routing algorithm on G has a competitive ratio of c if the length…
We consider and formulate a class of distributed multi-depot routing problems, where servers are to visit a set of requests, with the aim of minimizing the total distance travelled by all servers. These problems fall into two categories:…
We study the online unweighted bipartite matching problem in the random arrival order model, with $n$ offline and $n$ online vertices, in the learning-augmented setting: The algorithm is provided with untrusted predictions of the types…