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The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Virtual learning environments are actual solutions that facilitate collaborative learning, both in classroom and distance education. However, such environments are not yet fully disseminated in Brazilian universities. This work reports a…

Computers and Society · Computer Science 2017-09-25 Jose Solenir Lima Figueredo , Renato Santos Mascarenhas , Roberto Almeida Bittencourt

The eyes play an important role in human collaboration. Mutual and shared gaze help communicate visual attention to each other or to a specific object of interest. Shared gaze was typically investigated for pair collaborations in remote…

Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…

Software Engineering · Computer Science 2021-07-28 Enes Yigitbas , Simon Gorissen , Nils Weidmann , Gregor Engels

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

Many modern simultaneous localization and mapping (SLAM) techniques rely on sparse landmark-based maps due to their real-time performance. However, these techniques frequently assert that these landmarks are fixed in position over time,…

Robotics · Computer Science 2020-08-04 Samuel Bateman , Kyle Harlow , Christoffer Heckman

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

Human-Computer Interaction · Computer Science 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry

Visual scene understanding is a fundamental task in computer vision that aims to extract meaningful information from visual data. It traditionally involves disjoint and specialized algorithms for different tasks that are tailored for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Américo Pereira , Pedro Carvalho , Luís Côrte-Real

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

Collaborative perception in automated vehicles leverages the exchange of information between agents, aiming to elevate perception results. Previous camera-based collaborative 3D perception methods typically employ 3D bounding boxes or…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Rui Song , Chenwei Liang , Hu Cao , Zhiran Yan , Walter Zimmer , Markus Gross , Andreas Festag , Alois Knoll

Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

Human-Computer Interaction · Computer Science 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu

This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…

Human-Computer Interaction · Computer Science 2020-11-13 Baihan Lin

The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Immersive technologies expand the potential for collaborative sense-making and visual analysis via head-worn displays (HWDs), offering customizable, high-resolution perspectives of a shared visualization space. In such an immersive…

Human-Computer Interaction · Computer Science 2025-11-25 Tamzid Hossain , Md. Fahimul Islam , Farida Chowdhury

Virtual environments (VEs) can create collaborative and social spaces, which are increasingly important in the face of remote work and travel reduction. Recent advances, such as more open and widely available platforms, create new…

Human-Computer Interaction · Computer Science 2021-01-15 Julie Williamson , Jie Li , Vinoba Vinayagamoorthy , David A. Shamma , Pablo Cesar

Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…

Networking and Internet Architecture · Computer Science 2018-12-11 Felix G. Hamza-Lup , Jannick P. Rolland

Unfamiliar, large-scale virtual environments are difficult to navigate. This paper presents design guidelines to ease navigation in such virtual environments. The guidelines presented here focus on the design and placement of landmarks in…

Human-Computer Interaction · Computer Science 2007-05-23 Norman G. Vinson

Understanding which factors could influence co-presence in Virtual Reality could help develop more qualitative social interactions, or social interactions that generate similar sensations, emotions and feelings than the ones generated…

Human-Computer Interaction · Computer Science 2026-01-07 Eloise Minder , Sylvain Fleury , Solène Neyret , Jean-Rémy Chardonnet