Related papers: Game interpretation of Kolmogorov complexity
Whether Kolmogorov-Loveland randomness (KLR) is the same as Martin-L\"of randomness (MLR) is a major open problem in the study of algorithmic randomness. More general classes of betting strategies than Kolmogorov-Loveland ones have been…
We introduce a quantum cloning game in which $k$ separate collaborative parties receive a classical input, determining which of them has to share a maximally entangled state with an additional party (referee). We provide the optimal winning…
The paper studies randomness extraction from sources with bounded independence and the issue of independence amplification of sources, using the framework of Kolmogorov complexity. The dependency of strings $x$ and $y$ is ${\rm dep}(x,y) =…
We analyse an algorithm solving stochastic mean-payoff games, combining the ideas of relative value iteration and of Krasnoselskii-Mann damping. We derive parameterized complexity bounds for several classes of games satisfying…
This paper studies sequence prediction based on the monotone Kolmogorov complexity Km=-log m, i.e. based on universal deterministic/one-part MDL. m is extremely close to Solomonoff's prior M, the latter being an excellent predictor in…
The theory of finite term algebras provides a natural framework to describe the semantics of functional languages. The ability to efficiently reason about term algebras is essential to automate program analysis and verification for…
We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL…
This paper investigates the popular card game UNO from the viewpoint of algorithmic combinatorial game theory. We define simple and concise mathematical models for the game, including both cooperative and uncooperative versions, and analyze…
In this paper we provide a case study of the use of relatively sophisticated mathematics and algorithms to redefine and adapt a simple traditional game/puzzle to exploit the computational power of smart devices. The focus here is not so…
We show that there are infinitely many binary strings z, such that the sum of the on-line decision complexity of predicting the even bits of z given the previous uneven bits, and the decision complexity of predicting the uneven bits given…
This paper defines a new notion of bounded computable randomness for certain classes of sub-computable functions which lack a universal machine. In particular, we define such versions of randomness for primitive recursive functions and for…
Game theory is usually considered applied mathematics, but a few game-theoretic results, such as Borel determinacy, were developed by mathematicians for mathematics in a broad sense. These results usually state determinacy, i.e. the…
Many combinatorial problems can be formulated as "Can I transform configuration 1 into configuration 2, if certain transformations only are allowed?". An example of such a question is: given two k-colourings of a graph, can I transform the…
This paper establishes that Krylov complexity contains the entire information about the dynamics of a quantum operator, extending the list of equivalent quantities that can serve this purpose, such as the Lanczos coefficients, the return…
We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coalition of the first and second players against the third player is undecidable, we present a…
We provide some examples showing how game-theoretic arguments can be used in computability theory and algorithmic information theory: unique numbering theorem (Friedberg), the gap between conditional complexity and total conditional…
A selection of the relevant theorems of Probability Theory that comes directly from Kolmogorov's axioms, Set Theory basic results, definitions and rules of inference are listed and proven in a systematic approach, aiming the student who…
We study the computational complexity of "public goods games on networks". In this model, each vertex in a graph is an agent that needs to take a binary decision of whether to "produce a good" or not. Each agent's utility depends on the…
We study the logic obtained by endowing the language of first-order arithmetic with second-order measure quantifiers. This new kind of quantification allows us to express that the argument formula is true in a certain portion of all…
In 1974 Kolmogorov proposed a non-probabilistic approach to statistics and model selection. Let data be finite binary strings and models be finite sets of binary strings. Consider model classes consisting of models of given maximal…