Related papers: Competitive Spectrum Management with Incomplete In…
This work considers coordination and bargaining between two selfish users over a Gaussian interference channel using game theory. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection.…
We consider a Gaussian interference channel with independent direct and cross link channel gains, each of which is independent and identically distributed across time. Each transmitter-receiver user pair aims to maximize its long-term…
We consider the Nash equilibrium problem in a partial-decision information scenario. Specifically, each agent can only receive information from some neighbors via a communication network, while its cost function depends on the strategies of…
We consider multiple access games in which primary users are interested in maximizing their confidential data rate at the minimum possible transmission power and secondary users employ eavesdropping as a leverage to maximize their data rate…
This paper investigates Nash equilibrium (NE) seeking problems for noncooperative games over multi-players networks with finite bandwidth communication. A distributed quantized algorithm is presented, which consists of local gradient play,…
In this paper we consider the problem of distributed channel allocation in large networks under the frequency-selective interference channel. Performance is measured by the weighted sum of achievable rates. First we present a natural…
In this paper we analyze the interference channel as a conflict situation. This viewpoint implies that certain points in the rate region are unreasonable to one of the players. Therefore these points cannot be considered achievable based on…
In this paper, we consider the competitive diffusion game, and study the existence of its pure-strategy Nash equilibrium when defined over general undirected networks. We first determine the set of pure-strategy Nash equilibria for two…
We propose a generic strategic network resource sharing game between a set of players representing operators. The players negotiate which sets of players share given resources, serving users with varying sensitivity to interference. We…
Semantic communication acts as a key enabler for effective task execution in AI-driven systems, prioritizing the extraction of the underlying meaning before transmission. However, when devices rely on different logic and internal…
This paper analyzes the asymptotic behavior of a multiple-access network comprising a large number of selfish transmitters competing for access to a common wireless communication channel, and having different utility functions for…
For multi-user transmissions over MIMO interference channels, each user designs the transmit covariance matrix to maximize its information rate. When passive radio-frequency (RF) energy harvesters are present in the network, the…
This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to improve their achievable rates. Previously, it was shown that a…
We study in this paper privacy protection in fully distributed Nash equilibrium seeking where a player can only access its own cost function and receive information from its immediate neighbors over a directed communication network. In view…
The behavior of rational and selfish players (receivers) over a multiple-input multiple-output Gaussian broadcast channel is investigated using the framework of noncooperative game theory. In contrast to the game-theoretic model of the…
In this paper, we enable the coexistence of multiple wireless body area networks (BANs) using a finite repeated non-cooperative game, in which BANs are rational players but act selfishly. A game-theoretic based transmit power control scheme…
It has been well recognized that channel state information (CSI) feedback is of great importance for dowlink transmissions of closed-loop wireless networks. However, the existing work typically researched the CSI feedback problem for each…
In this work, the cross-layer design problem of joint multiuser detection and power control is studied using a game-theoretic approach. The uplink of a direct-sequence code division multiple access (DS-CDMA) data network is considered and a…
In this work, we propose a game theoretic framework to analyze the behavior of cognitive radios for distributed adaptive channel allocation. We define two different objective functions for the spectrum sharing games, which capture the…
Coordinating communication and control is a key component in the stability and performance of networked multi-agent systems. While single user networked control systems have gained a lot of attention within this domain, in this work, we…