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This report synthesizes findings from the November 2024 Community Workshop on Practical Reproducibility in HPC, which convened researchers, artifact authors, reviewers, and chairs of reproducibility initiatives to address the critical…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-06 Kate Keahey , Marc Richardson , Rafael Tolosana Calasanz , Sascha Hunold , Jay Lofstead , Tanu Malik , Christian Perez

This material provides thorough tutorials on some optimization techniques frequently used in various engineering disciplines, including convex optimization, linearization techniques and mixed-integer linear programming, robust optimization,…

Optimization and Control · Mathematics 2020-07-28 Wei Wei

ICOOOLPS'2007 was the second edition of the ECOOP-ICOOOLPS workshop. ICOOOLPS intends to bring researchers and practitioners both from academia and industry together, with a spirit of openness, to try and identify and begin to address the…

Programming Languages · Computer Science 2007-12-10 Olivier Zendra , Eric Jul , Roland Ducournau , Etienne Gagnon , Richard E. Jones , Chandra Krintz , Philippe Mulet , Jan Vitek

Computing reachability probabilities is a fundamental problem in the analysis of probabilistic programs. This paper aims at a comprehensive and comparative account on various martingale-based methods for over- and under-approximating…

Programming Languages · Computer Science 2018-11-16 Toru Takisaka , Yuichiro Oyabu , Natsuki Urabe , Ichiro Hasuo

These lecture notes are designed to accompany an imaginary, virtual, undergraduate, one or two semester course on fundamentals of Parallel Computing as well as to serve as background and reference for graduate courses on High-Performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-02 Jesper Larsson Träff

A predicate f:{-1,1}^k -> {0,1} with \rho(f) = \frac{|f^{-1}(1)|}{2^k} is called {\it approximation resistant} if given a near-satisfiable instance of CSP(f), it is computationally hard to find an assignment that satisfies at least…

Computational Complexity · Computer Science 2013-10-24 Subhash Khot , Madhur Tulsiani , Pratik Worah

We present a framework for analyzing the exact dynamics of a class of online learning algorithms in the high-dimensional scaling limit. Our results are applied to two concrete examples: online regularized linear regression and principal…

Machine Learning · Computer Science 2017-12-13 Chuang Wang , Jonathan Mattingly , Yue M. Lu

Designing and analyzing algorithms with provable performance guarantees enables efficient optimization problem solving in different application domains, e.g.\ communication networks, transportation, economics, and manufacturing. Despite the…

Optimization and Control · Mathematics 2019-09-30 Dimitrios Letsios , Radu Baltean-Lugojan , Francesco Ceccon , Miten Mistry , Johannes Wiebe , Ruth Misener

PLACES 2012 (full title: Programming Language Approaches to Concurrency- and Communication-Centric Software) is the fifth edition of the PLACES workshop series. After the first PLACES, which was affiliated to DisCoTec in 2008, the workshop…

Programming Languages · Computer Science 2013-02-26 Simon Gay , Paul Kelly

Principal component analysis (PCA) has been a prominent tool for high-dimensional data analysis. Online algorithms that estimate the principal component by processing streaming data are of tremendous practical and theoretical interests.…

Optimization and Control · Mathematics 2017-10-09 Chris Junchi Li , Mengdi Wang , Han Liu , Tong Zhang

This paper is a tutorial on the proven but currently under-appreciated security mechanisms associated with "tagged" or "descriptor" architectures. The tutorial shows how the principles behind such architectures can be applied to mitigate or…

Cryptography and Security · Computer Science 2025-04-24 William Earl Boebert

This is the proceedings of PLACES'10, the 3rd Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software, held in Pathos, Cyprus, on 21st Mach, 2010, co-located with the ETAPS federated conferences. PLACES…

Programming Languages · Computer Science 2011-10-19 Kohei Honda , Alan Mycroft

These are the revised versions of the papers presented at CICLOPS 2011, a workshop colocated with ICLP 2011.

Programming Languages · Computer Science 2011-12-22 Salvador Abreu , Vitor Santos Costa

Computing tight over-approximation of reach sets of a controlled uncertain dynamical system is a common practice in verification of safety-critical cyber-physical systems (CPS). While several algorithms are available for this purpose, they…

Systems and Control · Electrical Eng. & Systems 2021-03-16 Shadi Haddad , Abhishek Halder

Equipping approximate dynamic programming (ADP) with inputconstraints has a tremendous significance. This enables ADP to be applied tothe systems with actuator limitations, which is quite common for dynamicalsystems. In a conventional…

Optimization and Control · Mathematics 2018-05-24 Xuefeng Bao , Zhi-Hong Mao , Nitin Sharma

We study the time-bounded reachability problem for continuous-time Markov decision processes (CTMDPs) and games (CTMGs). Existing techniques for this problem use discretisation techniques to break time into discrete intervals, and optimal…

Computer Science and Game Theory · Computer Science 2011-07-11 John Fearnley , Markus Rabe , Sven Schewe , Lijun Zhang

This paper proposes a novel deep reinforcement learning algorithm to perform automatic analysis and detection of gameplay issues in complex 3D navigation environments. The Curiosity-Conditioned Proximal Trajectories (CCPT) method combines…

Machine Learning · Computer Science 2022-02-22 Alessandro Sestini , Linus Gisslén , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov

We introduce a class of networked Markov potential games in which agents are associated with nodes in a network. Each agent has its own local potential function, and the reward of each agent depends only on the states and actions of the…

Machine Learning · Computer Science 2023-07-11 Zhaoyi Zhou , Zaiwei Chen , Yiheng Lin , Adam Wierman

This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…

Computer Science and Game Theory · Computer Science 2017-05-09 Argyrios Deligkas , John Fearnley , Rahul Savani

We propose an implementable, neural network-based structure preserving probabilistic numerical approximation for a generalized obstacle problem describing the value of a zero-sum differential game of optimal stopping with asymmetric…

Numerical Analysis · Mathematics 2025-01-28 Ľubomír Baňas , Giorgio Ferrari , Tsiry Avisoa Randrianasolo