Related papers: The Design of Circuit-Measuring Collaborative Lear…
This Research-to-Practice Work in Progress paper presents DCLab, a web-based system for conducting digital logic experiments online, to improve both the effectiveness and the efficiency of digital logic experiment teaching. DCLab covers all…
Programming is a crucial skill in today's world and being taught worldwide at different levels. However, in the literature there is little research investigating a formal approach to embedding public engagement into programming module…
Navigation research is attracting renewed interest with the advent of learning-based methods. However, this new line of work is largely disconnected from well-established classic navigation approaches. In this paper, we take a step towards…
It is essential to find new ways of enabling experts in different disciplines to collaborate more efficient in the development of ever more complex systems, under increasing market pressures. One possible solution for this challenge is to…
We present the design of a mixed reality (MR) telehealth training system that aims to close the gap between in-person and distance training and re-training for medical procedures. Our system uses real-time volumetric capture as a means for…
Modeling engagement in collaborative learning remains challenging, especially in technology-enhanced environments where surface indicators such as participation frequency can be misleading. This study proposes a lightweight and…
Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…
This paper proposes a general interpretable predictive system with shared information. The system is able to perform predictions in a multi-task setting where distinct tasks are not bound to have the same input/output structure. Embeddings…
Mixed cooperative-competitive control scenarios such as human-machine interaction with individual goals of the interacting partners are very challenging for reinforcement learning agents. In order to contribute towards intuitive…
We study the interplay between communication and feedback in a cooperative online learning setting, where a network of communicating agents learn a common sequential decision-making task through a feedback graph. We bound the network regret…
Integrating data is a basic concern in many accredited laboratories that perform a large variety of measurements. However, the present working style in engineering faculties does not focus much on this aspect. To deal with this challenge,…
Todays, Intelligent and web-based E-learning is one of regarded topics. So researchers are trying to optimize and expand its application in the field of education. The aim of this paper is developing of E-learning software which is…
This study evaluates the efficacy of ChatGPT as an AI teaching and learning support tool in an integrated circuit systems course at a higher education institution in an Asian country. Various question types were completed, and ChatGPT…
Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…
This paper presents a framework for integrating LLM into collaborative learning platforms to enhance student engagement, critical thinking, and inclusivity. The framework employs advanced LLMs as dynamic moderators to facilitate real-time…
Information and communication technologies brought-in tools and techniques in the field of education that introduced new concepts of teaching and learning. Learning management system is one of the key tools used in educational institutes to…
Grading in embedded systems courses typically requires a face-to-face appointment between the student and the instructor because of experimental setups that are only available in laboratory facilities. Such a manual grading process is an…
Collaboration is used in Software Engineering (SE) to develop software. Industry seeks SE graduates with collaboration skills to contribute to productive software development. SE educators can use Collaborative Learning (CL) to help…
Active learning is a decision-making process. In both abstract and physical settings, active learning demands both analysis and action. This is a review of active learning in robotics, focusing on methods amenable to the demands of embodied…
Collective human knowledge has clearly benefited from the fact that innovations by individuals are taught to others through communication. Similar to human social groups, agents in distributed learning systems would likely benefit from…