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Given a directed graph $G$ on $n$ vertices with a special vertex $s$, the directed minimum degree spanning tree problem requires computing a incoming spanning tree rooted at $s$ whose maximum tree in-degree is the smallest among all such…

Data Structures and Algorithms · Computer Science 2019-05-28 Ran Duan , Tianyi Zhang

We consider the classical Minimum Crossing Number problem: given an $n$-vertex graph $G$, compute a drawing of $G$ in the plane, while minimizing the number of crossings between the images of its edges. This is a fundamental and extensively…

Data Structures and Algorithms · Computer Science 2022-02-15 Julia Chuzhoy , Zihan Tan

We study the problem of approximating the Ising model partition function with complex parameters on bounded degree graphs. We establish a deterministic polynomial-time approximation scheme for the partition function when the interactions…

Quantum Physics · Physics 2019-07-12 Ryan L. Mann , Michael J. Bremner

We give an $\alpha(1+\epsilon)$-approximation algorithm for solving covering LPs, assuming the presence of a $(1/\alpha)$-approximation algorithm for a certain optimization problem. Our algorithm is based on a simple modification of the…

Data Structures and Algorithms · Computer Science 2020-12-18 Eklavya Sharma

We revisit the minimum dominating set problem on graphs with arboricity bounded by $\alpha$. Bansal and Umboh [BU17] gave an $O(\alpha)$-approximation LP rounding algorithm, which also translates into a near-linear time algorithm using…

Data Structures and Algorithms · Computer Science 2021-08-11 Adir Morgan , Shay Solomon , Nicole Wein

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2020-06-23 Édouard Bonnet , Tillmann Miltzow

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

The emergence of massive graph data sets requires fast mining algorithms. Centrality measures to identify important vertices belong to the most popular analysis methods in graph mining. A measure that is gaining attention is forest…

Data Structures and Algorithms · Computer Science 2021-01-18 Alexander van der Grinten , Eugenio Angriman , Maria Predari , Henning Meyerhenke

For any $\varepsilon > 0$, we give a polynomial-time $n^\varepsilon$-approximation algorithm for Max Independent Set in graphs of bounded twin-width given with an $O(1)$-sequence. This result is derived from the following time-approximation…

Data Structures and Algorithms · Computer Science 2022-09-27 Pierre Bergé , Édouard Bonnet , Hugues Déprés , Rémi Watrigant

One of the earliest and most well known problems in computational geometry is the so-called art gallery problem. The goal is to compute the minimum possible number guards placed on the vertices of a simple polygon in such a way that they…

Computational Geometry · Computer Science 2009-11-25 Menelaos I. Karavelas , Elias P. Tsigaridas

We consider the set multi-cover problem in geometric settings. Given a set of points P and a collection of geometric shapes (or sets) F, we wish to find a minimum cardinality subset of F such that each point p in P is covered by (contained…

Computational Geometry · Computer Science 2009-09-04 Chandra Chekuri , Kenneth L. Clarkson , Sariel Har-Peled

Edit distance is a measurement of similarity between two sequences such as strings, point sequences, or polygonal curves. Many matching problems from a variety of areas, such as signal analysis, bioinformatics, etc., need to be solved in a…

Computational Geometry · Computer Science 2020-09-10 Kyle Fox , Xinyi Li

An instance of the Connected Maximum Cut problem consists of an undirected graph G = (V, E) and the goal is to find a subset of vertices S $\subseteq$ V that maximizes the number of edges in the cut \delta(S) such that the induced graph…

Data Structures and Algorithms · Computer Science 2015-07-03 MohammadTaghi Hajiaghayi , Guy Kortsarz , Robert MacDavid , Manish Purohit , Kanthi Sarpatwar

In the problem of minimum connected dominating set with routing cost constraint, we are given a graph $G=(V,E)$, and the goal is to find the smallest connected dominating set $D$ of $G$ such that, for any two non-adjacent vertices $u$ and…

Data Structures and Algorithms · Computer Science 2018-02-20 Tung-Wei Kuo

In the graph label selection problem, one is given an $n$-vertex graph and a budget $k$, and seeks to select $k$ vertices whose labels enable accurate prediction of the labels on the remaining vertices. This problem formalizes distilling a…

Data Structures and Algorithms · Computer Science 2026-05-21 Josia John , Simon Meierhans , Maximilian Probst Gutenberg

We study the classical Art Gallery Problem first proposed by Klee in 1973 from a mobile multi-agents perspective. Specifically, we require an optimally small number of agents (also called guards) to navigate and position themselves in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-13 Barath Ashok , John Augustine , Aditya Mehekare , Sridhar Ragupathi , Srikkanth Ramachandran , Suman Sourav

Given an $x$-monotone polygonal chain $T$ with $n$ vertices, and an integer $k$, we consider the problem of finding the lowest horizontal line $L$ lying above $T$ with $k$ point guards lying on $L$, so that every point on the chain is…

Computational Geometry · Computer Science 2025-05-06 Byeonguk Kang , Hwi Kim , Hee-Kap Ahn

We give a polynomial-time constant-factor approximation algorithm for maximum independent set for (axis-aligned) rectangles in the plane. Using a polynomial-time algorithm, the best approximation factor previously known is $O(\log\log n)$.…

Computational Geometry · Computer Science 2021-07-07 Joseph S. B. Mitchell

Algorithms often carry out equally many computations for "easy" and "hard" problem instances. In particular, algorithms for finding nearest neighbors typically have the same running time regardless of the particular problem instance. In…

Data Structures and Algorithms · Computer Science 2020-03-25 Daniel LeJeune , Richard G. Baraniuk , Reinhard Heckel

Given a set $S$ of $n$ points in the plane, we study the two-line-center problem: finding two lines that minimize the maximum distance from each point in $S$ to its closest line. We present a $(1+\varepsilon)$-approximation algorithm for…

Computational Geometry · Computer Science 2026-03-19 Chaeyoon Chung , Anil Maheshwari , Michiel Smid