Related papers: Improved Approximation for Guarding Simple Galleri…
We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…
The growing amount of applications that generate vast amount of data in short time scales render the problem of partial monitoring, coupled with prediction, a rather fundamental one. We study the aforementioned canonical problem under the…
We consider the following general scheduling problem: The input consists of n jobs, each with an arbitrary release time, size, and a monotone function specifying the cost incurred when the job is completed at a particular time. The…
We describe a $O(\log n )$-approximation algorithm for computing the homotopic \Frechet distance between two polygonal curves that lie on the boundary of a triangulated topological disk. Prior to this work, algorithms were known only for…
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
Given a set of $n$ terminals, which are points in $d$-dimensional Euclidean space, the minimum Manhattan network problem (MMN) asks for a minimum-length rectilinear network that connects each pair of terminals by a Manhattan path, that is,…
In this paper we examined an algorithm for the All-k-Nearest-Neighbor problem proposed in 1980s, which was claimed to have an $O(n\log{n})$ upper bound on the running time. We find the algorithm actually exceeds the so claimed upper bound,…
We provide a spectrum of results for the Universal Guard Problem, in which one is to obtain a small set of points ("guards") that are "universal" in their ability to guard any of a set of possible polygonal domains in the plane. We give…
An NP-hard problem is considered of intersecting a given set of $n$ straight line segments on the plane with the smallest cardinality set of disks of fixed radii $r>0,$ where the set of segments forms a straight line drawing $G=(V,E)$ of a…
In this paper we present algorithms for a number of problems in geometric pattern matching where the input consist of a collections of segments in the plane. Our work consists of two main parts. In the first, we address problems and…
Let $\mathcal{P}$ be a simple polygon with $m$ vertices and let $P$ be a set of $n$ points inside $\mathcal{P}$. We prove that there exists, for any $\varepsilon>0$, a set $\mathcal{C} \subset P$ of size $O(1/\varepsilon^2)$ such that the…
This paper presents an algorithm to deploy a team of {\it free} guards equipped with omni-directional cameras for tracking a bounded speed intruder inside a simply-connected polygonal environment. The proposed algorithm partitions the…
The metric sketching problem is defined as follows. Given a metric on $n$ points, and $\epsilon>0$, we wish to produce a small size data structure (sketch) that, given any pair of point indices, recovers the distance between the points up…
We study some variants of the $k$-\textsc{Watchman Routes} problem, the cooperative version of the classic \textsc{Watchman Routes} problem in a simple polygon. The watchmen may be required to see the whole polygon, or some pre-determined…
We present a $(1- \varepsilon)$-approximation algorithms for maximum cardinality matchings in disk intersection graphs -- all with near linear running time. We also present estimation algorithm that returns $(1\pm…
Art Gallery is a fundamental visibility problem in Computational Geometry. The input consists of a simple polygon P, (possibly infinite) sets G and C of points within P, and an integer k; the task is to decide if at most k guards can be…
We present algorithms for the $(1+\epsilon)$-approximate version of the closest vector problem for certain norms. The currently fastest algorithm (Dadush and Kun 2016) for general norms has running time of $2^{O(n)} (1/\epsilon)^n$. We…
We present an algorithm for building a circuit that approximates single qubit unitaries with precision {\epsilon} using O(log(1/{\epsilon})) Clifford and T gates and employing up to two ancillary qubits. The algorithm for computing our…
We study dynamic $(1-\epsilon)$-approximate rounding of fractional matchings -- a key ingredient in numerous breakthroughs in the dynamic graph algorithms literature. Our first contribution is a surprisingly simple deterministic rounding…