Related papers: Minimum Vertex Cover in Rectangle Graphs
We investigate the problem of simultaneously dominating all spanning trees of a given graph. We prove that on 2-connected graphs, a subset of the vertices dominates all spanning trees of the graph if and only if it is a vertex cover. Using…
Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…
Multi-Robot Coverage problems have been extensively studied in robotics, planning and multi-agent systems. In this work, we consider the coverage problem when there are constraints on the proximity (e.g., maximum distance between the…
The concept of Reload cost in a graph refers to the cost that occurs while traversing a vertex via two of its incident edges. This cost is uniquely determined by the colors of the two edges. This concept has various applications in…
We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…
In this paper we tackle the problem of persistently covering a complex non-convex environment with a team of robots. We consider scenarios where the coverage quality of the environment deteriorates with time, requiring to constantly revisit…
This paper deals with the problem of finding a collection of vertex-disjoint paths in a given graph G=(V,E) such that each path has at least four vertices and the total number of vertices in these paths is maximized. The problem is NP-hard…
We present VMap, a map-like rectangular space-filling visualization, to perform vertex-centric graph exploration. Existing visualizations have limited support for quality optimization among rectangular aspect ratios, vertex-edge…
The vertex cover number of a graph is the minimum number of vertices that are needed to cover all edges. When those vertices are further required to induce a connected subgraph, the corresponding number is called the connected vertex cover…
The theoretical models providing mathematical abstractions for several significant optimization problems in machine learning, combinatorial optimization, computer vision and statistical physics have intrinsic similarities. We propose a…
A famous conjecture of Tuza states that the minimum number of edges needed to cover all the triangles in a graph is at most twice the maximum number of edge-disjoint triangles. This conjecture was couched in a broader setting by Aharoni and…
Let $n\geq 3$ and $r_n$ be a $3$-polytopal graph such that for every $3\leq i\leq n$, $r_n$ has at least one vertex of degree $i$. We find the minimal vertex count for $r_n$. We then describe an algorithm to construct the graphs $r_n$. A…
Given a rectangular grid graph with a special vertex at a corner called base station, we study the problem of covering the vertices of the entire graph with tours that start and end at the base station and whose lengths do not exceed a…
We provide algorithms for the minimum 2-edge-connected spanning subgraph problem and the minimum 2-vertex-connected spanning subgraph problem with approximation ratio both $\frac{4}{3}$. Using a common theme, the algorithms and their…
A tessellation of a graph is a partition of its vertices into vertex disjoint cliques. A tessellation cover of a graph is a set of tessellations that covers all of its edges. The $t$-tessellability problem aims to decide whether there is a…
We consider the Minimum Dominating Set (MDS) problem on the intersection graphs of geometric objects. Even for simple and widely-used geometric objects such as rectangles, no sub-logarithmic approximation is known for the problem and…
We investigate two optimization problems on area-proportional rectangle contact representations for layered, embedded planar graphs. The vertices are represented as interior-disjoint unit-height rectangles of prescribed widths, grouped in…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…
This study considers the (soft) capacitated vertex cover problem in a dynamic setting. This problem generalizes the dynamic model of the vertex cover problem, which has been intensively studied in recent years. Given a dynamically changing…
The widely studied edge modification problems ask how to minimally alter a graph to satisfy certain structural properties. In this paper, we introduce and study a new edge modification problem centered around transforming a given graph into…