Related papers: Minimum Vertex Cover in Rectangle Graphs
We introduce a class of budgeted prize-collecting covering subgraph problems. For an input graph with prizes on the vertices and costs on the edges, the aim of these problems is to find a connected subgraph such that the cost of its edges…
The Connected Vertex Cover problem, where the goal is to compute a minimum set of vertices in a given graph which forms a vertex cover and induces a connected subgraph, is a fundamental combinatorial problem and has received extensive…
An obstacle representation of a plane graph G is V(G) together with a set of opaque polygonal obstacles such that G is the visibility graph on V(G) determined by the obstacles. We investigate the problem of computing an obstacle…
Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…
In this paper, we explicitly study the online vertex cover problem, which is a natural generalization of the well-studied ski-rental problem. In the online vertex cover problem, we are required to maintain a monotone vertex cover in a graph…
In this extended abstract, we present a PTAS for guarding the vertices of a weakly-visible polygon $P$ from a subset of its vertices, or in other words, a PTAS for computing a minimum dominating set of the visibility graph of the vertices…
The minimal vertex-cover (or maximal independent-set) problem is studied on random graphs of finite connectivity. Analytical results are obtained by a mapping to a lattice gas of hard spheres of (chemical) radius one, and they are found to…
An edge cover of a graph is a set of edges such that every vertex has at least an adjacent edge in it. Previously, approximation algorithm for counting edge covers is only known for 3 regular graphs and it is randomized. We design a very…
We study the problem of Covering Orthogonal Polygons with Rectangles. For polynomial-time algorithms, the best-known approximation factor is $O(\sqrt{\log n})$ when the input polygon may have holes [Kumar and Ramesh, STOC '99, SICOMP '03],…
This paper attacks the following problem. We are given a large number $N$ of rectangles in the plane, each with horizontal and vertical sides, and also a number $r<N$. The given list of $N$ rectangles may contain duplicates. The problem is…
Given a set $P$ of points and a set $U$ of axis-parallel unit squares in the Euclidean plane, a minimum ply cover of $P$ with $U$ is a subset of $U$ that covers $P$ and minimizes the number of squares that share a common intersection,…
Vertex covering has important applications for wireless sensor networks such as monitoring link failures, facility location, clustering, and data aggregation. In this study, we designed three algorithms for constructing vertex cover in…
For a hypergraph $\mathcal{H}=(X,\mathcal{E})$ a \emph{support} is a graph $G$ on $X$ such that for each $E\in\mathcal{E}$, the induced subgraph of $G$ on the elements in $E$ is connected. If $G$ is planar, we call it a planar support. A…
We show that there is no $(1+\eps)$-approximation algorithm for the problem of covering points in the plane by minimum number of fat triangles of similar size (with the minimum angle of the triangles being close to 45 degrees). Here, the…
The Minimum Vertex Cover (MinVC) problem is a well-known NP-hard problem. Recently there has been great interest in solving this problem on real-world massive graphs. For such graphs, local search is a promising approach to finding optimal…
It is a celebrated result in early combinatorics that, in bipartite graphs, the size of maximum matching is equal to the size of a minimum vertex cover. K\H{o}nig's proof of this fact gave an algorithm for finding a minimum vertex cover…
We study a geometric hitting-set problem in which the input consists of a set $P$ of weighted points and a family $S=H\cup V$ of axis-parallel segments in the plane. The goal is to select a minimum-weight subset of $P$ that hits every…
A common approach for designing scalable algorithms for massive data sets is to distribute the computation across, say $k$, machines and process the data using limited communication between them. A particularly appealing framework here is…
Given a family ${\mathcal F}$ of shapes in the plane, we study what is the lowest possible density of a point set $P$ that pierces (``intersects'', ``hits'') all translates of each shape in ${\mathcal F}$. For instance, if ${\mathcal F}$…
This paper proposes a novel branch-and-bound(BMWVC) algorithm to exactly solve the minimum weight vertex cover problem (MWVC) in large graphs. The original contribution is several new graph reduction rules, allowing to reduce a graph G and…