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Computing layer similarities is an important way of characterizing multiplex networks because various static properties and dynamic processes depend on the relationships between layers. We provide a taxonomy and experimental evaluation of…
In this article we describe our experiences with computational text analysis. We hope to achieve three primary goals. First, we aim to shed light on thorny issues not always at the forefront of discussions about computational text analysis…
Channel- and actor-based programming languages are both used in practice, but the two are often confused. Languages such as Go provide anonymous processes which communicate using buffers or rendezvous points---known as channels---while…
The semantic technologies pose new challenge for the way in which we built and operate systems. They are tools used to represent significances, associations, theories, separated from data and code. Their goal is to create, to discover, to…
This survey presents studies that investigated non-spatial (sequential) and spatial information retrieval systems in parallel during a battery of information-seeking tasks with respect to user navigational behaviors, incidental learning,…
Genres can be understood in many different ways. They are often perceived as a primarily sociological construction, or, alternatively, as a stylostatistically observable objective characteristic of texts. The latter view is more common in…
In this work we are interested in identifying clusters of "positional equivalent" actors, i.e. actors who play a similar role in a system. In particular, we analyze weighted bipartite networks that describes the relationships between actors…
Friendship formation is important to online social network sites and to society, but can suffer from informational friction. In this study, we demonstrate that social networks may effectively use an IT-facilitated intervention -- displaying…
The analysis of network data has gained considerable interest in recent years. This also includes the analysis of large, high-dimensional networks with hundreds and thousands of nodes. While exponential random graph models serve as…
As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…
Two dynamic game forms are said to be behaviorally equivalent if they share the "same" profiles of structurally reduced strategies (Battigalli et al., 2020). In the context of dynamic implementation, behaviorally equivalent game forms are…
Physics education researchers have argued that authentic physics education includes computation as part of a physics student's training, and many parties have made efforts towards this goal. However, most research on this teaching modality…
Contemporary debates on "open science" mostly focus on the pub- lic accessibility of the products of scientific and academic work. In contrast, this paper presents arguments for "opening" the ongoing work of science. That is, this paper is…
We have a lot of relation to the encoding and the Theory of Information, when considering thinking. This is a natural process and, at once, the complex thing we investigate. This always was a challenge - to understand how our mind works,…
The web does not only enable new forms of science, it also creates new possibilities to study science and new digital scholarship. This paper brings together multiple perspectives: from individual researchers seeking the best options to…
This article is devoted to the tactical game theoretical interpretation of dialectics. Dialectical games are considered as abstractly as well as models of the internal dialogue and reflection. The models related to the representation theory…
The execution of an event in a complex and distributed system where the dependencies vary during the evolution of the system can be represented in many ways, and one of them is to use Context-Dependent Event structures. Event structures are…
The long-term objective of our research is to develop the instrumental approach for teachers. A first step, presented in this paper, is to observe stable behaviours of teachers using internet resources in mathematics. We retain the…
IT governance, like global governance of projects, requires cooperation between several actors. In general, such cooperation builds a collaboration network between entities. Many works in the literature interested in collaboration network,…
The analysis of concurrent and reactive systems is based to a large degree on various notions of process equivalence, ranging, on the so-called linear-time/branching-time spectrum, from fine-grained equivalences such as strong bisimilarity…