Related papers: On the theory of moveable objects
This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…
The inner views of all our applications are predetermined by the designers; only some non-significant variations are allowed with the help of adaptive interface. In several programs you can find some moveable objects, but it is an extremely…
This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…
This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…
The shape and size of the objects, which we see on the screen, when the application is running, are defined at the design time. By using some sort of adaptive interface, developers give users a chance to resize these objects or on rare…
User-driven applications are the programs, in which the full control is given to the users. Designers of such programs are responsible only for developing an instrument for solving some task, but they do not enforce users to work with this…
All the modern day applications have the interface, absolutely defined by the developers. The use of adaptive interface or dynamic layout allows some variations, but even all of them are predetermined on the design stage, because the best…
Programs for complicated engineering and scientific tasks always have to deal with a problem of showing numerous graphical results. The limits of the screen space and often opposite requirements from different users are the cause of the…
We are communicating with computers on two different levels. On upper level we have a very flexible system of windows: we can move them, resize, overlap or put side by side. At any moment we decide what would be the best view and reorganize…
Is it possible to design programs which each user can change according to his preferences? Not an illusion of such a thing that adaptive interface provides but really an interface ruled by users. What is the main problem of such design and…
Programs have to be designed in such a way as to make them looking good and being handy for all users. Adaptive interface, with all the numerous achievements throughout 30 years of its history, contains and in reality is based on one…
This article is about one feature which was partly introduced 30 years ago with the development of multi windows operating systems. It is about the movability of screen objects not according to some predetermined algorithm but by the direct…
The movement of pedestrians is supposed to show certain regularities which can be best described by an ``algorithm'' for the individual behavior and is easily simulated on computers. This behavior is assumed to be determined by an intended…
Services are autonomous, self-describing, technology-neutral software units that can be described, published, discovered, and composed into software applications at runtime. Designing software services and composing services in order to…
Users can't talk with computers in their natural language (machine codes), so there are interfaces that allow such communication. 40 years ago the outcome of computer programs was in the form of long listings covered by numbers and even the…
Self-driving vehicles are a maturing technology with the potential to reshape mobility by enhancing the safety, accessibility, efficiency, and convenience of automotive transportation. Safety-critical tasks that must be executed by a…
Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…
Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…
Given a demonstration of a complex manipulation task, such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is nontrivial since we…
The use of applications on computers, smartphones, and tablets has been considerably simplied thanks to interactive and dynamic graphical interfaces coupled with the mouse and touch screens. It is no longer necessary to be a computer…