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Related papers: On the theory of moveable objects

200 papers

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

3D object reconfiguration encompasses common robot manipulation tasks in which a set of objects must be moved through a series of physically feasible state changes into a desired final configuration. Object reconfiguration is challenging to…

Robotics · Computer Science 2023-03-01 Yiyuan Lee , Wil Thomason , Zachary Kingston , Lydia E. Kavraki

We present a framework for deformable object manipulation that interleaves planning and control, enabling complex manipulation tasks without relying on high-fidelity modeling or simulation. The key question we address is when should we use…

Robotics · Computer Science 2020-08-31 Dale McConachie , Andrew Dobson , Mengyao Ruan , Dmitry Berenson

While both navigation and manipulation are challenging topics in isolation, many tasks require the ability to both navigate and manipulate in concert. To this end, we propose a mobile manipulation system that leverages novel navigation and…

Adjustable autonomy refers to entities dynamically varying their own autonomy, transferring decision-making control to other entities (typically agents transferring control to human users) in key situations. Determining whether and when…

Artificial Intelligence · Computer Science 2011-06-24 D. V. Pynadath , P. Scerri , M. Tambe

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

Human-Computer Interaction · Computer Science 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

A formal consideration in this paper is given for the essential notations to characterize the object that is distinguished in a problem domain. The distinct object is represented by another idealized object, which is a schematic element.…

Logic in Computer Science · Computer Science 2007-05-23 Viacheslav Wolfengagen

Consider the problem of planning collision-free motion of $n$ objects in the plane movable through contact with a robot that can autonomously translate in the plane and that can move a maximum of $m \leq n$ objects simultaneously. This…

Robotics · Computer Science 2018-11-09 Marilena Vendittelli , Jean-Paul Laumond , Bud Mishra

Motions in a video primarily consist of camera motion, induced by camera movement, and object motion, resulting from object movement. Accurate control of both camera and object motion is essential for video generation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Zhouxia Wang , Ziyang Yuan , Xintao Wang , Tianshui Chen , Menghan Xia , Ping Luo , Ying Shan

In this paper, we present the mechanics and algorithms to compute the set of feasible motions of an object pushed in a plane. This set is known as the motion cone and was previously described for non-prehensile manipulation tasks in the…

Robotics · Computer Science 2019-02-26 Nikhil Chavan-Dafle , Rachel Holladay , Alberto Rodriguez

Wearable devices are a new form of mobile computer system that provides exclusive and user-personalized services. Wearable devices bring new issues and challenges to computer science and technology. This paper summarizes the development…

Human-Computer Interaction · Computer Science 2015-04-06 He Jiang , Xin Chen , Shuwei Zhang , Xin Zhang , Weiqiang Kong , Tao Zhang

The mechanism of communication between users and devices is called interface. From time to time changes in interface significantly improve our work with computers even without any serious changes in programs themselves. Main ideas in PCs…

Human-Computer Interaction · Computer Science 2014-01-09 Sergey Andreyev

This paper contains analysis of main modern approaches to dynamic code generation, in particular generation of new classes of objects during program execution. The main attention was paid to universal exploiters of homogeneous classes of…

Software Engineering · Computer Science 2018-11-20 Dmytro O. Terletskyi

We examine a variety of numerical methods that arise when considering dynamical systems in the context of physics-based simulations of deformable objects. Such problems arise in various applications, including animation, robotics, control…

Graphics · Computer Science 2021-08-19 Uri M. Ascher , Egor Larionov , Seung Heon Sheen , Dinesh K. Pai

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangled motion control, allowing users to separately control the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Shaowei Liu , Xuanchi Ren , Tianchang Shen , Huan Ling , Saurabh Gupta , Shenlong Wang , Sanja Fidler , Jun Gao

Manipulation planning is the task of computing robot trajectories that move a set of objects to their target configuration while satisfying physically feasibility. In contrast to existing works that assume known object templates, we are…

Robotics · Computer Science 2019-09-17 Wei Gao , Russ Tedrake

An application is a logical image of the world on a computer. A scalable application is an application that allows one to update that logical image at run time. To put it in operational terms: an application is scalable if a client can…

Human-Computer Interaction · Computer Science 2007-05-23 Harry Fitié

The purpose of this review paper is to present some recent results on the modeling and control of large systems of agents. We focus on particular applications where the agents are capable of independent actions instead of simply reacting to…

Optimization and Control · Mathematics 2023-02-27 Benedetto Piccoli

Humans have a remarkable ability to predict the effect of physical interactions on the dynamics of objects. Endowing machines with this ability would allow important applications in areas like robotics and autonomous vehicles. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2019-01-03 Davis Rempe , Srinath Sridhar , He Wang , Leonidas J. Guibas

We present a new role system for specifying changing referencing relationships of heap objects. The role of an object depends, in large part, on its aliasing relationships with other objects, with the role of each object changing as its…

Programming Languages · Computer Science 2007-05-23 Viktor Kuncak , Patrick Lam , Martin Rinard