Related papers: Faster FAST(Feedback Arc Set in Tournaments)
We study reinforcement learning with linear function approximation, unknown transition, and adversarial losses in the bandit feedback setting. Specifically, we focus on linear mixture MDPs whose transition kernel is a linear mixture model.…
We describe a general method to obtain quantum speedups of classical algorithms which are based on the technique of backtracking, a standard approach for solving constraint satisfaction problems (CSPs). Backtracking algorithms explore a…
Out-of-time-ordered correlators (OTOC) are a quantifier of quantum information scrambling and quantum chaos. We propose an efficient quantum algorithm to measure OTOCs that provides an exponential speed-up over the best known classical…
To study the question under which circumstances small solutions can be found faster than by exhaustive search (and by how much), we study the fine-grained complexity of Boolean constraint satisfaction with size constraint exactly $k$. More…
We study a sequential resource allocation problem between a fixed number of arms. On each iteration the algorithm distributes a resource among the arms in order to maximize the expected success rate. Allocating more of the resource to a…
We propose a purely combinatorial quadratic time algorithm that for any $n$-vertex $P_{k}$-free tournament $T$, where $P_{k}$ is a directed path of length $k$, finds in $T$ a transitive subset of order $n^{\frac{c}{k\log(k)^{2}}}$. As a…
We consider the problem of pure exploration with subset-wise preference feedback, which contains $N$ arms with features. The learner is allowed to query subsets of size $K$ and receives feedback in the form of a noisy winner. The goal of…
We study algorithms for solving three problems on strings. The first one is the Most Frequently String Search Problem. The problem is the following. Assume that we have a sequence of $n$ strings of length $k$. The problem is finding the…
The problem of constructing optimal factoring automata arises in the context of unification factoring for the efficient execution of logic programs. Given an ordered set of $n$ strings of length $m$, the problem is to construct a trie-like…
The main result of the paper is the first polynomial-time algorithm for ranking bracelets. The time-complexity of the algorithm is O(k^2 n^4), where k is the size of the alphabet and n is the length of the considered bracelets. The key part…
We study a general family of facility location problems defined on planar graphs and on the 2-dimensional plane. In these problems, a subset of $k$ objects has to be selected, satisfying certain packing (disjointness) and covering…
We present an algorithm for the generalized search problem (searching $k$ marked items among $N$ items) based on a continuous Hamiltonian and exploiting resonance. This resonant algorithm has the same time complexity $O(\sqrt{N/k})$ as the…
A $k$-antipower (for $k \ge 2$) is a concatenation of $k$ pairwise distinct words of the same length. The study of fragments of a word being antipowers was initiated by Fici et al. (ICALP 2016) and first algorithms for computing such…
We consider the k-server problem under the advice model of computation when the underlying metric space is sparse. On one side, we show that an advice of size {\Omega}(n) is required to obtain a 1-competitive algorithm for sequences of size…
For many hard computational problems, simple algorithms that run in time $2^n \cdot n^{O(1)}$ arise, say, from enumerating all subsets of a size-$n$ set. Finding (exponentially) faster algorithms is a natural goal that has driven much of…
It is well known that both gradient descent and stochastic coordinate descent achieve a global convergence rate of $O(1/k)$ in the objective value, when applied to a scheme for minimizing a Lipschitz-continuously differentiable,…
We present two algorithms for the minimum feedback vertex set problem in planar graphs: an $O(n \log n)$ PTAS using a linear kernel and balanced separator, and a heuristic algorithm using kernelization and local search. We implemented these…
This paper explores a new form of the linear bandit problem in which the algorithm receives the usual stochastic rewards as well as stochastic feedback about which features are relevant to the rewards, the latter feedback being the novel…
Suppose an $N-$length signal has known frequency support of size $k$. Given sample access to this signal, how fast can we compute the DFT? The answer to this question depends on the structure of the frequency support. We first identify some…
We consider the problem of stochastic $K$-armed dueling bandit in the contextual setting, where at each round the learner is presented with a context set of $K$ items, each represented by a $d$-dimensional feature vector, and the goal of…