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The capacity to collect fingerprints of individuals in online media has revolutionized the way researchers explore human society. Social systems can be seen as a non-linear superposition of a multitude of complex social networks, where…

Physics and Society · Physics 2011-02-16 Michael Szell , Renaud Lambiotte , Stefan Thurner

We present an overview of a series of results obtained from the analysis of human behavior in a virtual environment. We focus on the massive multiplayer online game (MMOG) Pardus which has a worldwide participant base of more than 400,000…

Physics and Society · Physics 2018-11-06 Yurij Holovatch , Olesya Mryglod , Michael Szell , Stefan Thurner

Quantifying human group dynamics represents a unique challenge. Unlike animals and other biological systems, humans form groups in both real (offline) and virtual (online) spaces -- from potentially dangerous street gangs populated mostly…

Physics and Society · Physics 2015-05-13 Neil F. Johnson , Chen Xu , Zhenyuan Zhao , Nicolas Ducheneaut , Nicholas Yee , George Tita , Pak Ming Hui

Quantitative study of collective dynamics in online social networks is a new challenge based on the abundance of empirical data. Conclusions, however, may depend on factors as user's psychology profiles and their reasons to use the online…

Physics and Society · Physics 2012-06-29 Milovan Suvakov , Marija Mitrovic , Vladimir Gligorijevic , Bosiljka Tadic

Superpositions of social networks, such as communication, friendship, or trade networks, are called multiplex networks, forming the structural backbone of human societies. Novel datasets now allow quantification and exploration of multiplex…

Physics and Society · Physics 2013-07-10 Michael Szell , Stefan Thurner

Online multiplayer games are a popular form of social interaction, used by hundreds of millions of individuals. However, little is known about the social networks within these online games, or how they evolve over time. Understanding human…

Social and Information Networks · Computer Science 2013-06-20 Sears Merritt , Aaron Clauset

Evolutionary game dynamics in structured populations has been extensively explored in past decades. However, most previous studies assume that payoffs of individuals are fully determined by the strategic behaviors of interacting parties and…

Populations and Evolution · Quantitative Biology 2019-06-19 Qi Su , Lei Zhou , Long Wang

A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synthetic population, and the game can be seen as a form of…

Computers and Society · Computer Science 2007-06-01 Magnus Boman , Stefan J. Johansson

Objective: The study investigates the effect on cooperation in multiplayer games, when the population from which all individuals are drawn is structured - i.e. when a given individual is only competing with a small subset of the entire…

Computer Science and Game Theory · Computer Science 2016-02-08 Kaare B. Mikkelsen , Lars A. Bach

Degree distribution of nodes, especially a power law degree distribution, has been regarded as one of the most significant structural characteristics of social and information networks. Node degree, however, only discloses the first-order…

Social and Information Networks · Computer Science 2010-09-23 Ajay Sridharan , Yong Gao , Kui Wu , James Nastos

Understanding the patterns of human dynamics and social interaction, and the way they lead to the formation of an organized and functional society are important issues especially for techno-social development. Addressing these issues of…

Physics and Society · Physics 2011-08-26 Hang-Hyun Jo , Raj Kumar Pan , Kimmo Kaski

In friendship networks, individuals have different numbers of friends, and the closeness or intimacy between an individual and her friends is heterogeneous. Using a statistical filtering method to identify relationships about who depends on…

Physics and Society · Physics 2014-06-05 Wen-Jie Xie , Ming-Xia Li , Zhi-Qiang Jiang , Wei-Xing Zhou

In studies of social dynamics, cohesion refers to a group's tendency to stay in unity, which -- as argued in sociometry -- arises from the network topology of interpersonal ties between members of the group. We follow this idea and propose…

Social and Information Networks · Computer Science 2016-12-28 Jiamou Liu , Ziheng Wei

In recent years, massively multiplayer online games (MMOGs) have become very popular by providing more entertainment, therefore millions of players now participate may interact with each other in a shared environment, even though these…

Computers and Society · Computer Science 2015-05-11 Zakaria Alomari

A question of interest in both theory and practice is if and how familiarity between members of a team, expressed in terms of social network structure, relates to the success of the team in a given task. In this paper we revisit this…

Social and Information Networks · Computer Science 2017-11-01 Antti Ukkonen , Juho Hamari

The availability of big data recorded from massively multiplayer online role-playing games (MMORPGs) allows us to gain a deeper understanding of the potential connection between individuals' network positions and their economic outputs. We…

Physics and Society · Physics 2017-06-16 Wen-Jie Xie , Yan-Hong Yang , Ming-Xia Li , Zhi-Qiang Jiang , Wei-Xing Zhou

Social structures emerge as a result of individuals managing a variety of different of social relationships. Societies can be represented as highly structured dynamic multiplex networks. Here we study the dynamical origins of the specific…

Physics and Society · Physics 2016-09-21 Peter Klimek , Marina Diakonova , Victor Eguiluz , Maxi San Miguel , Stefan Thurner

Modeling human dynamics responsible for the formation and evolution of the so-called social networks - structures comprised of individuals or organizations and indicating connectivities existing in a community - is a topic recently…

Computers and Society · Computer Science 2007-05-23 Victor V. Kryssanov , Frank J. Rinaldo , Evgeny L. Kuleshov , Hitoshi Ogawa

Understanding dynamics of evolution in large social networks is an important problem. In this paper, we characterize evolution in large multi-relational social networks. The proliferation of online media such as Twitter, Facebook, Orkut and…

Social and Information Networks · Computer Science 2014-07-11 Ayush Singhal , Atanu Roy , Jaideep Srivastava

We live and cooperate in networks. However, links in networks only allow for pairwise interactions, thus making the framework suitable for dyadic games, but not for games that are played in groups of more than two players. Here, we study…

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