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In this paper we present results from recent experiments that suggest that chess players associate emotions to game situations and reactively use these associations to guide search for planning and problem solving. We describe the design of…

Human-Computer Interaction · Computer Science 2018-10-29 Thomas Guntz , James Crowley , Dominique Vaufreydaz , Raffaella Balzarini , Philippe Dessus

To facilitate human-robot interaction and gain human trust, a robot should recognize and adapt to changes in human behavior. This work documents different human behaviors observed while taking objects from an interactive robot in an…

Robotics · Computer Science 2025-01-07 Parag Khanna , Elmira Yadollahi , Iolanda Leite , Mårten Björkman , Christian Smith

Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…

Computer Science and Game Theory · Computer Science 2019-01-23 Sam Ganzfried , Farzana Yusuf

How do people build up trust with artificial agents? Here, we study a key component of interpersonal trust: people's ability to evaluate the competence of another agent across repeated interactions. Prior work has largely focused on…

Human-Computer Interaction · Computer Science 2022-05-25 Erik Brockbank , Haoliang Wang , Justin Yang , Suvir Mirchandani , Erdem Bıyık , Dorsa Sadigh , Judith E. Fan

This paper contributes a first study into how different human users deliver simultaneous control and feedback signals during human-robot interaction. As part of this work, we formalize and present a general interactive learning framework…

Artificial Intelligence · Computer Science 2017-03-16 Kory W. Mathewson , Patrick M. Pilarski

Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…

Computer Science and Game Theory · Computer Science 2008-12-02 Andrea Montanari , Amin Saberi

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…

Software Engineering · Computer Science 2024-05-21 Samira Shirzadeh-hajimahmood , I. S. W. B. Prasteya , Mehdi Dastani , Frank Dignum

We describe a shared control methodology that can, without knowledge of the task, be used to improve a human's control of a dynamic system, be used as a training mechanism, and be used in conjunction with Imitation Learning to generate…

Robotics · Computer Science 2019-05-28 Alexander Broad , Todd Murphey , Brenna Argall

During collaborative board games, cohesion represents a key aspect to define a well functionning group. From the success of the task to the developement of interpersonal relationship, this concept covers many aspects of group dynamics. The…

Human-Computer Interaction · Computer Science 2026-03-16 Amine Benamara , Céline Clavel , Brian Ravenet , Nicolas Sabouret , Julien Saunier

Computers have a direct impact on our lives nowadays. Human's interaction with the computer has modified with the passage of time as improvement in technology occurred the better the human computer interaction became. Today we are…

Human-Computer Interaction · Computer Science 2011-07-22 Umer Farooq , M. Aqeel Iqbal , Sohail Nazir

As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…

Robotics · Computer Science 2022-09-21 Khaled Kassem , Florian Michahelles

AI systems that can capture human-like behavior are becoming increasingly useful in situations where humans may want to learn from these systems, collaborate with them, or engage with them as partners for an extended duration. In order to…

Artificial Intelligence · Computer Science 2022-06-17 Reid McIlroy-Young , Russell Wang , Siddhartha Sen , Jon Kleinberg , Ashton Anderson

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

Machine Learning · Computer Science 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

During human-robot interaction (HRI), we want the robot to understand us, and we want to intuitively understand the robot. In order to communicate with and understand the robot, we can leverage interactions, where the human and robot…

Robotics · Computer Science 2019-02-05 Dylan P. Losey , Marcia K. O'Malley

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

Machine Learning · Computer Science 2019-05-21 Andrew Cropper

Learning from human demonstration is an effective approach for learning complex manipulation skills. However, existing approaches heavily focus on learning from passive human demonstration data for its simplicity in data collection.…

Robotics · Computer Science 2025-03-12 Philipp Wu , Yide Shentu , Qiayuan Liao , Ding Jin , Menglong Guo , Koushil Sreenath , Xingyu Lin , Pieter Abbeel

Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player…

Computation and Language · Computer Science 2023-11-16 Kokil Jaidka , Hansin Ahuja , Lynnette Ng

Computers have a direct impact on our lives nowadays. Human's interaction with the computer has modified with the passage of time as improvement in technology occurred the better the human computer interaction became. Today we are…

Human-Computer Interaction · Computer Science 2011-07-21 Umer Farooq , M. Aqeel Iqbal , Sohail Nazir

Inspired by Turing's famous "imitation game" and recent advances in generative pre-trained transformers, we pose the participation game to point to a new frontier in AI evolution where machines will join with humans as participants in…

Computers and Society · Computer Science 2023-04-26 Mark Thomas Kennedy , Nelson Phillips

Repeated interaction between individuals is the main mechanism for maintaining cooperation in social dilemma situations. Variants of tit-for-tat (repeating the previous action of the opponent) and the win-stay lose-shift strategy are known…

Populations and Evolution · Quantitative Biology 2011-11-08 Shoma Tanabe , Naoki Masuda
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