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Consider the following one-player game played on an initially empty graph with $n$ vertices. At each stage a randomly selected new edge is added and the player must immediately color the edge with one of $r$ available colors. Her objective…

Combinatorics · Mathematics 2016-03-25 Andreas Noever

Recent work has established that, for every positive integer $k$, every $n$-node graph has a $(2k-1)$-spanner on $O(f^{1-1/k} n^{1+1/k})$ edges that is resilient to $f$ edge or vertex faults. For vertex faults, this bound is tight. However,…

Data Structures and Algorithms · Computer Science 2021-02-24 Greg Bodwin , Michael Dinitz , Caleb Robelle

The two-player, complete information game of Cops and Robber is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if, after a move, a cop and…

Combinatorics · Mathematics 2021-12-23 Gwenaël Joret , Marcin Kamiński , Dirk Oliver Theis

We study the fundamental problem of graph exploration in dynamic graphs using mobile agents. We consider $1$-interval connected dynamic graphs, where the topology may change arbitrarily from round to round as long as the graph remains…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-15 Ashish Saxena , Anisur Rahaman Molla , Kaushik Mondal , Gokarna Sharma

We introduce a new positional game called `Toucher-Isolator', which is a quantitative version of a Maker-Breaker type game. The playing board is the set of edges of a given graph G, and the two players, Toucher and Isolator, claim edges…

Combinatorics · Mathematics 2019-03-28 Chris Dowden , Mihyun Kang , Mirjana Mikalački , Miloš Stojaković

Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. For $\omega$-regular winning conditions it is known that such games can be solved in…

Computer Science and Game Theory · Computer Science 2018-03-30 Felix Klein , Martin Zimmermann

The game of \emph{Cops and Robber} is usually played on a graph, where a group of cops attempt to catch a robber moving along the edges of the graph. The \emph{cop number} of a graph is the minimum number of cops required to win the game.…

Combinatorics · Mathematics 2024-04-29 Joshua Erde , Mihyun Kang , Florian Lehner , Bojan Mohar , Dominik Schmid

We study (a:a) Maker-Breaker games played on the edge set of the complete graph on n vertices. In the following four games - perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the…

Combinatorics · Mathematics 2016-02-09 Dennis Clemens , Mirjana Mikalački

We study the $b$-biased Oriented-cycle game where two players, OMaker and OBreaker, take turns directing the edges of $K_n$ (the complete graph on $n$ vertices). In each round, OMaker directs one previously undirected edge followed by…

Combinatorics · Mathematics 2025-03-24 Anita Liebenau , Abdallah Saffidine , Jeffrey Yang

Originating in evolutionary game theory, the class of "zero-determinant" strategies enables a player to unilaterally enforce linear payoff relationships in simple repeated games. An upshot of this kind of payoff constraint is that it can…

Theoretical Economics · Economics 2025-11-26 Nikos Dimou , Alex McAvoy

Let $ex(n, P)$ be the maximum possible number of ones in any 0-1 matrix of dimensions $n \times n$ that avoids $P$. Matrix $P$ is called minimally non-linear if $ex(n, P) = \omega(n)$ but $ex(n, P') = O(n)$ for every strict subpattern $P'$…

Discrete Mathematics · Computer Science 2017-01-04 P. A. CrowdMath

In a pursuit-evasion game, a team of pursuers attempt to capture an evader. The players alternate turns, move with equal speed, and have full information about the state of the game. We consider the most restictive capture condition: a…

Metric Geometry · Mathematics 2015-05-05 Andrew Beveridge , Yiqing Cai

Cops and Robbers is a type of pursuit-evasion game played on a graph where a set of cops try to capture a single robber. The cops first choose their initial vertex positions, and later the robber chooses a vertex. The cops and robbers make…

Discrete Mathematics · Computer Science 2024-09-25 Prosenjit Bose , Jean-Lou De Carufel , Anil Maheshwari , Karthik Murali

In this paper we analyze a variant of the pursuit-evasion game on a graph $G$ where the intruder occupies a vertex, is allowed to move to adjacent vertices or remain in place, and is 'invisible' to the searcher, meaning that the searcher…

Combinatorics · Mathematics 2022-04-07 Anton Bernshteyn , Eugene Lee

We introduce a model involving two adversaries Buster and Fixer taking turns modifying a connected graph, where each round consists of Buster deleting a subset of edges and Fixer responding by adding edges from a finite reserve set of…

Combinatorics · Mathematics 2026-03-31 Daniel C. McDonald

In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…

Combinatorics · Mathematics 2022-01-12 Ramin Javadi , Ali Momeni

We consider a classic rendezvous game where two players try to meet each other on a set of $n$ locations. In each round, every player visits one of the locations and the game finishes when the players meet at the same location. The goal is…

Computer Science and Game Theory · Computer Science 2020-02-11 Marthe Bonamy , Michał Pilipczuk , Jean-Sébastien Sereni

We study the outcomes of various positions of the game Snort. When played on graphs admitting an automorphism of order two that maps vertices outside of their closed neighbourhoods (called opposable graphs), the second player has a winning…

Combinatorics · Mathematics 2025-06-26 Rylo Ashmore , Beth Ann Austin , Alfie M. Davies , Danny Dyer , William Kellough

In this article an $n$-pursuer versus $m$-evader reach-avoid differential game in 3D space is studied. A team of evaders aim to reach a stationary target while avoiding capture by a team of pursuers. The multiplayer scenario is formulated…

Optimization and Control · Mathematics 2024-02-06 Abinash Agasti , Puduru Viswanadha Reddy , Bharath Bhikkaji

We study a pursuit-evasion problem which can be viewed as an extension of the keep-away game. In the game, pursuer(s) will attempt to intersect or catch the evader, while the evader can visit a fixed set of locations, which we denote as the…

Robotics · Computer Science 2022-06-17 Weifu Wang , Ping Li
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