Related papers: Digital Curvatures Applied to 3D Object Analysis a…
Utilizing recently developed abstract notions of sectional curvature, we introduce a method for constructing a curvature-based geometric profile of discrete metric spaces. The curvature concept that we use here captures the metric relations…
Recent advances in computer vision have predominantly relied on data-driven approaches that leverage deep learning and large-scale datasets. Deep neural networks have achieved remarkable success in tasks such as stereo matching and…
The curvature regularities are well-known for providing strong priors in the continuity of edges, which have been applied to a wide range of applications in image processing and computer vision. However, these models are usually non-convex,…
We propose a computation of curvature of arbitrary two-dimensional surfaces of three-dimensional objects, which is a contribution to discrete gravity with potential applications in network geometry. We begin by linking each point of the…
In the field of data-driven 3D shape analysis and generation, the estimation of global topological features from localized representations such as point clouds, voxels, and neural implicit fields is a longstanding challenge. This paper…
We give a relationship that yields an effective geometric way of evaluating mean curvature of surfaces. The approach is reminiscent of the Gauss's contour based evaluation of intrinsic curvature. The presented formula may have a number of…
In this study, we investigate the problem of tracking objects with unknown shapes using three-dimensional (3D) point cloud data. We propose a Gaussian process-based model to jointly estimate object kinematics, including position,…
We show that the theory of varifolds can be suitably enriched to open the way to applications in the field of discrete and computational geometry. Using appropriate regularizations of the mass and of the first variation of a varifold we…
We introduce an estimator for the curvature of curves and surfaces by using finite sample points drawn from sampling a probability distribution that has support on the curve or surface. First we give an algorithm for estimation of the…
In this paper we present a novel method that combines a HK curvature-based approach for three-dimensional (3D) face detection in different poses (X-axis, Y-axis and Z-axis). Salient face features, such as the eyes and nose, are detected…
To definite and compute differential invariants, like curvatures, for triangular meshes (or polyhedral surfaces) is a key problem in CAGD and the computer vision. The Gaussian curvature and the mean curvature are determined by the…
Estimation of surface curvature from range data is important for a range of tasks in computer vision and robotics, object segmentation, object recognition and robotic grasping estimation. This work presents a fast method of robustly…
We consider a general theory of curvatures of discrete surfaces equipped with edgewise parallel Gauss images, and where mean and Gaussian curvatures of faces are derived from the faces' areas and mixed areas. Remarkably these notions are…
This paper introduces a generative model for 3D surfaces based on a representation of shapes with mean curvature and metric, which are invariant under rigid transformation. Hence, compared with existing 3D machine learning frameworks, our…
We introduce a novel approach for measuring the total curvature at every triangle of a discrete surface. This method takes advantage of the relationship between per triangle total curvature and the Dirichlet energy of the Gauss map. This…
We embark in a program of studying the problem of better approximating surfaces by triangulations(triangular meshes) by considering the approximating triangulations as finite metric spaces and the target smooth surface as their…
We consider the problem of estimating the curvature profile along the boundaries of digital objects in segmented black-and-white images. We start with the curvature estimator proposed by Roussillon et al., which is based on the calculation…
How does one generalize differential geometric constructs such as curvature of a manifold to the discrete world of graphs and other combinatorial structures? This problem carries significant importance for analyzing models of discrete…
In this paper, a novel signature of human action recognition, namely the curvature of a video sequence, is introduced. In this way, the distribution of sequential data is modeled, which enables few-shot learning. Instead of depending on…
In the context of 2D/3D registration, this paper introduces an approach that allows to match features detected in two different modalities: photographs and 3D models, by using a common 2D reprensentation. More precisely, 2D images are…