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Related papers: GreeM : Massively Parallel TreePM Code for Large C…

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We present preliminary results on the parallelization of a Tree-Code for evaluating gravitational forces in N-body astrophysical systems. Our HPF/CRAFT implementation on a CRAY T3E machine attained an encouraging speed-up behavior, reaching…

Astrophysics · Physics 2009-10-31 Roberto Capuzzo-Dolcetta , Paolo Miocchi

We describe the two-dimensional TreePM method in this paper. The 2d TreePM code is an accurate and efficient technique to carry out large two-dimensional N-body simulations in cosmology. This hybrid code combines the 2d Barnes and Hut Tree…

Astrophysics · Physics 2009-11-10 Suryadeep Ray

$N$-body simulation serves as a critical method for modeling cosmic evolution and poses a significant challenge in high-performance computing. We present CUBE2, an open-source cosmological $N$-body code emphasizing memory efficiency,…

Instrumentation and Methods for Astrophysics · Physics 2026-03-05 Hao-Ran Yu , Bing-Hang Chen , Kun Xu , Ming-Jie Sheng , Jiaxin Han , Yipeng Jing , Huahua Cui

We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…

Astrophysics · Physics 2009-10-31 Cesario Lia , Giovanni Carraro

We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable of following a collisionless fluid with the N-body method, and an ideal gas by means of smoothed particle hydrodynamics (SPH). Our…

Astrophysics · Physics 2009-11-11 Volker Springel

We describe source code level parallelization for the {\tt kira} direct gravitational $N$-body integrator, the workhorse of the {\tt starlab} production environment for simulating dense stellar systems. The parallelization strategy, called…

Due to the variety and importance of applications of treecodes and FMM, the combination of algorithmic acceleration with hardware acceleration can have tremendous impact. Alas, programming these algorithms efficiently is no piece of cake.…

Computational Physics · Physics 2012-08-14 Rio Yokota , Lorena Barba

This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…

Astrophysics · Physics 2007-11-07 John Magorrian

Cosmological simulations of structures and galaxies formations have played a fundamental role in the study of the origin, formation and evolution of the Universe. These studies improved enormously with the use of supercomputers and parallel…

Astrophysics · Physics 2010-11-11 U. Becciani , V. Antonuccio , M. Comparato

As an entry for the 2012 Gordon-Bell performance prize, we report performance results of astrophysical N-body simulations of one trillion particles performed on the full system of K computer. This is the first gravitational trillion-body…

Cosmology and Nongalactic Astrophysics · Physics 2015-04-14 Tomoaki Ishiyama , Keigo Nitadori , Junichiro Makino

We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…

Astrophysics · Physics 2009-09-25 Tom MacFarland , Jakob Pichlmeier , Frazer Pearce , Hugh Couchman

We present a new C++ code for collisional N-body simulations of star clusters. The code uses the Hermite fourth-order scheme with block time steps, for advancing the particles in time, while the forces and neighboring particles are computed…

Instrumentation and Methods for Astrophysics · Physics 2010-11-08 Simos Konstantinidis , Kostas D. Kokkotas

We describe a parallel, cosmological N-body code based on a hybrid scheme using the particle-mesh (PM) and Barnes-Hut (BH) oct-tree algorithm. We call the algorithm GOTPM for Grid-of-Oct-Trees-Particle-Mesh. The code is parallelized using…

Astrophysics · Physics 2015-06-24 John Dubinski , Juhan Kim , Changbom Park , Robin Humble

We describe the basic ideas of MPI parallelization of the N-body Adaptive Refinement Tree (ART) code. The code uses self-adaptive domain decomposition where boundaries of the domains (parallelepipeds) constantly move -- with many degrees of…

Astrophysics · Physics 2008-04-01 Stefan Gottloeber , Anatoly Klypin

We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of multipole moments is carried out on the host CPU, while the force…

Instrumentation and Methods for Astrophysics · Physics 2010-10-15 Evghenii Gaburov , Jeroen Bédorf , Simon Portegies Zwart

We present the multi-GPU realization of the StePS (Stereographically Projected Cosmological Simulations) algorithm with MPI-OpenMP-CUDA hybrid parallelization and nearly ideal scale-out to multiple compute nodes. Our new zoom-in…

Cosmology and Nongalactic Astrophysics · Physics 2019-03-22 Gábor Rácz , István Szapudi , László Dobos , István Csabai , Alexander S. Szalay

An adaptation of the Particle-Particle/Particle-Mesh (P3M) code to the special purpose hardware GRAPE is presented. The short range force is calculated by a four chip GRAPE-3A board, while the rest of the calculation is performed on a Sun…

Astrophysics · Physics 2009-10-22 Philippe P. Brieu , FJ Summers , Jeremiah P. Ostriker

In this paper, we describe the performance of an $N$-body simulation of star cluster with 64k stars on a Cray XD1 system with 400 dual-core Opteron processors. A number of astrophysical $N$-body simulations were reported in SCxy…

Astrophysics · Physics 2007-05-23 Keigo Nitadori , Junichiro Makino , George Abe

N-body algorithms for long-range unscreened interactions like gravity belong to a class of highly irregular problems whose optimal solution is a challenging task for present-day massively parallel computers. In this paper we describe a…

Computational Physics · Physics 2009-10-30 U. Becciani , R. Ansaloni , V. Antonuccio-Delogu , G. Erbacci , M. Gambera , A. Pagliaro , -

We present a detailed analysis of the error budget for the TreePM method for doing cosmological N-Body simulations. It is shown that the choice of filter for splitting the inverse square force into short and long range components suggested…

Astrophysics · Physics 2009-11-07 J. S. Bagla , Suryadeep Ray