Related papers: Efficient Quality-Based Playout Buffer Algorithm
The increased temporal and spectral resolution of oversampled systems allows many sensor-signal analysis tasks to be performed (e.g. detection, classification and tracking) using a filterbank of low-pass digital differentiators. Such…
This paper presents an approach for reducing the memory requirements of dataflow applications, while minimizing the execution period when deployed on a many-core target. Often, straightforward implementations of dataflow applications suffer…
We consider the optimal value of information (VoI) problem, where the goal is to sequentially select a set of tests with a minimal cost, so that one can efficiently make the best decision based on the observed outcomes. Existing algorithms…
This paper describes a novel Deep Learning method for the design of IIR parametric filters for automatic audio equalization. A simple and effective neural architecture, named BiasNet, is proposed to determine the IIR equalizer parameters.…
We consider an online load balancing problem and its extensions in the framework of repeated games. On each round, the player chooses a distribution (task allocation) over $K$ servers, and then the environment reveals the load of each…
Sample-efficient online reinforcement learning often uses replay buffers to store experience for reuse when updating the value function. However, uniform replay is inefficient, since certain classes of transitions can be more relevant to…
In real-time listening enhancement applications, such as hearing aid signal processing, sounds must be processed with no more than a few milliseconds of delay to sound natural to the listener. Listening devices can achieve better…
In several applications of real-time matching of demand to supply in online marketplaces, the platform allows for some latency to batch the demand and improve the efficiency. Motivated by these applications, we study the optimal trade-off…
The issue of fairness in recommendation is becoming increasingly essential as Recommender Systems touch and influence more and more people in their daily lives. In fairness-aware recommendation, most of the existing algorithmic approaches…
We propose a deep unfolding-based approach for stabilization of time-delay linear systems. Deep unfolding is an emerging framework for design and improvement of iterative algorithms and attracting significant attentions in signal…
We propose a novel exact algorithm for the transportation problem, one of the paradigmatic network optimization problems. The algorithm, denoted Iterated Inside Out, requires in input a basic feasible solution and is composed by two main…
Experience replay is a foundational technique in reinforcement learning that enhances learning stability by storing past experiences in a replay buffer and reusing them during training. Despite its practical success, its theoretical…
Distributed algorithms that operate in the fail-recovery model rely on the state stored in stable memory to guarantee the irreversibility of operations even in the presence of failures. The performance of these algorithms lean heavily on…
Mixed-precision quantization, where a deep neural network's layers are quantized to different precisions, offers the opportunity to optimize the trade-offs between model size, latency, and statistical accuracy beyond what can be achieved…
Being an integral part of the network traffic, nowadays it's vital to design robust mechanisms to provide QoS for multimedia applications. The main goal of this paper is to provide an efficient solution to support content-aware video…
This paper considers the queueing performance of a system that transmits coded data over a time-varying erasure channel. In our model, the queue length and channel state together form a Markov chain that depends on the system parameters.…
Diffusion models have recently shown promising results for difficult enhancement tasks such as the conditional and unconditional restoration of natural images and audio signals. In this work, we explore the possibility of leveraging a…
Modern LLM serving systems confront inefficient GPU utilization due to the fundamental mismatch between compute-intensive prefill and memory-bound decode phases. While current practices attempt to address this by organizing these phases…
Designing distributed algorithms for multi-agent problems is vital for many emerging application domains, and game-theoretic approaches are emerging as a useful paradigm to design such algorithms. However, much of the emphasis of the…
Networked Music Performance (NMP) is envisioned as a potential game changer among Internet applications: it aims at revolutionizing the traditional concept of musical interaction by enabling remote musicians to interact and perform together…