Optimal Utility Design of Greedy Algorithms in Resource Allocation Games
Abstract
Designing distributed algorithms for multi-agent problems is vital for many emerging application domains, and game-theoretic approaches are emerging as a useful paradigm to design such algorithms. However, much of the emphasis of the game-theoretic approach is on the study of equilibrium behavior, whereas transient behavior is often less explored. Therefore, in this paper we study the transient efficiency guarantees of best response processes in the context of resource-allocation games, which are used to model a variety of engineering applications. Specifically, the main focus of the paper is on designing utility functions of agents to induce optimal short-term system-level behavior under a best-response process. Interestingly, the resulting transient performance guarantees are relatively close to the optimal asymptotic performance guarantees. Furthermore, we characterize a trade-off that results when optimizing for both asymptotic and transient efficiency through various utility designs.
Cite
@article{arxiv.2204.10364,
title = {Optimal Utility Design of Greedy Algorithms in Resource Allocation Games},
author = {Rohit Konda and Rahul Chandan and David Grimsman and Jason R. Marden},
journal= {arXiv preprint arXiv:2204.10364},
year = {2024}
}
Comments
This is an outdated arxiv version, please refer to the TAC version for the complete work