Related papers: Entangled games do not require much entanglement (…
We study the computational complexity of solving stochastic games with mean-payoff objectives. Instead of identifying special classes in which simple strategies are sufficient to play $\epsilon$-optimally, or form $\epsilon$-Nash…
We provide a series of algorithms demonstrating that solutions according to the fundamental game-theoretic solution concept of closed under rational behavior (CURB) sets in two-player, normal-form games can be computed in polynomial time…
To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…
Considering pure quantum states, entanglement concentration is the procedure where from $N$ copies of a partially entangled state, a single state with higher entanglement can be obtained. Getting a maximally entangled state is possible for…
Departing from the usual paradigm of local operations and classical communication adopted in entanglement theory, here we study the interconversion of quantum states by means of local operations and shared randomness. A set of necessary and…
Secret sharing of a quantum state, or quantum secret sharing, in which a dealer wants to share certain amount of quantum information with a few players, has wide applications in quantum information. The critical criterion in a threshold…
Quantum entanglement in multipartite systems cannot be shared freely. In order to illuminate basic rules of entanglement sharing between qubits we introduce a concept of an entangled structure (graph) such that each qubit of a multipartite…
A new approach to play games quantum mechanically is proposed. We consider two players who perform measurements in an EPR-type setting. The payoff relations are defined as functions of *correlations*, i.e. without reference to classical or…
We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…
We study countably infinite stochastic 2-player games with reachability objectives. Our results provide a complete picture of the memory requirements of $\varepsilon$-optimal (resp. optimal) strategies. These results depend on the size of…
We provide several formulas that determine the optimal number of entangled bits (ebits) that a general entanglement-assisted quantum code requires. Our first theorem gives a formula that applies to an arbitrary entanglement-assisted block…
We demonstrate that the largest gap between the entangled value and the classical value for a one-round two-player nonlocal game with a perfect entangled strategy using two Bell states of entanglement is at least $\frac{4}{35}$, improving…
An entangled state is bound entangled, if one cannot combine any number of copies of the state to a maximally entangled state, by using only local operations and classical communication. If one formalizes this notion of bound entanglement,…
We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget is not enough to satisfy the sum of all demands, it has to…
In the Quantum Internet, multipartite entanglement enables a rich and dynamic overlay topology, referred to as artificial topology, upon the physical one, that can be exploited for communication purposes. In fact, the ability to extract…
Quantum entanglement is essential to the development of quantum computation, communications, and technology. The controlled SWAP test, widely used for state comparison, can be adapted to an efficient and useful test for entanglement of a…
We investigate the amount of communication that must augment classical local hidden variable models in order to simulate the behaviour of entangled quantum systems. We consider the scenario where a bipartite measurement is given from a set…
The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…
The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an $N$-player game typically grows exponentially with $N$, standard game…
Classical game theory is a powerful tool focusing on optimized resource distribution, allocation and sharing in classical wired and wireless networks. As quantum networks are emerging as a means of providing true connectivity between…