Related papers: Common Knowledge in Interaction Structures
Standard game theory assumes that the structure of the game is common knowledge among players. We relax this assumption by considering extensive games where agents may be unaware of the complete structure of the game. In particular, they…
Event commonsense reasoning requires the ability to reason about the relationship between events, as well as infer implicit context underlying that relationship. However, data scarcity makes it challenging for language models to learn to…
Coalition logic is one of the most popular logics for multi-agent systems. While epistemic extensions of coalition logic have received much attention, existence of their complete axiomatisations has so far been an open problem. In this…
One major function of social networks (e.g., massive online social networks) is the dissemination of information, such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…
Social learning algorithms provide models for the formation of opinions over social networks resulting from local reasoning and peer-to-peer exchanges. Interactions occur over an underlying graph topology, which describes the flow of…
In studies of social dynamics, cohesion refers to a group's tendency to stay in unity, which -- as argued in sociometry -- arises from the network topology of interpersonal ties between members of the group. We follow this idea and propose…
Knowledge graph is a popular format for representing knowledge, with many applications to semantic search engines, question-answering systems, and recommender systems. Real-world knowledge graphs are usually incomplete, so knowledge graph…
Acquiring commonsense knowledge and reasoning is an important goal in modern NLP research. Despite much progress, there is still a lack of understanding (especially at scale) of the nature of commonsense knowledge itself. A potential source…
We consider the common-knowledge paradox raised by Halpern and Moses: common knowledge is necessary for agreement and coordination, but common knowledge is unattainable in the real world because of temporal imprecision. We discuss two…
Two distinct semantics have been considered for knowledge in the context of strategic reasoning, depending on whether players know each other's strategy or not. The problem of distributed synthesis for epistemic temporal specifications is…
To build agents that can collaborate effectively with others, recent research has trained artificial agents to communicate with each other in Lewis-style referential games. However, this often leads to successful but uninterpretable…
In social learning, agents form their opinions or beliefs about certain hypotheses by exchanging local information. This work considers the recent paradigm of weak graphs, where the network is partitioned into sending and receiving…
Suppose we need a deep collective analysis of an open scientific problem: there is a complex scientific hypothesis and a large online group of mutually unrelated experts with relevant private information of a diverse and unpredictable…
In the naming game, individuals or agents exchange pairwise local information in order to communicate about objects in their common environment. The goal of the game is to reach a consensus about naming these objects. Originally used to…
The division of a social group into subgroups with opposing opinions, which we refer to as opinion disparity, is a prevalent phenomenon in society. This phenomenon has been modeled by including mechanisms such as opinion homophily, bounded…
Despite neural networks (NN) have been widely applied in various fields and generally outperforms humans, they still lack interpretability to a certain extent, and humans are unable to intuitively understand the decision logic of NN. This…
This paper presents an knowledge graph to assist in reasoning over signals for intelligence purposes. We highlight limitations of existing knowledge graphs and reasoning systems for this purpose, using inference of an attack using combined…
In this paper we address the consensus problem in the context of networked agents whose communication graph can be split into a certain number of clusters in such a way that interactions between agents in the same clusters are cooperative,…
In this Letter we present a new perspective for the study of the Public Goods games on complex networks. The idea of our approach is to consider a realistic structure for the groups in which Public goods games are played. Instead of…
When presented with information of any type, from music to language to mathematics, the human mind subconsciously arranges it into a network. A network puts pieces of information like musical notes, syllables or mathematical concepts into…