Related papers: The Complexity of Probabilistic Lobbying
Electing a single committee of a small size is a classical and well-understood voting situation. Being interested in a sequence of committees, we introduce and study two time-dependent multistage models based on simple Plurality voting.…
Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…
The traditional election control problem focuses on the use of control to promote a single candidate. In parliamentary elections, however, the focus shifts: voters care no less about the overall governing coalition than the individual…
Polarization is a major concern for a well-functioning society. Often, mass polarization of a society is driven by polarizing political representation, even when the latter is easily preventable. The existing computational social choice…
Control and manipulation are two of the most studied types of attacks on elections. In this paper, we study the complexity of control attacks on elections in which there are manipulators. We study both the case where the "chair" who is…
Understanding when and how computational complexity can be used to protect elections against different manipulative actions has been a highly active research area over the past two decades. A recent body of work, however, has shown that…
When agents are acting together, they may need a simple mechanism to decide on joint actions. One possibility is to have the agents express their preferences in the form of a ballot and use a voting rule to decide the winning action(s).…
Consider an election where the set of candidates is partitioned into parties, and each party must choose exactly one candidate to nominate for the election held over all nominees. The Necessary President problem asks whether a candidate, if…
We study a social choice setting of manipulation in elections and extend the usual model in two major ways: first, instead of considering a single manipulating agent, in our setting there are several, possibly competing ones; second,…
In a game of persuasion with evidence, a sender has private information. By presenting evidence on the information, the sender wishes to persuade a receiver to take a single action (e.g., hire a job candidate, or convict a defendant). The…
In parliamentary elections, parties compete for a limited, typically fixed number of seats. Most parliaments are assembled using apportionment methods that distribute the seats based on the parties' vote counts. Common apportionment methods…
Judgment aggregation is a framework to aggregate individual opinions on multiple, logically connected issues into a collective outcome. These opinions are cast by judges, which can be for example referees, experts, advisors or jurors,…
We prove that the constructive weighted coalitional manipulation problem for the Schulze voting rule can be solved in polynomial time for an unbounded number of candidates and an unbounded number of manipulators.
Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…
It is well known that reinforcement learning can be cast as inference in an appropriate probabilistic model. However, this commonly involves introducing a distribution over agent trajectories with probabilities proportional to exponentiated…
We study strategic candidate nomination by parties in elections decided by Plurality voting. Each party selects a nominee before the election, and the winner is chosen from the nominated candidates based on the voters' preferences. We…
Probabilistic argumentation allows reasoning about argumentation problems in a way that is well-founded by probability theory. However, in practice, this approach can be severely limited by the fact that probabilities are defined by adding…
We explore the ability of large language models (LLMs) to engage in subtle deception through strategically phrasing and intentionally manipulating information. This harmful behavior can be hard to detect, unlike blatant lying or…
We consider two-stage robust optimization problems, which can be seen as games between a decision maker and an adversary. After the decision maker fixes part of the solution, the adversary chooses a scenario from a specified uncertainty…
Considering voting rules based on evaluation inputs rather than preference rankings modifies the paradigm of probabilistic studies of voting procedures. This article proposes several simulation models for generating evaluation-based voting…