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Under the assumptions that (i) gamification consists of various types of users that experience game design elements differently; and (ii) gamification is deployed in order to achieve some goal in the broadest sense, we pose the gamification…

Human-Computer Interaction · Computer Science 2014-07-04 Michael Meder , Brijnesh-Johannes Jain

The game in which acts of participants don't have an adequate description in terms of Boolean logic and classical theory of probabilities is considered. The model of the game interaction is constructed on the basis of a non-distributive…

Quantum Physics · Physics 2007-05-23 Andrey Grib , Georges Parfionov

In this work, we examine a generic class of simple distributed balls-into-bins algorithms. Exploiting the strong concentration bounds that apply to balls-into-bins games, we provide an iterative method to compute accurate estimates of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-08-01 Pierre Bertrand , Christoph Lenzen

N players are randomly fitted with a colored hat (q different colors). All players guess simultaneously the color of their own hat observing only the hat colors of the other N-1 players. The team wins if all players guess right. No…

Combinatorics · Mathematics 2020-02-25 Theo van Uem

A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…

Combinatorics · Mathematics 2020-10-13 Tomáš Kroupa

Models in which the number of goals scored by a team in a soccer match follow a Poisson distribution, or a closely related one, have been widely discussed. We here consider a soccer match as an experiment to assess which of two teams is…

Physics and Society · Physics 2009-09-29 G. K. Skinner , G. H. Freeman

We consider a quantum version of a well-known statistical decision problem, whose solution is, at first sight, counter-intuitive to many. In the quantum version a continuum of possible choices (rather than a finite set) has to be…

Quantum Physics · Physics 2007-05-23 G. M. D'Ariano , R. D. Gill , M. Keyl , B. Kuemmerer , H. Maassen , R. F. Werner

Answering a question of Haugland, we show that the pooling problem with one pool and a bounded number of inputs can be solved in polynomial time by solving a polynomial number of linear programs of polynomial size. We also give an overview…

Optimization and Control · Mathematics 2017-02-09 Natashia Boland , Thomas Kalinowski , Fabian Rigterink

We consider a generalization of the classical 100 Prisoner problem and its variant, involving empty boxes, whereby winning probabilities for a team depend on the number of attempts, as well as on the number of winners. We call this the…

Combinatorics · Mathematics 2023-02-14 Ivano Lodato , Snehal M. Shekatkar , Tian An Wong

This paper introduces a strategy in the two envelopes problem that utilizes the prior beliefs of two players about the amount of money that their envelopes can contain. This strategy gives them more information about the decision of…

History and Overview · Mathematics 2015-02-24 Panagiotis Tsikogiannopoulos

We investigate a two-player zero-sum stochastic differential game in which one of the players has more information on the game than his opponent. We show how to construct numerical schemes for the value function of this game, which is given…

Computer Science and Game Theory · Computer Science 2011-11-18 Christine Grün

The purpose of this note is to raise two different questions, which are rarely if ever considered, and to which, it seems, we lack convincing, systematic answers. These questions can be posed as: - Why do we compute? - What do we compute?…

Logic in Computer Science · Computer Science 2014-03-20 Samson Abramsky

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

Combinatorics · Mathematics 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

An overarching goal of natural language processing is to enable machines to communicate seamlessly with humans. However, natural language can be ambiguous or unclear. In cases of uncertainty, humans engage in an interactive process known as…

Computation and Language · Computer Science 2021-10-20 Julia White , Gabriel Poesia , Robert Hawkins , Dorsa Sadigh , Noah Goodman

The sudoku minimum number of clues problem is the following question: what is the smallest number of clues that a sudoku puzzle can have? For several years it had been conjectured that the answer is 17. We have performed an exhaustive…

Data Structures and Algorithms · Computer Science 2013-09-03 Gary McGuire , Bastian Tugemann , Gilles Civario

We consider a card guessing game with complete feedback. A ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards, where one after…

Combinatorics · Mathematics 2023-08-31 Markus Kuba , Alois Panholzer

Quantum guessing games form a versatile framework for studying different tasks of information processing. A quantum guessing game with posterior information uses quantum systems to encode messages and classical communication to give partial…

Quantum Physics · Physics 2022-06-22 Claudio Carmeli , Teiko Heinosaari , Alessandro Toigo

In this paper, we use techniques of enumerative combinatorics to study the following problem: we count the number of ways to split $n$ balls into nonempty, ordered bins so that the most crowded bin has exactly $k$ balls. We find closed…

Combinatorics · Mathematics 2021-05-25 Vedant Bonde , Joshua M. Siktar

We encounter mathematical problems in various forms in our lives, thus making mathematical thinking an important human ability. In this paper, we present Bublz!, a simple, click-driven game for children to engage in and develop mathematical…

Human-Computer Interaction · Computer Science 2015-09-01 Dhruv Chand , Karthik Gopalakrishnan , Nisha KK , Mudit Sinha , Shreya Sriram

Poker is one of the most popular card games, whose rational investigation represents also one of the major challenges in several scientific areas, spanning from information theory and artificial intelligence to game theory and statistical…

Physics and Society · Physics 2015-03-05 Marco Alberto Javarone
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