Related papers: Constructing Two-Dimensional Voronoi Diagrams via …
In this paper, we propose to compute Voronoi diagrams over mesh surfaces driven by an arbitrary geodesic distance solver, assuming that the input is a triangle mesh as well as a collection of sites $P=\{p_i\}_{i=1}^m$ on the surface. We…
Voronoi diagrams are a fundamental geometric data structure for obtaining proximity relations. We consider collections of axis-aligned orthogonal polyhedra in two and three-dimensional space under the max-norm, which is a particularly…
Voronoi diagrams are essential geometrical structures with numerous applications, particularly astrophysics-driven finite volume methods. While serial algorithms for constructing these entities are well-established, parallel construction…
A Voronoi diagram is a basic geometric structure that partitions the space into regions associated with a given set of sites, such that all points in a region are closer to the corresponding site than to all other sites. While being…
Since the Voronoi diagram appears in many applications, the topic of improving its computational efficiency remains attractive. We propose a novel yet efficient method to compute Voronoi diagrams bounded by a given domain, i.e., the clipped…
Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being…
The Voronoi diagram of a finite set of objects is a fundamental geometric structure that subdivides the embedding space into regions, each region consisting of the points that are closer to a given object than to the others. We may define…
The Voronoi diagram is a certain geometric data structure which has numerous applications in various scientific and technological fields. The theory of algorithms for computing 2D Euclidean Voronoi diagrams of point sites is rich and…
Extraction of a high-fidelity 3D medial axis is a crucial operation in CAD. When dealing with a polygonal model as input, ensuring accuracy and tidiness becomes challenging due to discretization errors inherent in the mesh surface.…
We introduce VoroFields, a hierarchical neural-field framework for approximating generalized Voronoi diagrams of finite geometric site sets in low-dimensional domains under arbitrary evaluable point-to-site distances. Instead of…
We introduce a new approach for identifying and characterizing voids within two-dimensional (2D) point distributions through the integration of Delaunay triangulation and Voronoi diagrams, combined with a Minimal Distance Scoring algorithm.…
We present an explicit and efficient construction of additively weighted Voronoi diagrams on planar graphs. Let $G$ be a planar graph with $n$ vertices and $b$ sites that lie on a constant number of faces. We show how to preprocess $G$ in…
Voronoi tessellation, also known as Voronoi diagram, is an important computational geometry technique that has applications in various scientific disciplines. It involves dividing a given space into regions based on the proximity to a set…
Any system of bisectors (in the sense of abstract Voronoi diagrams) defines an arrangement of simple curves in the plane. We define Voronoi-like graphs on such an arrangement, which are graphs whose vertices are locally Voronoi. A vertex…
The Voronoi diagrams technique was introduced by Cabello to compute the diameter of planar graphs in subquadratic time. We present novel applications of this technique in static, fault-tolerant, and partially-dynamic undirected unweighted…
The computation of Voronoi Diagrams, or their dual Delauney triangulations is difficult in high dimensions. In a recent publication Polianskii and Pokorny propose an iterative randomized algorithm facilitating the approximation of Voronoi…
Representing a scanned map of the real environment as a topological structure is an important research topic in robotics. Since topological representations of maps save a huge amount of map storage space and online computing time, they are…
Given a set of sites in a simple polygon, a geodesic Voronoi diagram of the sites partitions the polygon into regions based on distances to sites under the geodesic metric. We present algorithms for computing the geodesic nearest-point,…
We present a simple wavefront-like approach for computing multiplicatively weighted Voronoi diagrams of points and straight-line segments in the Euclidean plane. If the input sites may be assumed to be randomly weighted points then the use…
We describe a new algorithm for computing the Voronoi diagram of a set of $n$ points in constant-dimensional Euclidean space. The running time of our algorithm is $O(f \log n \log \Delta)$ where $f$ is the output complexity of the Voronoi…