Related papers: Constructing Two-Dimensional Voronoi Diagrams via …
In computed tomography, the approximation quality of a scan of a physical object is typically limited by the acquisition modalities, especially the hardware including X-ray detectors. To improve upon this, we experiment with a…
This paper considers several approximate operators used in a particle method based on a Voronoi diagram. We introduce and study our approximate operators on gradient and Laplace operators. We derive error estimates for these approximate…
We give the first truly subquadratic time algorithm, with $O^*(n^{2-1/18})$ running time, for computing the diameter of an $n$-vertex unit-disk graph, resolving a central open problem in the literature. Our result is obtained as an instance…
In this paper, we provide an $O(n \mathrm{polylog} n)$ bound on the expected complexity of the randomly weighted Voronoi diagram of a set of $n$ sites in the plane, where the sites can be either points, interior-disjoint convex sets, or…
Optimal surface segmentation is a state-of-the-art method used for segmentation of multiple globally optimal surfaces in volumetric datasets. The method is widely used in numerous medical image segmentation applications. However, nodes in…
Point-to-mesh distance queries are fundamental in computer graphics and geometric modeling. While the state-of-the-art P2M method achieves high-speed queries via Voronoi-based localization, it suffers from prohibitive precomputation costs.…
VORO++ is a software library written in C++ for computing the Voronoi tessellation, a technique in computational geometry that is widely used for analyzing systems of particles. VORO++ was released in 2009 and is based on computing the…
Voronoi tessellations are used to partition the Euclidean space into polyhedral regions, which are called Voronoi cells. Labeling the Voronoi cells with the class information, we can map any classification problem into a Voronoi…
We present an expected linear-time algorithm to construct the farthest-segment Voronoi diagram, given the sequence of its faces at infinity. This sequence forms a Davenport-Schinzel sequence of order 3 and it can be computed in O(n log n)…
This work puts forward a form finding problem of designing a least-volume vault that is a surface structure spanning over a plane region, which via pure compression transfers a vertically tracking load to the supporting boundary. Through a…
Consider the problem of partitioning an arbitrary metric space into pieces of diameter at most \Delta, such every pair of points is separated with relatively low probability. We propose a rate-based algorithm inspired by…
The geodesic Voronoi diagram of m point sites inside a simple polygon of n vertices is a subdivision of the polygon into m cells, one to each site, such that all points in a cell share the same nearest site under the geodesic distance. The…
This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…
We describe algorithms which address two classical problems in lattice geometry: the lattice covering and the simultaneous lattice packing-covering problem. Theoretically our algorithms solve the two problems in any fixed dimension d in the…
The point inclusion tests for polygons, in other words the point-in-polygon (PIP) algorithms, are fundamental tools for many scientific fields related to computational geometry, and they have been studied for a long time. The PIP algorithms…
We present a paralell approach to discrete geometry: the first one introduces Voronoi cell complexes from statistical tessellations in order to know the mean scalar curvature in term of the mean number of edges of a cell. The second one…
We consider the distributed and parallel construction of low-diameter decompositions with strong diameter for (weighted) graphs and (weighted) graphs that can be separated through $k \in \tilde{O}(1)$ shortest paths. This class of graphs…
With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability…
In Euclidean geometry, it is well-known that the $k$-order Voronoi diagram in $\mathbb{R}^d$ can be computed from the vertical projection of the $k$-level of an arrangement of hyperplanes tangent to a convex potential function in…
Let $P$ be a simple polygon with $n$ vertices. For any two points in $P$, the geodesic distance between them is the length of the shortest path that connects them among all paths contained in $P$. Given a set $S$ of $m$ sites being a subset…