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Sorting is at the core of many database operations, such as index creation, sort-merge joins, and user-requested output sorting. As GPUs are emerging as a promising platform to accelerate various operations, sorting on GPUs becomes a viable…

Databases · Computer Science 2017-05-22 Elias Stehle , Hans-Arno Jacobsen

Hypergraph partitioning is a pervasive NP-hard problem, and accelerating its computation on GPU can both slice time-to-solution and raise quality of results. In this work, we implement a multi-level hypergraph partitioning algorithm on GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-17 Marco Ronzani , Cristina Silvano

K-nearest neighbor classification algorithm is one of the most basic algorithms in machine learning, which determines the sample's category by the similarity between samples. In this paper, we propose a quantum K-nearest neighbor…

Quantum Physics · Physics 2023-04-03 Jing Li , Song Lin , Yu Kai , Gongde Guo

Graphics Processing Units (GPUs) were once used solely for graphical computation tasks but with the increase in the use of machine learning applications, the use of GPUs to perform general-purpose computing has increased in the last few…

Hardware Architecture · Computer Science 2021-02-16 Asim Ikram , Muhammad Awais Ali , Mirza Omer Beg

Learning an algorithm from examples is a fundamental problem that has been widely studied. Recently it has been addressed using neural networks, in particular by Neural Turing Machines (NTMs). These are fully differentiable computers that…

Machine Learning · Computer Science 2016-03-16 Łukasz Kaiser , Ilya Sutskever

Counting k-cliques in a graph is an important problem in graph analysis with many applications such as community detection and graph partitioning. Counting k-cliques is typically done by traversing search trees starting at each vertex in…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-07 Mohammad Almasri , Izzat El Hajj , Rakesh Nagi , Jinjun Xiong , Wen-mei Hwu

In this paper we address the problem of electing a committee among a set of $m$ candidates and on the basis of the preferences of a set of $n$ voters. We consider the approval voting method in which each voter can approve as many candidates…

Optimization and Control · Mathematics 2017-07-31 Diego Ponce , Justo Puerto , Federica Ricca , Andrea Scozzari

Customizable contraction hierarchies are one of the most popular route planning frameworks in practice, due to their simplicity and versatility. In this work, we present a novel algorithm for finding k-nearest neighbors in customizable…

Data Structures and Algorithms · Computer Science 2021-03-19 Valentin Buchhold , Dorothea Wagner

The qubit routing problem, also known as the swap minimization problem, is a (classical) combinatorial optimization problem that arises in the design of compilers of quantum programs. We study the qubit routing problem from the viewpoint of…

Data Structures and Algorithms · Computer Science 2023-05-16 Takehiro Ito , Naonori Kakimura , Naoyuki Kamiyama , Yusuke Kobayashi , Yoshio Okamoto

The problem of nearest-neighbor (NN) condensation aims to reduce the size of a training set of a nearest-neighbor classifier while maintaining its classification accuracy. Although many condensation techniques have been proposed, few bounds…

Computational Geometry · Computer Science 2019-04-30 Alejandro Flores-Velazco , David Mount

We study the problem of executing an application represented by a precedence task graph on a parallel machine composed of standard computing cores and accelerators. Contrary to most existing approaches, we distinguish the allocation and the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-20 Marcos Amaris , Giorgio Lucarelli , Clément Mommessin , Denis Trystram

Given a graph, a $k$-plex is a set of vertices in which each vertex is not adjacent to at most $k-1$ other vertices in the set. The maximum $k$-plex problem, which asks for the largest $k$-plex from the given graph, is an important but…

Data Structures and Algorithms · Computer Science 2023-11-15 Zhengren Wang , Yi Zhou , Chunyu Luo , Mingyu Xiao , Jin-Kao Hao

We present and evaluate GPU Bucket Sort, a parallel deterministic sample sort algorithm for many-core GPUs. Our method is considerably faster than Thrust Merge (Satish et.al., Proc. IPDPS 2009), the best comparison-based sorting algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-25 Frank Dehne , Hamidreza Zaboli

The Nvidia GPU architecture has introduced new computing elements such as the \textit{tensor cores}, which are special processing units dedicated to perform fast matrix-multiply-accumulate (MMA) operations and accelerate \textit{Deep…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-03-12 Roberto Carrasco , Raimundo Vega , Cristóbal A. Navarro

In this paper, we look at the complexity of designing algorithms without any bank conflicts in the shared memory of Graphical Processing Units (GPUs). Given input of size $n$, $w$ processors and $w$ memory banks, we study three fundamental…

Data Structures and Algorithms · Computer Science 2015-07-07 Peyman Afshani , Nodari Sitchinava

Many distributed learning techniques have been motivated by the increasing size of datasets and their inability to fit into main memory on a single machine. We propose an algorithm that finds the nearest neighbor in a graph locally without…

Data Structures and Algorithms · Computer Science 2019-02-18 Abhinav Mishra

Motivated by applications in computer vision and databases, we introduce and study the Simultaneous Nearest Neighbor Search (SNN) problem. Given a set of data points, the goal of SNN is to design a data structure that, given a collection of…

Data Structures and Algorithms · Computer Science 2016-04-11 Piotr Indyk , Robert Kleinberg , Sepideh Mahabadi , Yang Yuan

High-performance implementations of $k$-Nearest Neighbor Search ($k$NN) in low dimensions use tree-based data structures. Tree algorithms are hard to parallelize on GPUs due to their irregularity. However, newer Nvidia GPUs offer hardware…

Graphics · Computer Science 2024-04-23 Durga Mandarapu , Vani Nagarajan , Artem Pelenitsyn , Milind Kulkarni

Given a graph, the general problem to cover the maximum number of vertices by a collection of vertex-disjoint long paths seemingly escapes from the literature. A path containing at least $k$ vertices is considered long. When $k \le 3$, the…

Data Structures and Algorithms · Computer Science 2022-08-08 Mingyang Gong , Brett Edgar , Jing Fan , Guohui Lin , Eiji Miyano

This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…

Computational Physics · Physics 2018-03-06 S. S. Khrapov , S. A. Khoperskov , A. V. Khoperskov