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Related papers: Multimedia Aplication for Solving a Sudoku Game

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We will describe a combinatorial game that models the problem of resolution of singularities of algebraic varieties over a field of characteristic zero. By giving a winning strategy for this game, we give another proof of the existence of…

Algebraic Geometry · Mathematics 2014-01-31 Josef Schicho

Automatically generating a summary of sports video poses the challenge of detecting interesting moments, or highlights, of a game. Traditional sports video summarization methods leverage editing conventions of broadcast sports video that…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Antonio Tejero-de-Pablos , Yuta Nakashima , Tomokazu Sato , Naokazu Yokoya , Marko Linna , Esa Rahtu

The rules of Sudoku are often specified using twenty seven \texttt{all\_different} constraints, referred to as the {\em big} \mrules. Using graphical proofs and exploratory logic programming, the following main and new result is obtained:…

Artificial Intelligence · Computer Science 2020-02-19 Bart Demoen , Maria Garcia de la Banda

We propose discrete diffusion guidance for constraint satisfaction problems (CSPs) and demonstrate its ability to solve Sudoku puzzles without supervision.

Machine Learning · Computer Science 2025-12-18 Justin Jung

Automated Bug Detection (ABD) in video games is composed of two distinct but complementary problems: automated game exploration and bug identification. Automated game exploration has received much recent attention, spurred on by…

Software Engineering · Computer Science 2022-02-28 Benedict Wilkins , Kostas Stathis

Recent developments in computer programming and in mathematics suggest that there is a strong case for a new way of introducing programming to enhance the learning of school mathematics. The article describes a collaboration of mathematics…

History and Overview · Mathematics 2022-03-30 Ian Benson , Jim Darby , Neil MacDonald , Jesse Sigal

The present paper deals with connected subtraction games in graphs, which are generalization of takeaway games. In a connected subtraction game, two players alternate removing a connected sub-graph from a given connected game-graph,…

Combinatorics · Mathematics 2026-04-17 Antoine Dailly , Julien Moncel , Aline Parreau

We show the 3 by 3 magic square of squares problem equivalent to solving quartic polynomials with certain factorization constraints over an abelian extension of the rationals. We analyze a particular case in which said extension is assumed…

Rings and Algebras · Mathematics 2019-08-14 Onno Cain

The effectiveness of traditional communication techniques has declined in recent years, and marketing specialists are looking at more creative ways to engage consumers. A lot of attention has recently been paid to advergames, which are seen…

Human-Computer Interaction · Computer Science 2024-11-11 Forouzan Farzinnejad , Hadi Khezrian , Mohsen Kasiri , Nilufar Baghaei

We introduce a new combinatorial game, named Triangle Game. In this game, a directed $3$-cycle graph is given, and tokens are placed on each vertex. The player chooses an edge and takes at least one token from the initial vertex. At the…

The application of Generative Pre-trained Transformer (GPT-2) to learn text-archived game notation provides a model environment for exploring sparse reward gameplay. The transformer architecture proves amenable to training on solved text…

Machine Learning · Computer Science 2021-09-08 David Noever , Ryerson Burdick

We introduce a graph attached to mutually orthogonal Sudoku Latin squares. The spectra of the graphs obtained from finite fields are explicitly determined. As a corollary, we then use the eigenvalues to distinguish non-isomorphic Sudoku…

Combinatorics · Mathematics 2021-11-10 Sho Kubota , Sho Suda , Akane Urano

In this paper we demonstrate a method for counting the number of solutions to various logic puzzles. Specifically, we remove all of the "clues" from the puzzle which help the solver to a unique solution, and instead start from an empty…

Combinatorics · Mathematics 2022-02-15 George Spahn

Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…

Quantum Physics · Physics 2007-05-23 Sylvain Gravier , Philippe Jorrand , Mehdi Mhalla , Charles Payan

Understanding procedural text requires tracking entities, actions and effects as the narrative unfolds. We focus on the challenging real-world problem of action-graph extraction from material science papers, where language is highly…

Machine Learning · Computer Science 2019-04-09 Ronen Tamari , Hiroyuki Shindo , Dafna Shahaf , Yuji Matsumoto

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

Combinatorics · Mathematics 2017-01-24 John Haslegrave

We build new quantum games, similar to the spin flip game, where as a novelty the players perform measurements on a quantum system associated to a continuous time search algorithm. The measurements collapse the wave function into one of the…

Quantum Physics · Physics 2009-11-13 Alejandro Romanelli

A division sudoku is a latin square whose all six conjugates are sudoku squares. We enumerate division sudokus up to a suitable equivalence, introduce powerful invariants of division sudokus, and also study latin squares that are division…

Combinatorics · Mathematics 2021-01-12 Aleš Drápal , Petr Vojtěchovský

Video summarization plays an important role in video understanding by selecting key frames/shots. Traditionally, it aims to find the most representative and diverse contents in a video as short summaries. Recently, a more generalized task,…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Yujia Zhang , Michael Kampffmeyer , Xiaodan Liang , Min Tan , Eric P. Xing

We provide a simple linear time transformation from a directed or undirected graph with labeled edges to an unlabeled digraph, such that paths in the input graph in which no two consecutive edges have the same label correspond to paths in…

Data Structures and Algorithms · Computer Science 2007-05-23 David Eppstein
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