Related papers: Distributed Discovery of Large Near-Cliques
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
Let ${\mathcal C}$ be a proper minor-closed family of graphs. We present a randomized algorithm that given a graph $G \in {\mathcal C}$ with $n$ vertices, finds a simple cycle of size $k$ in $G$ (if exists) in $2^{O(k)}n$ time. The…
Many distributed learning techniques have been motivated by the increasing size of datasets and their inability to fit into main memory on a single machine. We propose an algorithm that finds the nearest neighbor in a graph locally without…
An algorithm is developed for finding a close to optimal junction tree of a given graph G. The algorithm has a worst case complexity O(c^k n^a) where a and c are constants, n is the number of vertices, and k is the size of the largest…
We consider problems related to finding short cycles, small cliques, small independent sets, and small subgraphs in geometric intersection graphs. We obtain a plethora of new results. For example: * For the intersection graph of $n$ line…
We describe a synchronous distributed algorithm which identifies the edge-biconnected components of a connected network. It requires a leader, and uses messages of size O(log |V|). The main idea is to preorder a BFS spanning tree, and then…
Clique counts reveal important properties about the structure of massive graphs, especially social networks. The simple setting of just 3-cliques (triangles) has received much attention from the research community. For larger cliques (even,…
We study the planted clique problem in which a clique of size k is planted in an Erdos-Renyi graph G(n,1/2) and one is interested in recovering this planted clique. It is widely believed that it exhibits a statistical-computational gap when…
We consider mining dense substructures (maximal cliques) from an uncertain graph, which is a probability distribution on a set of deterministic graphs. For parameter 0 < {\alpha} < 1, we present a precise definition of an {\alpha}-maximal…
We present a parallel k-clique listing algorithm with improved work bounds (for the same depth) in sparse graphs with low degeneracy or arboricity. We achieve this by introducing and analyzing a new pruning criterion for a backtracking…
We give the first fully dynamic algorithm which maintains a $(1-\epsilon)$-approximate densest subgraph in worst-case time $\text{poly}(\log n, \epsilon^{-1})$ per update. Dense subgraph discovery is an important primitive for many…
We study finding and listing $k$-cliques in a graph, for constant $k\geq 3$, a fundamental problem of both theoretical and practical importance. Our main contribution is a new output-sensitive algorithm for listing $k$-cliques in graphs,…
We consider a variant of the planted clique problem where we are allowed unbounded computational time but can only investigate a small part of the graph by adaptive edge queries. We determine (up to logarithmic factors) the number of…
We describe a distributed randomized algorithm computing approximate distances and routes that approximate shortest paths. Let n denote the number of nodes in the graph, and let HD denote the hop diameter of the graph, i.e., the diameter of…
Mining dense subgraphs is an important primitive across a spectrum of graph-mining tasks. In this work, we formally establish that two recurring characteristics of real-world graphs, namely heavy-tailed degree distributions and large…
We study the following problem: given an integer $k \ge 3$ and a simple graph $G$, sample a connected induced $k$-node subgraph of $G$ uniformly at random. This is a fundamental graph mining primitive with applications in social network…
We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…
A link stream is a collection of triplets $(t, u, v)$ indicating that an interaction occurred between u and v at time t. We generalize the classical notion of cliques in graphs to such link streams: for a given $\Delta$, a $\Delta$-clique…
A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…