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Studying the computational complexity and designing fast algorithms for determining winners under voting rules are classical and fundamental questions in computational social choice. In this paper, we accelerate voting by leveraging quantum…

Computers and Society · Computer Science 2023-06-12 Ao Liu , Qishen Han , Lirong Xia , Nengkun Yu

In the Possible Winner problem in computational social choice theory, we are given a set of partial preferences and the question is whether a distinguished candidate could be made winner by extending the partial preferences to linear…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

Politics around the world exhibits increasing polarization, demonstrated in part by rigid voting configurations in institutions like legislatures or courts. A crux of polarization is separation along a unidimensional ideological axis, but…

Physics and Society · Physics 2025-12-12 Edward D. Lee

Collective decision making processes lie at the heart of many social, political and economic challenges. The classical voter model is a well-established conceptual model to study such processes. In this work, we define a new form of…

Adaptation and Self-Organizing Systems · Physics 2020-02-19 Leonhard Horstmeyer , Christian Kuehn

We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…

Computational Complexity · Computer Science 2011-03-01 Daniel Binkele-Raible , Gábor Erdélyi , Henning Fernau , Judy Goldsmith , Nicholas Mattei , Jörg Rothe

In many coalition formation games the utility of the agents depends on a social network. In such scenarios there might be a manipulative agent that would like to manipulate his connections in the social network in order to increase his…

Computer Science and Game Theory · Computer Science 2021-05-21 Naftali Waxman , Noam Hazon , Sarit Kraus

We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…

Computer Science and Game Theory · Computer Science 2015-03-25 X. Molinero , M. Olsen , M. Serna

We study the Shapley value in weighted voting games. The Shapley value has been used as an index for measuring the power of individual agents in decision-making bodies and political organizations, where decisions are made by a majority vote…

Computer Science and Game Theory · Computer Science 2014-08-05 Joel Oren , Yuval Filmus , Yair Zick , Yoram Bachrach

Consider an undirected graph G, representing a social network, where each node is blue or red, corresponding to positive or negative opinion on a topic. In the voter model, in discrete time rounds, each node picks a neighbour uniformly at…

Social and Information Networks · Computer Science 2025-06-03 Abhiram Manohara , Ahad N. Zehmakan

Liquid democracy is the principle of making collective decisions by letting agents transitively delegate their votes. Despite its significant appeal, it has become apparent that a weakness of liquid democracy is that a small subset of…

Computer Science and Game Theory · Computer Science 2019-11-20 Paul Gölz , Anson Kahng , Simon Mackenzie , Ariel D. Procaccia

The goal of this paper is to simulate the voters behaviour given a voting method. Our approach uses a multi-agent simulation in order to model a voting process through many iterations, so that the voters can vote by taking into account the…

Multiagent Systems · Computer Science 2021-01-28 Albin Soutif , Carole Adam , Sylvain Bouveret

We study voting rules with respect to how they allow or limit a majority from dominating minorities: whether a voting rule makes a majority powerful, and whether minorities can veto the candidates they do not prefer. For a given voting…

Computer Science and Game Theory · Computer Science 2022-09-09 Aleksei Y. Kondratev , Alexander S. Nesterov

In this paper, we propose a framework to study a general class of strategic behavior in voting, which we call vote operations. We prove the following theorem: if we fix the number of alternatives, generate $n$ votes i.i.d. according to a…

Artificial Intelligence · Computer Science 2012-08-15 Lirong Xia

Manipulation models for electoral systems are a core research theme in social choice theory; they include bribery (unweighted, weighted, swap, shift, ...), control (by adding or deleting voters or candidates), lobbying in referenda and…

Multiagent Systems · Computer Science 2018-01-30 Dušan Knop , Martin Koutecký , Matthias Mnich

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

An election over a finite set of candidates is called single-crossing if, as we sweep through the list of voters from left to right, the relative order of every pair of candidates changes at most once. Such elections have many attractive…

Computer Science and Game Theory · Computer Science 2019-06-25 Nathann Cohenn , Edith Elkind , Foram Lakhani

Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can sometimes accomplish things that the individual agents cannot, or can do things more…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

Important decisions are likely made by groups of agents. Thus group decision making is very common in practice. Very transparent group aggregating rules are given by weighted voting, where each agent is assigned a weight. Here a proposal is…

Combinatorics · Mathematics 2014-01-08 Sascha Kurz , Nikolas Tautenhahn

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

Distributed voting is a fundamental topic in distributed computing. In pull voting, in each step every vertex chooses a neighbour uniformly at random, and adopts its opinion. The voting is completed when all vertices hold the same opinion.…

Data Structures and Algorithms · Computer Science 2016-11-02 Colin Cooper , Robert Elsässer , Tomasz Radzik