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Analyzing literature involves tracking interactions between characters, locations, and themes. Visualization has the potential to facilitate the mapping and analysis of these complex relationships, but capturing structured information from…

Human-Computer Interaction · Computer Science 2025-08-12 Catherine Yeh , Tara Menon , Robin Singh Arya , Helen He , Moira Weigel , Fernanda Viégas , Martin Wattenberg

Dialogue authoring in large games requires not only content creation but the subtlety of its delivery, which can vary from character to character. Manually authoring this dialogue can be tedious, time-consuming, or even altogether…

Computation and Language · Computer Science 2017-08-31 Stephanie M. Lukin , James O. Ryan , Marilyn A. Walker

Modern popular TV series often develop complex storylines spanning several seasons, but are usually watched in quite a discontinuous way. As a result, the viewer generally needs a comprehensive summary of the previous season plot before the…

Social and Information Networks · Computer Science 2020-01-31 Xavier Bost , Vincent Labatut , Serigne Gueye , Georges Linarès

As practitioners increasingly deploy machine learning models in critical domains such as health care, finance, and policy, it becomes vital to ensure that domain experts function effectively alongside these models. Explainability is one way…

Machine Learning · Computer Science 2022-02-07 Himabindu Lakkaraju , Dylan Slack , Yuxin Chen , Chenhao Tan , Sameer Singh

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

Artificial Intelligence · Computer Science 2021-02-22 Matthew Guzdial , Mark Riedl

Existing AI-driven video creation systems typically treat script drafting and key-shot design as two disjoint tasks: the former relies on large language models, while the latter depends on image generation models. We argue that these two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Jiaxu Zhang , Tianshu Hu , Yuan Zhang , Zenan Li , Linjie Luo , Guosheng Lin , Xin Chen

Computational visual storytelling produces a textual description of events and interpretations depicted in a sequence of images. These texts are made possible by advances and cross-disciplinary approaches in natural language processing,…

Computation and Language · Computer Science 2018-07-24 Stephanie M. Lukin , Reginald Hobbs , Clare R. Voss

Graphic design is an effective language for visual communication. Using complex composition of visual elements (e.g., shape, color, font) guided by design principles and aesthetics, design helps produce more visually-appealing content. The…

Human-Computer Interaction · Computer Science 2023-09-06 Danqing Huang , Jiaqi Guo , Shizhao Sun , Hanling Tian , Jieru Lin , Zheng Hu , Chin-Yew Lin , Jian-Guang Lou , Dongmei Zhang

Storyline visualizations are an effective means to present the evolution of plots and reveal the scenic interactions among characters. However, the design of storyline visualizations is a difficult task as users need to balance between…

Human-Computer Interaction · Computer Science 2020-09-02 Tan Tang , Renzhong Li , Xinke Wu , Shuhan Liu , Johannes Knittel , Steffen Koch , Thomas Ertl , Lingyun Yu , Peiran Ren , Yingcai Wu

In this paper, we investigate a new problem called narrative action evaluation (NAE). NAE aims to generate professional commentary that evaluates the execution of an action. Unlike traditional tasks such as score-based action quality…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Shiyi Zhang , Sule Bai , Guangyi Chen , Lei Chen , Jiwen Lu , Junle Wang , Yansong Tang

This paper revisits the role of quantitative and qualitative methods in visualization research in the context of advancements in artificial intelligence (AI). The focus is on how we can bridge between the different methods in an integrated…

Human-Computer Interaction · Computer Science 2024-09-12 Daniel Weiskopf

In this work, we investigate a steering problem in a mediator-augmented two-player normal-form game, where the mediator aims to guide players toward a specific action profile through information and incentive design. We first characterize…

Computer Science and Game Theory · Computer Science 2025-09-01 Asrin Efe Yorulmaz , Raj Kiriti Velicheti , Melih Bastopcu , Tamer Başar

In this paper we discuss the notion of "bridging" in Discourse Representation Theory as a tool to account for discourse referents that have only been established implicitly, through the lexical semantics of other referents. In doing so, we…

cmp-lg · Computer Science 2008-02-03 Johan Bos , Paul Buitelaar , Anne-Marie Mineur

Effective collaboration between designers and users is important for fashion design, which can increase the user acceptance of fashion products and thereby create value. However, it remains an enduring challenge, as traditional…

Human-Computer Interaction · Computer Science 2026-01-22 Yuheng Shao , Yuansong Xu , Yifan Jin , Shuhao Zhang , Wenxin Gu , Quan Li

Divisiveness appears to be increasing in much of the world, leading to concern about political violence and a decreasing capacity to collaboratively address large-scale societal challenges. In this working paper we aim to articulate an…

Social and Information Networks · Computer Science 2023-07-25 Aviv Ovadya , Luke Thorburn

As a technically challenging topic, visual storytelling aims at generating an imaginary and coherent story with narrative multi-sentences from a group of relevant images. Existing methods often generate direct and rigid descriptions of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-11 Tengpeng Li , Hanli Wang , Bin He , Chang Wen Chen

Experience-driven learning has emerged as a promising paradigm for enabling agents to improve from interaction trajectories by accumulating and reusing past experience. However, existing approaches are predominantly developed in textual…

Artificial Intelligence · Computer Science 2026-05-19 Xingyu Sui , Weixiang Zhao , Yongxin Tang , Yanyan Zhao , Yang Wu , Dandan Tu , Bing Qin

Naturally controllable human-scene interaction (HSI) generation has an important role in various fields, such as VR/AR content creation and human-centered AI. However, existing methods are unnatural and unintuitive in their controllability,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Haibiao Xuan , Xiongzheng Li , Jinsong Zhang , Hongwen Zhang , Yebin Liu , Kun Li

Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current approaches rarely satisfy simultaneously: inter-shot consistency…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Bingliang Li , Zhenhong Sun , Jiaming Bian , Yuehao Wu , Yifu Wang , Hongdong Li , Yatao Bian , Huadong Mo , Daoyi Dong

We propose a method for controlled narrative/story generation where we are able to guide the model to produce coherent narratives with user-specified target endings by interpolation: for example, we are told that Jim went hiking and at the…

Computation and Language · Computer Science 2020-08-18 Su Wang , Greg Durrett , Katrin Erk
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