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Related papers: Feedback Vertex Sets in Tournaments

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This study considers online learning with general directed feedback graphs. For this problem, we present best-of-both-worlds algorithms that achieve nearly tight regret bounds for adversarial environments as well as poly-logarithmic regret…

Machine Learning · Computer Science 2022-12-29 Shinji Ito , Taira Tsuchiya , Junya Honda

$\Theta_6$-Graphs graphs are important geometric graphs that have many applications especially in wireless sensor networks. They are equivalent to Delaunay graphs where empty equilateral triangles take the place of empty circles. We…

Computational Geometry · Computer Science 2019-03-13 Therese Biedl , Ahmad Biniaz , Veronika Irvine , Kshitij Jain , Philipp Kindermann , Anna Lubiw

We present two algorithms for the minimum feedback vertex set problem in planar graphs: an $O(n \log n)$ PTAS using a linear kernel and balanced separator, and a heuristic algorithm using kernelization and local search. We implemented these…

Data Structures and Algorithms · Computer Science 2018-04-24 Glencora Borradaile , Hung Le , Baigong Zheng

Tournaments are a widely used mechanism to rank alternatives in a noisy environment. This paper investigates a fundamental issue of economics in tournament design: what is the best usage of limited resources, that is, how should the…

Applications · Statistics 2022-05-24 Balázs R. Sziklai , Péter Biró , László Csató

We consider $4$-uniform hypergraphs with the maximum number of hyperedges subject to the condition that every set of $5$ vertices spans either $0$ or exactly $2$ hyperedges and give a construction, using quadratic residues, for an infinite…

Combinatorics · Mathematics 2016-11-08 Karen Gunderson , Jason Semeraro

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

Computer Science and Game Theory · Computer Science 2020-03-25 Alexander Weinert

In this paper, we study contention resolution protocols from a game-theoretic perspective. We focus on \emph{acknowledgment-based} protocols, where a user gets feedback from the channel only when she attempts transmission. In this case she…

Computer Science and Game Theory · Computer Science 2016-06-22 George Christodoulou , Martin Gairing , Sotiris Nikoletseas , Christoforos Raptopoulos , Paul Spirakis

Recent simultaneous works by Peng and Rubinstein [2024] and Dagan et al. [2024] have demonstrated the existence of a no-swap-regret learning algorithm that can reach $\epsilon$ average swap regret against an adversary in any extensive-form…

Computer Science and Game Theory · Computer Science 2024-06-21 Constantinos Daskalakis , Gabriele Farina , Noah Golowich , Tuomas Sandholm , Brian Hu Zhang

Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…

Computer Science and Game Theory · Computer Science 2020-02-18 Christian Saile , Warut Suksompong

We study a high-dimensional analog for the notion of an acyclic (aka transitive) tournament. We give upper and lower bounds on the number of $d$-dimensional $n$-vertex acyclic tournaments. In addition, we prove that every $n$-vertex…

Combinatorics · Mathematics 2013-12-06 Nati Linial , Avraham Morgenstern

We present two new deterministic algorithms for the Feedback Vertex Set problem parameterized by the solution size. We begin with a simple algorithm, which runs in O*((2 + \phi)^k) time, where \phi < 1.619 is the golden ratio. It already…

Data Structures and Algorithms · Computer Science 2013-06-18 Tomasz Kociumaka , Marcin Pilipczuk

We prove that isomorphism of tournaments of twin width at most $k$ can be decided in time $k^{O(\log k)}n^{O(1)}$. This implies that the isomorphism problem for classes of tournaments of bounded or moderately growing twin width is in…

Data Structures and Algorithms · Computer Science 2026-03-11 Martin Grohe , Daniel Neuen

A vertex $x$ in a tournament $T$ is called a king if for every vertex $y$ of $T$ there is a directed path from $x$ to $y$ of length at most 2. It is not hard to show that every vertex of maximum out-degree in a tournament is a king.…

Data Structures and Algorithms · Computer Science 2018-01-16 Gregory Gutin , George B. Mertzios , Felix Reidl

We consider the problem of computing a maximal matching with a distributed algorithm in the presence of batch-dynamic changes to the graph topology. We assume that a graph of $n$ nodes is vertex-partitioned among $k$ players that…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-30 Minming Li , Peter Robinson , Xianbin Zhu

The incomplete round robin sports tournament format, where each team plays the same number of games but faces only a subset of the other teams, is becoming increasingly popular in both youth and professional competitions. In contrast to…

Optimization and Control · Mathematics 2026-05-12 Karel Devriesere , David Van Bulck , Dries Goossens

The implicit representation conjecture concerns hereditary families of graphs. Given a graph in such a family, we want to assign some string of bits to each vertex in such a way that we can recover the information about whether 2 vertices…

Combinatorics · Mathematics 2018-12-14 Matthew Fitch

In this note we show that every tournament on $n$ vertices contains the $k$-th power of a directed path of length $n/2^{6k+7}$, which improves upon the recent bound of Scott and Kor\'{a}ndi of $n/2^{2^{3k}}$. By doing so, we get an inverse…

Combinatorics · Mathematics 2020-10-16 Nemanja Draganić , David Munhá Correia , Benny Sudakov

The cycle set of a graph $G$ is the set consisting of all sizes of cycles in $G$. Answering a conjecture of Erd\H{o}s and Faudree, Verstra\"{e}te showed that there are at most $2^{n - n^{1/10}}$ different cycle sets of graphs with $n$…

Combinatorics · Mathematics 2025-09-23 Rajko Nenadov

We look at structures that must be removed (or reversed) in order to make acyclic a given oriented graph. For a directed acyclic graph $H$ and an oriented graph $G$, let $f_H(G)$ be the maximum number of pairwise disjoint copies of $H$ that…

Combinatorics · Mathematics 2021-06-30 Safwat Nassar , Raphael Yuster

The classical Feedback Vertex Set problem asks, for a given undirected graph G and an integer k, to find a set of at most k vertices that hits all the cycles in the graph G. Feedback Vertex Set has attracted a large amount of research in…

Data Structures and Algorithms · Computer Science 2011-08-02 Marek Cygan , Marcin Pilipczuk , Michal Pilipczuk , Jakub Onufry Wojtaszczyk