Related papers: Feedback Vertex Sets in Tournaments
This study considers online learning with general directed feedback graphs. For this problem, we present best-of-both-worlds algorithms that achieve nearly tight regret bounds for adversarial environments as well as poly-logarithmic regret…
$\Theta_6$-Graphs graphs are important geometric graphs that have many applications especially in wireless sensor networks. They are equivalent to Delaunay graphs where empty equilateral triangles take the place of empty circles. We…
We present two algorithms for the minimum feedback vertex set problem in planar graphs: an $O(n \log n)$ PTAS using a linear kernel and balanced separator, and a heuristic algorithm using kernelization and local search. We implemented these…
Tournaments are a widely used mechanism to rank alternatives in a noisy environment. This paper investigates a fundamental issue of economics in tournament design: what is the best usage of limited resources, that is, how should the…
We consider $4$-uniform hypergraphs with the maximum number of hyperedges subject to the condition that every set of $5$ vertices spans either $0$ or exactly $2$ hyperedges and give a construction, using quadratic residues, for an infinite…
We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…
In this paper, we study contention resolution protocols from a game-theoretic perspective. We focus on \emph{acknowledgment-based} protocols, where a user gets feedback from the channel only when she attempts transmission. In this case she…
Recent simultaneous works by Peng and Rubinstein [2024] and Dagan et al. [2024] have demonstrated the existence of a no-swap-regret learning algorithm that can reach $\epsilon$ average swap regret against an adversary in any extensive-form…
Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…
We study a high-dimensional analog for the notion of an acyclic (aka transitive) tournament. We give upper and lower bounds on the number of $d$-dimensional $n$-vertex acyclic tournaments. In addition, we prove that every $n$-vertex…
We present two new deterministic algorithms for the Feedback Vertex Set problem parameterized by the solution size. We begin with a simple algorithm, which runs in O*((2 + \phi)^k) time, where \phi < 1.619 is the golden ratio. It already…
We prove that isomorphism of tournaments of twin width at most $k$ can be decided in time $k^{O(\log k)}n^{O(1)}$. This implies that the isomorphism problem for classes of tournaments of bounded or moderately growing twin width is in…
A vertex $x$ in a tournament $T$ is called a king if for every vertex $y$ of $T$ there is a directed path from $x$ to $y$ of length at most 2. It is not hard to show that every vertex of maximum out-degree in a tournament is a king.…
We consider the problem of computing a maximal matching with a distributed algorithm in the presence of batch-dynamic changes to the graph topology. We assume that a graph of $n$ nodes is vertex-partitioned among $k$ players that…
The incomplete round robin sports tournament format, where each team plays the same number of games but faces only a subset of the other teams, is becoming increasingly popular in both youth and professional competitions. In contrast to…
The implicit representation conjecture concerns hereditary families of graphs. Given a graph in such a family, we want to assign some string of bits to each vertex in such a way that we can recover the information about whether 2 vertices…
In this note we show that every tournament on $n$ vertices contains the $k$-th power of a directed path of length $n/2^{6k+7}$, which improves upon the recent bound of Scott and Kor\'{a}ndi of $n/2^{2^{3k}}$. By doing so, we get an inverse…
The cycle set of a graph $G$ is the set consisting of all sizes of cycles in $G$. Answering a conjecture of Erd\H{o}s and Faudree, Verstra\"{e}te showed that there are at most $2^{n - n^{1/10}}$ different cycle sets of graphs with $n$…
We look at structures that must be removed (or reversed) in order to make acyclic a given oriented graph. For a directed acyclic graph $H$ and an oriented graph $G$, let $f_H(G)$ be the maximum number of pairwise disjoint copies of $H$ that…
The classical Feedback Vertex Set problem asks, for a given undirected graph G and an integer k, to find a set of at most k vertices that hits all the cycles in the graph G. Feedback Vertex Set has attracted a large amount of research in…