Related papers: Feedback Vertex Sets in Tournaments
We consider the family of $\Phi$-Subset problems, where the input consists of an instance $I$ of size $N$ over a universe $U_I$ of size $n$ and the task is to check whether the universe contains a subset with property $\Phi$ (e.g., $\Phi$…
Vertex Cover parameterized by the solution size k is the quintessential fixed-parameter tractable problem. FPT algorithms are most interesting when the parameter is small. Several lower bounds on k are well-known, such as the maximum size…
We consider the problem of minimal correction of the training set to make it consistent with monotonic constraints. This problem arises during analysis of data sets via techniques that require monotone data. We show that this problem is…
We study some problems pertaining to the tournament equilibrium set (TEQ for short). A tournament $H$ is a TEQ-retentive tournament if there is a tournament $T$ which has a minimal TEQ-retentive set $R$ such that $T[R]$ is isomorphic to…
We provide a series of algorithms demonstrating that solutions according to the fundamental game-theoretic solution concept of closed under rational behavior (CURB) sets in two-player, normal-form games can be computed in polynomial time…
Coloring graphs is an important algorithmic problem in combinatorics with many applications in computer science. In this paper we study coloring tournaments. A chromatic number of a random tournament is of order $\Omega(\frac{n}{\log(n)})$.…
Let $T$ be a tournament with nondecreasing score sequence $R$ and $A$ be its tournament matrix. An upset of $T$ corresponds to an entry above the main diagonal of $A$. Given a feasible score sequence $R$, Fulkerson~(1965) gave a simple…
In this paper, we propose an algorithm that, given an undirected graph $G$ of $m$ edges and an integer $k$, computes a graph $G'$ and an integer $k'$ in $O(k^4 m)$ time such that (1) the size of the graph $G'$ is $O(k^2)$, (2) $k'\leq k$,…
Sequential learning with feedback graphs is a natural extension of the multi-armed bandit problem where the problem is equipped with an underlying graph structure that provides additional information - playing an action reveals the losses…
We improve the best known lower bounds on the exponential behavior of the maximum of the number of connected sets, $N(G)$, and dominating connected sets, $N_{dom}(G)$, for regular graphs. These lower bounds are improved by constructing a…
Finite obstruction sets for lower ideals in the minor order are guaranteed to exist by the Graph Minor Theorem. It has been known for several years that, in principle, obstruction sets can be mechanically computed for most natural lower…
A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…
We study the Minimum Sum Vertex Cover problem, which asks for an ordering of vertices in a graph that minimizes the total cover time of edges. In particular, n vertices of the graph are visited according to an ordering, and for each edge…
In the paper, we define a new parameter for tournaments called degreewidth which can be seen as a measure of how far is the tournament from being acyclic. The degreewidth of a tournament $T$ denoted by $\Delta(T)$ is the minimum value $k$…
We study the asymptotic behavior of the maximum number of directed cycles of a given length in a tournament: let $c(\ell)$ be the limit of the ratio of the maximum number of cycles of length $\ell$ in an $n$-vertex tournament and the…
We present a new problem called the incomplete Traveling Tournament problem, which introduces the well known Traveling Tournament Problem into the realm of incomplete round-robin tournaments. We focus on the case where teams can face each…
There are distributed graph algorithms for finding maximal matchings and maximal independent sets in $O(\Delta + \log^* n)$ communication rounds; here $n$ is the number of nodes and $\Delta$ is the maximum degree. The lower bound by Linial…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Von Neumann's Min-Max Theorem guarantees that each player of a zero-sum matrix game has an optimal mixed strategy. This paper gives an elementary proof that each player has a near-optimal mixed strategy that chooses uniformly at random from…
Problems from metric graph theory like Metric Dimension, Geodetic Set, and Strong Metric Dimension have recently had a strong impact in parameterized complexity by being the first known problems in NP to admit double-exponential lower…