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Neural implicit surface representations are currently receiving a lot of interest as a means to achieve high-fidelity surface reconstruction at a low memory cost, compared to traditional explicit representations.However, state-of-the-art…
Tight triangulations are exotic, but highly regular objects in combinatorial topology. A triangulation is tight if all its piecewise linear embeddings into a Euclidean space are as convex as allowed by the topology of the underlying…
We establish a new homological lower bound for the Thurston norm on 1-cohomology of 3-manifolds. This generalizes previous results of C. McMullen, S. Harvey, and the author. We also establish an analogous lower bound for 1-cohomology of…
3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…
We show that there is no $(1+\eps)$-approximation algorithm for the problem of covering points in the plane by minimum number of fat triangles of similar size (with the minimum angle of the triangles being close to 45 degrees). Here, the…
The operation of crushing a normal surface has proven to be a powerful tool in computational $3$-manifold topology, with applications both to triangulation complexity and to algorithms. The main difficulty with crushing is that it can…
The visibility graph of a simple polygon represents visibility relations between its vertices. Knowing the correct order of the vertices around the boundary of a polygon and its visibility graph, it is an open problem to locate the vertices…
One approach to achieving correct finite element assembly is to ensure that the local orientation of facets relative to each cell in the mesh is consistent with the global orientation of that facet. Rognes et al. have shown how to achieve…
The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…
Deep learning on non-Euclidean domains is important for analyzing complex geometric data that lacks common coordinate systems and familiar Euclidean properties. A central challenge in this field is to define convolution on domains, which…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
We show that every orthogonal polyhedron homeomorphic to a sphere can be unfolded without overlap while using only polynomially many (orthogonal) cuts. By contrast, the best previous such result used exponentially many cuts. More precisely,…
Motivated by M. Scharlemann and A. Thompson's definition of thin position of 3-manifolds, we define the width of a handle decomposition a 4-manifold and introduce the notion of thin position of a compact smooth 4-manifold. We determine all…
In 2018, Sz\"{o}ll\H{o}si and \"{O}sterg\r{a}rd used a computer to enumerate sets of equiangular lines with common angle $\arccos(1/3)$ in dimension $7$. They observed that the numbers $\omega(n)$ of sets of $n$ equiangular lines with…
A fast algorithm for counting intersections of two normal curves on a triangulated surface is proposed. It yields a convenient way for treating mapping class groups of punctured surfaces by presenting mapping classes by matrices, and the…
We define a Heegaard-Scharlemann-Thompson (HST) splitting of a 3-manifold M to be a sequence of pairwise-disjoint, embedded surfaces, {F_i}, such that for each odd value of i, F_i is a Heegaard splitting of the submanifold of M cobounded by…
A quasi-Newton method with cubic regularization is designed for solving Riemannian unconstrained nonconvex optimization problems. The proposed algorithm is fully adaptive with at most ${\cal O} (\epsilon_g^{-3/2})$ iterations to achieve a…
The division of compact Riemann surfaces into 3 cases K_C<0, g=0, or K_C=0, g=1, or K_C>0, g>=2 is well known, and corresponds to the familiar trichotomy of spherical, Euclidean and hyperbolic non-Euclidean plane geometry. Classification…
Four decades after their invention, quasi-Newton methods are still state of the art in unconstrained numerical optimization. Although not usually interpreted thus, these are learning algorithms that fit a local quadratic approximation to…
In this paper, we introduce the concept of 3-alterfolds with embedded separating surfaces. When the separating surface is decorated by a spherical fusion category, we obtain quantum invariants of 3-alterfold, which is consistent with many…