Related papers: A graph pebbling algorithm on weighted graphs
We define three new pebbling parameters of a connected graph $G$, the $r$-, $g$-, and $u$-critical pebbling numbers. Together with the pebbling number, the optimal pebbling number, the number of vertices $n$ and the diameter $d$ of the…
It is shown that $S(G) = O\left(m/\log_2 m + d\right)$ pebbles are sufficient to pebble any DAG $G=(V,E)$, with $m$ edges and maximum in-degree $d$. It was previously known that $S(G) = O\left(d n/\log n\right)$. The result builds on two…
The skewness of a graph G is the minimum number of edges in G whose removal results in a planar graph. By appropriately introducing a weight to each edge of a graph, we determine, among other thing, the skewness of the generalized Petersen…
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…
In this paper, we extend the ideas of graph pebbling to oriented graphs and find a classification for all graphs with fully traversable pebbling assignments that are isomorphic to their assignment graph. We then give some cases in which a…
Let $G$ be a connected graph with vertex set $V(G)$ and edge set $E(G)$. Pebbling shift is a deletion of two pebbles from a vertex and a placement of one pebble at a neighbouring vertex. The vertex cover set, $D_{vc}$ for graph $G$ is the…
Let $G$ be a connected graph. A pebbling move is defined as taking two pebbles from one vertex and placing one pebble to an adjacent vertex and throwing away the other pebble. The non-split domination cover pebbling number, $\psi_{ns}(G)$,…
Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number is the smallest $t$ so that from any initial…
Computing the number of realizations of a minimally rigid graph is a notoriously difficult problem. Towards this goal, for graphs that are minimally rigid in the plane, we take advantage of a recently published algorithm, which is the…
A split graph is a graph whose vertex set can be partitioned into a clique and a stable set. Given a graph $G$ and weight function $w: V(G) \to \mathbb{Q}_{\geq 0}$, the Split Vertex Deletion (SVD) problem asks to find a minimum weight set…
A graph is regularizable if it is possible to assign weights to its edges so that all nodes have the same degree. Weights can be positive, nonnegative or arbitrary as soon as the regularization degree is not null. Positive and nonnegative…
Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…
Here we merge the two fields of Cops and Robbers and Graph Pebbling to introduce the new topic of Cops and Robbers Pebbling. Both paradigms can be described by moving tokens (the cops) along the edges of a graph to capture a special token…
In [C. Xue, C. Yerger: Optimal Pebbling on Grids, Graphs and Combinatorics] the authors conjecture that if every vertex of an infinite square grid is reachable from a pebble distribution, then the covering ratio of this distribution is at…
We introduce a new concept of a subgraph class called a superbubble for analyzing assembly graphs, and propose an efficient algorithm for detecting it. Most assembly algorithms utilize assembly graphs like the de Bruijn graph or the overlap…
Stabilization of graphs has received substantial attention in recent years due to its connection to game theory. Stable graphs are exactly the graphs inducing a matching game with non-empty core. They are also the graphs that induce a…
When we try to solve a system of linear equations, we can consider a simple iterative algorithm in which an equation including only one variable is chosen at each step, and the variable is fixed to the value satisfying the equation. The…
Graph-modification problems, where we modify a graph by adding or deleting vertices or edges or contracting edges to obtain a graph in a {\it simpler} class, is a well-studied optimization problem in all algorithmic paradigms including…
All the work made so far on edge-covering a graph by cliques focus on finding the minimum number of cliques that cover the graph. On this paper, we fix the number of cliques that cover a graph by the same number of vertices that the graph…
We consider the computational complexity of finding a legal black pebbling of a DAG $G=(V,E)$ with minimum cumulative cost. A black pebbling is a sequence $P_0,\ldots, P_t \subseteq V$ of sets of nodes which must satisfy the following…