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Related papers: Virtual Reality

200 papers

The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring…

Human-Computer Interaction · Computer Science 2024-09-13 Jiashuo Cao , Wujie Gao , Yun Suen Pai , Simon Hoermann , Chen Li , Nilufar Baghaei , Mark Billinghurst

Virtual Reality (VR) is an emerging technique that provides a unique real-time experience for users. VR technologies have provided revolutionary user experiences in various scenarios (e.g., training, education, product/architecture design,…

Software Engineering · Computer Science 2022-11-04 Dhia Elhaq Rzig , Nafees Iqbal , Isabella Attisano , Xue Qin , Foyzul Hassan

Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as…

Human-Computer Interaction · Computer Science 2020-08-31 Jason Rambach , Gergana Lilligreen , Alexander Schäfer , Ramya Bankanal , Alexander Wiebel , Didier Stricker

This is the preprint version of our paper on ICONIP2015. The proposed platform supports the integrated VRGIS functions including 3D spatial analysis functions, 3D visualization for spatial process and serves for 3D globe and digital city.…

Human-Computer Interaction · Computer Science 2015-08-11 Weixi Wang , Zhihan Lv , Xiaoming Li , Weiping Xu , Baoyun Zhang

The complexity of the data generated by (magneto)-hydrodynamic (HD/MHD) simulations requires advanced tools for their analysis and visualization. The dramatic improvements in virtual reality (VR) technologies have inspired us to seek the…

Human-Computer Interaction · Computer Science 2023-08-09 S. Orlando , M. Miceli , U. Lo Cicero , S. Ustamujic

In recent years, VR and AR has exploded into a multimillionaire market. As this emerging technology has spread to a variety of businesses and is rapidly increasing among users. It is critical to address potential privacy and security…

Cryptography and Security · Computer Science 2022-12-12 Parth Dipakkumar Patel , Prem Trivedi

Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…

In virtual reality games, players dive into fictional environments and can experience a compelling and immersive world. State-of-the-art VR systems allow for natural and intuitive navigation through physical walking. However, the tracking…

Human-Computer Interaction · Computer Science 2024-03-08 Sebastian Cmentowski , Andrey Krekhov , Jens Krüger

We present a novel lens technique to support the identification of heterogeneous features in direct volume rendering (DVR) visualizations. In contrast to data-centric transfer function (TF) design, our image-driven approach enables users to…

Graphics · Computer Science 2025-06-05 Roberta Mota , Ehud Sharlin , Usman Alim

The principles of the physical description of non-inertial frames of reference are analyzed. The systems of physical reality description (PhRD) are introduced on base of generalization of the relativistic principle in special and general…

General Physics · Physics 2007-05-23 A. V. Novikov-Borodin

This note is intended to be a friendly introduction to virtual classes. We review virtual classes and we give a number of properties and applications. We also include a new virtual push-forward theorem and many computations of virtual…

Algebraic Geometry · Mathematics 2020-04-13 Luca Battistella , Francesca Carocci , Cristina Manolache

As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

Human-Computer Interaction · Computer Science 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon

This paper investigates different approaches to build and use digital human avatars toward interactive Virtual Co-presence (VCP) environments. We evaluate the evolution of technologies for creating VCP environments and how the advancement…

Human-Computer Interaction · Computer Science 2022-01-13 Matthew Korban , Xin Li

We report on the initial phase of an ongoing, multi-stage investigation of how to incorporate Virtual Reality (VR) technology in teaching introductory astronomy concepts. Our goal was to compare the efficacy of VR vs. conventional teaching…

Physics Education · Physics 2021-05-03 Philip Blanco , Gur Windmiller , William Welsh , Sean Hauze

Vision based human motion recognition has fascinated many researchers due to its critical challenges and a variety of applications. The applications range from simple gesture recognition to complicated behaviour understanding in…

Computer Vision and Pattern Recognition · Computer Science 2016-08-25 Geetanjali Vinayak Kale , Varsha Hemant Patil

This paper presents and analyses existing taxonomies of virtual and augmented reality and demonstrates knowledge gaps and mixed terminology which may cause confusion among educators, researchers, and developers. Several such occasions of…

Human-Computer Interaction · Computer Science 2021-12-10 Jiri Motejlek , Esat Alpay

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

Human-Computer Interaction · Computer Science 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

What is after presence? Spatial presence, the sense of "being there", is becoming less of a primary objective and more of a baseline expectation of virtual reality. More than six decades after its invention, VR is shifting from a technical…

Human-Computer Interaction · Computer Science 2025-12-05 E. Ch'ng

Haptic feedback has become crucial to enhance the user experiences in Virtual Reality (VR). This justifies the sudden burst of novel haptic solutions proposed these past years in the HCI community. This article is a survey of Virtual…

Human-Computer Interaction · Computer Science 2021-02-19 Elodie Bouzbib , Gilles Bailly , Sinan Haliyo , Pascal Frey

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Human-Computer Interaction · Computer Science 2022-11-22 Andres Pinilla , Jaime Garcia , William Raffe , Jan-Niklas Voigt-Antons , Robert Spang , Sebastian Möller
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