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In this paper, we consider game problems played by (multi)-integrator agents, subject to external disturbances. We propose Nash equilibrium seeking dynamics based on gradient-play, augmented with a dynamic internal-model based component,…

Optimization and Control · Mathematics 2020-04-10 Andrew R Romano , Lacra Pavel

Partitioning a large group of employees into teams can prove difficult because unsatisfied employees may want to transfer to other teams. In this case, the team (coalition) formation is unstable and incentivizes deviation from the proposed…

Computer Science and Game Theory · Computer Science 2024-06-04 Martin Bullinger , Sonja Kraiczy

We consider the existence and computational complexity of coalitional stability concepts based on social networks. Our concepts represent a natural and rich combinatorial generalization of a recent approach termed partition equilibrium. We…

Computer Science and Game Theory · Computer Science 2010-12-08 Martin Hoefer , Michal Penn , Maria Polukarov , Alexander Skopalik , Berhold Vöcking

Many real-world systems are composed of interdependent networks that rely on one another. Such networks are typically designed and operated by different entities, who aim at maximizing their own payoffs. There exists a game among these…

Physics and Society · Physics 2017-03-08 Yuhang Fan , Gongze Cao , Shibo He , Jiming Chen , Youxian Sun

In single-agent Markov decision processes, an agent can optimize its policy based on the interaction with environment. In multi-player Markov games (MGs), however, the interaction is non-stationary due to the behaviors of other players, so…

Computer Science and Game Theory · Computer Science 2021-10-19 Yuanheng Zhu , Dongbin Zhao , Mengchen Zhao , Dong Li

We present a fully-distributed algorithm for Nash equilibrium seeking in aggregative games over networks. The proposed scheme endows each agent with a gradient-based scheme equipped with a tracking mechanism to locally reconstruct the…

Systems and Control · Electrical Eng. & Systems 2025-05-28 Guido Carnevale , Filippo Fabiani , Filiberto Fele , Kostas Margellos , Giuseppe Notarstefano

Nash equilibrium is used as a model to explain the observed behavior of players in strategic settings. For example, in many empirical applications we observe player behavior, and the problem is to determine if there exist payoffs for the…

Computer Science and Game Theory · Computer Science 2014-09-30 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman

We consider the question of whether collusion among bidders (a "bidding ring") can be supported in equilibrium of unrepeated first-price auctions. Unlike previous work on the topic such as that by McAfee and McMillan [1992] and Marshall and…

Computer Science and Game Theory · Computer Science 2016-08-31 Kevin Leyton-Brown , Moshe Tennenholtz , Navin Bhat , Yoav Shoham

The growing adoption of large language models (LLMs) presents potential for deeper understanding of human behaviours within game theory frameworks. Addressing research gap on multi-player competitive games, this paper examines the strategic…

General Economics · Economics 2024-10-04 Siting Estee Lu

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

Computational Complexity · Computer Science 2023-05-09 Bruce M. Kapron , Koosha Samieefar

We consider multi-agent decision making where each agent's cost function depends on all agents' strategies. We propose a distributed algorithm to learn a Nash equilibrium, whereby each agent uses only obtained values of her cost function at…

Multiagent Systems · Computer Science 2019-04-04 Tatiana Tatarenko , Maryam Kamgarpour

In the field of international security, understanding the strategic interactions between countries within a networked context is crucial. Our previous research has introduced a ``games-on-signed graphs'' framework~\cite{LiMorse2022} to…

Computer Science and Game Theory · Computer Science 2025-12-01 Chuanzhe Zhang , Yuke Li , Wenjun Mei

We consider schemes for obtaining truthful reports on a common but hidden signal from large groups of rational, self-interested agents. One example are online feedback mechanisms, where users provide observations about the quality of a…

Computer Science and Game Theory · Computer Science 2014-01-16 Radu Jurca , Boi Faltings

Motivated by models of epidemic control in large populations, we consider a Stackelberg mean field game model between a principal and a mean field of agents evolving on a finite state space. The agents play a non-cooperative game in which…

Optimization and Control · Mathematics 2021-05-26 Alexander Aurell , Rene Carmona , Gokce Dayanikli , Mathieu Lauriere

We propose a model of opinion formation on resource allocation among multiple topics by multiple agents, who are subject to hard budget constraints. We define a utility function for each agent and then derive a projected dynamical system…

Systems and Control · Electrical Eng. & Systems 2025-09-10 Prashil Wankhede , Nirabhra Mandal , Sonia Martínez , Pavankumar Tallapragada

When can cooperation arise from self-interested decisions in public goods games? And how can we help agents to act cooperatively? We examine these classical questions in a pivotal participation game, a variant of public good games, where…

Computer Science and Game Theory · Computer Science 2021-08-27 Yiling Chen , Biaoshuai Tao , Fang-Yi Yu

We study whether zero-sum decision rules, maximin and minimax, harm agents' interests in positive-sum strategic environments relative to Nash equilibrium behavior or, more generally, than best response behaviour. Contrary to an influential…

Theoretical Economics · Economics 2026-04-22 Shaun Hargreaves Heap , Mehmet Mars Seven

We study binary-action pairwise-separable network games that encompass both coordinating and anti-coordinating behaviors. Our model is grounded in an underlying directed signed graph, where each link is associated with a weight that…

Computer Science and Game Theory · Computer Science 2025-05-22 Martina Vanelli , Laura Arditti , Giacomo Como , Fabio Fagnani

The emergence of cooperation figures among the main goal of game theory in competitive-cooperative environments. Potential games have long been hinted as viable alternatives to study realistic player behavior. Here, we expand the potential…

Computer Science and Game Theory · Computer Science 2018-10-12 G. M. Nakamura , G. S. Contesini , A. S. Martinez

In this work we introduce a new model of decision-making by agents in a social network. Agents have innate preferences over the strategies but, because of the social interactions, the decision of the agents are not only affected by their…

Computer Science and Game Theory · Computer Science 2020-02-05 Angelo Fanelli , Dimitris Fotakis