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Related papers: Fundamental delay bounds in peer-to-peer chunk-bas…

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Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

In earlier work, we showed that it is possible to achieve $O(\log N)$ streaming delay with high probability in a peer-to-peer network, where each peer has as little as four neighbors, while achieving any arbitrary fraction of the maximum…

Networking and Internet Architecture · Computer Science 2013-09-02 Joohwan Kim , R. Srikant

Distributed live streaming has brought a lot of interest in the past few years. In the homogeneous case (all nodes having the same capacity), many algorithms have been proposed, which have been proven almost optimal or optimal. On the other…

Networking and Internet Architecture · Computer Science 2009-09-10 Fabien Mathieu

We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…

Information Theory · Computer Science 2015-10-12 Giuseppe Cocco , Deniz Gündüz , Christian Ibars

Layered video streaming in peer-to-peer (P2P) networks has drawn great interest, since it can not only accommodate large numbers of users, but also handle peer heterogeneity. However, there's still a lack of comprehensive studies on chunk…

Networking and Internet Architecture · Computer Science 2014-01-20 Abbas Bradai , Ubaid Abbasi , Raul Landa , Toufik Ahmed

We consider streaming over a peer-to-peer network with homogeneous nodes in which a single source broadcasts a data stream to all the users in the system. Peers are allowed to enter or leave the system (adversarially) arbitrarily. Previous…

Networking and Internet Architecture · Computer Science 2014-07-09 Shaileshh Bojja Venkatakrishnan , Pramod Viswanath

We are motivated by the problem of designing a simple distributed algorithm for Peer-to-Peer streaming applications that can achieve high throughput and low delay, while allowing the neighbor set maintained by each peer to be small. While…

Networking and Internet Architecture · Computer Science 2013-04-23 Joohwan Kim , R. Srikant

We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…

Networking and Internet Architecture · Computer Science 2012-06-20 Shaoquan Zhang , Ziyu Shao , Minghua Chen , Libin Jiang

We investigate streaming over multiple links. A file is split into small units called chunks that may be requested on the various links according to some policy, and received after some random delay. After a start-up time called…

Networking and Internet Architecture · Computer Science 2016-11-11 Richard Combes , Habib Sidi , Salah-Eddine Elayoubi

Broadcasting systems such as P2P streaming systems represent important network applications that support up to millions of online users. An efficient broadcasting mechanism is at the core of the system design. Despite substantial efforts on…

Networking and Internet Architecture · Computer Science 2013-12-13 Shaoquan Zhang

This paper is concerned with the effect of overlay network topology on the performance of live streaming peer-to-peer systems. The paper focuses on the evaluation of topologies which are aware of the delays experienced between different…

Networking and Internet Architecture · Computer Science 2013-03-28 R. G. Clegg , R. Landa , D. Griffin , E. Mykoniati , M. Rio

Peer-to-peer (P2P) overlay networks such as BitTorrent and Avalanche are increasingly used for disseminating potentially large files from a server to many end users via the Internet. The key idea is to divide the file into many…

Networking and Internet Architecture · Computer Science 2007-05-23 Jochen Mundinger , Richard R. Weber , Gideon Weiss

Optimal dissemination schemes have previously been studied for peer-to-peer live streaming applications. Live streaming being a delay-sensitive application, fine tuning of dissemination parameters is crucial. In this report, we investigate…

Networking and Internet Architecture · Computer Science 2009-09-10 Nidhi Hegde , Fabien Mathieu , Diego Perino

Ensuring the conformance of a service system's end-to-end delay to service level agreement (SLA) constraints is a challenging task that requires statistical measures beyond the average delay. In this paper, we study the real-time prediction…

Performance · Computer Science 2020-07-01 Majid Raeis , Ali Tizghadam , Alberto Leon-Garcia

Inferring the quality of streaming video applications is important for Internet service providers, but the fact that most video streams are encrypted makes it difficult to do so. We develop models that infer quality metrics (\ie, startup…

Networking and Internet Architecture · Computer Science 2019-08-15 Paul Schmitt , Francesco Bronzino , Sara Ayoubi , Guilherme Martins , Renata Teixeira , Nick Feamster

Recent years mesh-based Peer-to-Peer live streaming has become a promising way for service providers to offer high-quality live video streaming service to Internet users. In this paper, we make a detailed study on modeling and performance…

Networking and Internet Architecture · Computer Science 2014-02-06 Jianwei Zhang , Wei Xing , Yongchao Wang , Dongming Lu

Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…

Information Theory · Computer Science 2016-11-18 Amin Abdel Khalek , Constantine Caramanis , Robert W. Heath

We explore the achievable delay performance in wireless random-access networks. While relatively simple and inherently distributed in nature, suitably designed queue-based random-access schemes provide the striking capability to match the…

Networking and Internet Architecture · Computer Science 2013-05-17 Niek Bouman , Sem Borst , Johan van Leeuwaarden

Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…

Networking and Internet Architecture · Computer Science 2024-09-02 Tongtong Feng , Qi Qi , Bo He , Jingyu Wang

Streaming high quality videos consumes significantly large amount of network resources. In this context request to service delay, network traffic, congestion and server overloading are the main parameters to be considered in video streaming…

Multimedia · Computer Science 2009-10-09 M Dakshayini , T R GopalaKrishnan Nair
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