Related papers: Fundamental delay bounds in peer-to-peer chunk-bas…
Despite the growing popularity of video streaming over the Internet, problems such as re-buffering and high startup latency continue to plague users. In this paper, we present an end-to-end characterization of Yahoo's video streaming…
P2P systems provide a scalable solution for distributing large files in a network. The file is split into many chunks, and peers contact other peers to collect missing chunks to eventually complete the entire file. The so-called `rare…
Peer-to-Peer (P2P) network needs architectural modification for smooth and fast transportation of video content. The viewer imports chunk video objects through the proxy server. The enormous growth of user requests in a small session of…
Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…
Frequency estimation in data streams is one of the classical problems in streaming algorithms. Following much research, there are now almost matching upper and lower bounds for the trade-off needed between the number of samples and the…
Streaming video is becoming the predominant type of traffic over the Internet with reports forecasting the video content to account for 80% of all traffic by 2019. With significant investment on Internet backbone, the main bottleneck…
Video on Demand system over the wireless mobile network is a system that provides video services to mobile clients.The main problem with these systems is the high service delay where the mobile clients have to wait to view their favorite…
This paper presents an analytical framework to model fault-tolerance in unstructured peer-to-peer overlays, represented as complex networks. We define a distributed protocol peers execute for managing the overlay and reacting to node…
Traffic for internet video streaming has been rapidly increasing and is further expected to increase with the higher definition videos and IoT applications, such as 360 degree videos and augmented virtual reality applications. While…
We present a polynomial time approximation algorithm for constructing an overlay multicast network for streaming live media events over the Internet. The class of overlay networks constructed by our algorithm include networks used by Akamai…
In this paper, we study the problem of reducing the delay of downloading data from cloud storage systems by leveraging multiple parallel threads, assuming that the data has been encoded and stored in the clouds using fixed rate forward…
Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base…
Network coding permits to deploy distributed packet delivery algorithms that locally adapt to the network availability in media streaming applications. However, it may also increase delay and computational complexity if it is not…
The demand for global video has been burgeoning across industries. With the expansion and improvement of video-streaming services, cloud-based video is evolving into a necessary feature of any successful business for reaching internal and…
Public transport systems are expected to reduce pollution and contribute to sustainable development. However, disruptions in public transport such as delays may negatively affect mobility choices. To quantify delays, aggregated data from…
In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…
A key performance metric in blockchains is the latency between when a transaction is broadcast and when it is confirmed (the so-called, confirmation latency). While improvements in consensus techniques can lead to lower confirmation…
We propose a new model for peer-to-peer networking which takes the network bottlenecks into account beyond the access. This model can cope with key features of P2P networking like degree or locality constraints together with the fact that…
We consider a service system with an infinite number of exponential servers sharing a finite service capacity. The servers are ordered according to their speed, and arriving customers join the fastest idle server. A capacity allocation is…
Both capacity and latency are crucial performance metrics for the optimal operation of most networking services and applications, from online gaming to futuristic holographic-type communications. Networks worldwide have witnessed important…