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In many real world situations, collective decisions are made using voting and, in scenarios such as committee or board elections, employing voting rules that return multiple winners. In multi-winner approval voting (AV), an agent submits a…

Computer Science and Game Theory · Computer Science 2020-12-08 Jaelle Scheuerman , Jason Harman , Nicholas Mattei , K. Brent Venable

In this work, we consider the almost-sure termination problem for probabilistic programs that asks whether a given probabilistic program terminates with probability 1. Scalable approaches for program analysis often rely on modularity as…

Logic in Computer Science · Computer Science 2019-08-13 Mingzhang Huang , Hongfei Fu , Krishnendu Chatterjee , Amir Kafshdar Goharshady

This article considers a linear model in a high dimensional data scenario. We propose a process which uses multiple loss functions both to select relevant predictors and to estimate parameters, and study its asymptotic properties. Variable…

Methodology · Statistics 2020-07-01 Guorong Dai , Ursula U. Müller

I propose an alternative algorithm to compute the MMS voting rule. Instead of using linear programming, in this new algorithm the maximin support value of a committee is computed using a sequence of maximum flow problems.

Computer Science and Game Theory · Computer Science 2023-10-17 Luis Sánchez-Fernández

In this article, we study the effect of vector-valued interventions in votes under a binary voter model, where each voter expresses their vote as a $0-1$ valued random variable to choose between two candidates. We assume that the outcome is…

Applications · Statistics 2022-10-17 Manit Paul , Rishideep Roy , Soudeep Deb

We consider the problem of distributed multi-choice voting in a setting that each node can communicate with its neighbors merely by sending beep signals. Given its simplicity, the beep communication model is of practical importance in…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-20 Benyamin Ghojogh , Saber Salehkaleybar

We present Phrase-Verified Voting, a voter-verifiable remote voting system assembled from commercial off-the-shelf software for small private elections. The system is transparent and enables each voter to verify that the tally includes…

Cryptography and Security · Computer Science 2021-03-15 Enka Blanchard , Ryan Robucci , Ted Selker , Alan Sherman

Instant runoff voting (IRV) has recently gained popularity as an alternative to plurality voting for political elections, with advocates claiming a range of advantages, including that it produces more moderate winners than plurality and…

Multiagent Systems · Computer Science 2024-01-19 Kiran Tomlinson , Johan Ugander , Jon Kleinberg

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

The partial monitoring (PM) framework provides a theoretical formulation of sequential learning problems with incomplete feedback. On each round, a learning agent plays an action while the environment simultaneously chooses an outcome. The…

Machine Learning · Computer Science 2024-05-17 Maxime Heuillet , Ola Ahmad , Audrey Durand

We consider a reasonably simple voting system which can be implemented for web-based ballots. Simplicity, modularity and the requirement of compatibility with current web browsers leads to a system which satisfies a set of security…

Cryptography and Security · Computer Science 2007-05-23 Andrea Pasquinucci

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

We study a generalization of the voter model on complex networks, focusing on the scaling of mean exit time. Previous work has defined the voter model in terms of an initially chosen node and a randomly chosen neighbor, which makes it…

Statistical Mechanics · Physics 2015-05-13 Casey M. Schneider-Mizell , Leonard M. Sander

Physical Unclonable Functions (PUFs) are emerging as promising security primitives for IoT devices, providing device fingerprints based on physical characteristics. Despite their strengths, PUFs are vulnerable to machine learning (ML)…

Cryptography and Security · Computer Science 2024-06-11 Gaoxiang Li , Yu Zhuang

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

In this paper, we consider a stochastic Model Predictive Control able to account for effects of additive stochastic disturbance with unbounded support, and requiring no restrictive assumption on either independence nor Gaussianity. We…

Systems and Control · Electrical Eng. & Systems 2020-03-17 Martina Mammarella , Teodoro Alamo , Sergio Lucia , Fabrizio Dabbene

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

In the context of computational social choice, we study voting methods that assign a set of winners to each profile of voter preferences. A voting method satisfies the property of positive involvement (PI) if for any election in which a…

Computer Science and Game Theory · Computer Science 2021-06-23 Wesley H. Holliday , Eric Pacuit

We focus on the following natural question: is it possible to influence the outcome of a voting process through the strategic provision of information to voters who update their beliefs rationally? We investigate whether it is…

Computer Science and Game Theory · Computer Science 2019-09-24 Matteo Castiglioni , Andrea Celli , Nicola Gatti