Related papers: Stackelberg Network Pricing is Hard to Approximate
We consider the problem of maximizing the revenue raised from tolls set on the arcs of a transportation network, under the constraint that users are assigned to toll-compatible shortest paths. We first prove that this problem is strongly…
We consider the Stackelberg shortest-path pricing problem, which is defined as follows. Given a graph G with fixed-cost and pricable edges and two distinct vertices s and t, we may assign prices to the pricable edges. Based on the…
Stackelberg Pricing Games is a two-level combinatorial pricing problem studied in the Economics, Operation Research, and Computer Science communities. In this paper, we consider the decade-old shortest path version of this problem which is…
We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…
We consider a one-round two-player network pricing game, the Stackelberg Minimum Spanning Tree game or StackMST. The game is played on a graph (representing a network), whose edges are colored either red or blue, and where the red edges…
Emerging reconfigurable optical communication technologies allow to enhance datacenter topologies with demand-aware links optimized towards traffic patterns. This paper studies the algorithmic problem of jointly optimizing topology and…
Designing fare systems for public transportation networks is a challenging task. A popular approach is to partition the network into fare zones (``zoning'') and fix journey prices depending on the number of traversed zones (``pricing''). In…
The network pricing problem (NPP) is a bilevel problem, where the leader optimizes its revenue by deciding on the prices of certain arcs in a graph, while expecting the followers (also known as the commodities) to choose a shortest path…
We study a revenue maximization problem in the context of social networks. Namely, we consider a model introduced by Alon, Mansour, and Tennenholtz (EC 2013) that captures inequity aversion, i.e., prices offered to neighboring vertices…
An instance of the tollbooth problem consists of an undirected network and a collection of single-minded customers, each of which is interested in purchasing a fixed path subject to an individual budget constraint. The objective is to…
We consider the Shallow-Light Steiner Network problem from a fixed-parameter perspective. Given a graph $G$, a distance bound $L$, and $p$ pairs of vertices $(s_1,t_1),\cdots,(s_p,t_p)$, the objective is to find a minimum-cost subgraph $G'$…
Given the dynamic nature of traffic, we investigate the variant of robust network design where we have to determine the capacity to reserve on each link so that each demand vector belonging to a polyhedral set can be routed. The objective…
Let be given a graph $G=(V,E)$ whose edge set is partitioned into a set $R$ of \emph{red} edges and a set $B$ of \emph{blue} edges, and assume that red edges are weighted and form a spanning tree of $G$. Then, the \emph{Stackelberg Minimum…
We study the network pricing problem where the leader maximizes their revenue by determining the optimal amounts of tolls to charge on a set of arcs, under the assumption that the followers will react rationally and choose the shortest…
Consider a graph $G = (V, E)$ and some commuters, each specified by a tuple $(u, v, b)$ consisting of two nodes in the graph $u, v \in V$ and a non-negative real number $b$, specifying their budget. The goal is to find a pricing function…
Given an $n$-vertex non-negatively real-weighted graph $G$, whose vertices are partitioned into a set of $k$ clusters, a \emph{clustered network design problem} on $G$ consists of solving a given network design optimization problem on $G$,…
We consider an optimization problem posed by an actual newspaper company, which consists of computing a minimum length route for a delivery truck, such that the driver only stops at street crossings, each time delivering copies to all…
The growing amount of applications that generate vast amount of data in short time scales render the problem of partial monitoring, coupled with prediction, a rather fundamental one. We study the aforementioned canonical problem under the…
We study a Stackelberg variant of the classical Most Vital Links problem, modeled as a one-round adversarial game between an attacker and a defender. The attacker strategically removes up to $k$ edges from a flow network to maximally…
This work studies Stackelberg network interdiction games -- an important class of games in which a defender first allocates (randomized) defense resources to a set of critical nodes on a graph while an adversary chooses its path to attack…