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With the continuing development of affordable immersive virtual reality (VR) systems, there is now a growing market for consumer content. The current form of consumer systems is not dissimilar to the lab-based VR systems of the past 30…

Human-Computer Interaction · Computer Science 2023-01-24 Anthony Steed , Tuukka M. Takala , Daniel Archer , Wallace Lages , Robert W. Lindeman

This systematic literature review paper explores perspectives on the ideal metaverse from user experience, business, and national levels, considering both academic and industry viewpoints. The study examines the metaverse as a…

Human-Computer Interaction · Computer Science 2024-11-18 Amir Reza Asadi , Shiva Ghasemi

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with…

Computers and Society · Computer Science 2022-02-22 Thien Huynh-The , Quoc-Viet Pham , Xuan-Qui Pham , Thanh Thi Nguyen , Zhu Han , Dong-Seong Kim

Animating metaphoric visualizations brings data to life, enhancing the comprehension of abstract data encodings and fostering deeper engagement. However, creators face significant challenges in designing these animations, such as crafting…

Human-Computer Interaction · Computer Science 2026-04-28 Liwenhan Xie , Jiayi Zhou , Anyi Rao , Huamin Qu , Xinhuan Shu

eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…

Multimedia · Computer Science 2023-01-20 Haiwei Dong , Jeannie S. A. Lee

Metaphors are powerful framing devices, yet their source domains alone do not fully explain the specific associations they evoke. We argue that the interplay between source domains and semantic frames determines how metaphors shape…

Computation and Language · Computer Science 2026-04-23 Yulia Otmakhova , Matteo Guida , Lea Frermann

In the era of virtuality, the increasingly ubiquitous technology bears the challenge of excessive user dependency, also known as user addiction. Augmented reality (AR) and virtual reality (VR) have become increasingly integrated into daily…

Human-Computer Interaction · Computer Science 2022-10-19 Fachrina Dewi Puspitasari , Lik-Hang Lee

Rule sets are often used in Machine Learning (ML) as a way to communicate the model logic in settings where transparency and intelligibility are necessary. Rule sets are typically presented as a text-based list of logical statements…

Human-Computer Interaction · Computer Science 2021-03-05 Jun Yuan , Oded Nov , Enrico Bertini

Metaphors are part of everyday language and shape the way in which we conceptualize the world. Moreover, they play a multifaceted role in communication, making their understanding and generation a challenging task for language models (LMs).…

Computation and Language · Computer Science 2024-07-08 Gianluca Michelli , Xiaoyu Tong , Ekaterina Shutova

Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are…

Human-Computer Interaction · Computer Science 2018-12-04 Min Chen , Kelly Gaither , Nigel W. John , Brian McCann

Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…

Human-Computer Interaction · Computer Science 2025-03-20 Lillian Maria Eagan , Jacob Young , Jesse Bering , Tobias Langlotz

Recurrent negative thoughts can significantly disrupt daily life and contribute to negative emotional states. Facing, confronting, and noticing such thoughts without support can be challenging. To provide a playful setting and leverage the…

Human-Computer Interaction · Computer Science 2024-06-10 Julian Rasch , Michelle Johanna Zender , Sophia Sakel , Nadine Wagener

Open conversations are one of the most engaging forms of teaching. However, creating those conversations in educational software is a complex endeavor, especially if we want to address the needs of different audiences. While language models…

Computation and Language · Computer Science 2024-04-17 Donya Rooein , Dirk Hovy

Three years ago, we initiated a programme of research in which ideas and tools from statistical physics and network theory were applied to the field of comparative mythology. The eclecticism of the work, together with the perspectives it…

Physics and Society · Physics 2016-02-17 R. Kenna , P. Mac Carron

Example galleries are often used to teach, document, and advertise visually-focused domain-specific languages and libraries, such as those producing visualizations, diagrams, or webpages. Despite their ubiquity, there is no consensus on the…

Human-Computer Interaction · Computer Science 2024-07-31 Junran Yang , Andrew McNutt , Leilani Battle

Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

Causality visualization can help people understand temporal chains of events, such as messages sent in a distributed system, cause and effect in a historical conflict, or the interplay between political actors over time. However, as the…

Computation and Language · Computer Science 2020-09-08 Arjun Choudhry , Mandar Sharma , Pramod Chundury , Thomas Kapler , Derek W. S. Gray , Naren Ramakrishnan , Niklas Elmqvist

Seemingly since the inception of virtual humans, there has been an effort to make their behaviors more natural and human-like. In additions to improving movement's visual quality, there has been considerable research focused on creating…

Artificial Intelligence · Computer Science 2020-04-22 Weizi Li , Jan M. Allbeck

Traditionally, recommender systems for the Web deal with applications that have two dimensions, users and items. Based on access logs that relate these dimensions, a recommendation model can be built and used to identify a set of N items…

Machine Learning · Computer Science 2011-11-16 Marcos A. Domingues , Alipio Mario Jorge , Carlos Soares

Using a real-life evolution taken from the Graphical Modeling Framework, we invite submissions to explore ways in which model transformation and migration tools can be used to migrate models in response to metamodel adaptation.

Software Engineering · Computer Science 2011-11-22 Markus Herrmannsdoerfer