Related papers: A simple local 3-approximation algorithm for verte…
We present near-optimal algorithms for detecting small vertex cuts in the CONGEST model of distributed computing. Despite extensive research in this area, our understanding of the vertex connectivity of a graph is still incomplete,…
Consider a distributed coding for computing problem with constant decoding locality, i.e., with a vanishing error probability, any single sample of the function can be approximately recovered by probing only constant number of compressed…
Vertex Descent is a local search algorithm which forms the basis of a wide spectrum of tabu search, simulated annealing and hybrid evolutionary algorithms for graph colouring. These algorithms are usually treated as experimental and provide…
In this paper we give a f-approximation algorithm for the minimum unweighted Vertex Cover problem with Hard Capacity constraints (VCHC) on f-hypergraphs. This problem generalizes standard vertex cover for which the best known approximation…
We study the design of local algorithms for massive graphs. A local algorithm is one that finds a solution containing or near a given vertex without looking at the whole graph. We present a local clustering algorithm. Our algorithm finds a…
In this paper, we consider the problems from the area of sublinear-time algorithms of edge sampling, edge counting, and triangle counting. Part of our contribution is that we consider three different settings, differing in the way in which…
We present an algorithm for finding a perfect matching in a $3$-edge-connected cubic graph that intersects every $3$-edge cut in exactly one edge. Specifically, we propose an algorithm with a time complexity of $O(n \log^4 n)$, which…
In this work, we provide the first practical evaluation of the structural rounding framework for approximation algorithms. Structural rounding works by first editing to a well-structured class, efficiently solving the edited instance, and…
We present a near-linear-time algorithm that, given a bridgeless cubic graph, finds a perfect matching intersecting every 3-edge-cut in exactly one edge. This improves over a cubic algorithm of Boyd et al. for the same problem, and over our…
In this letter, we analytically describe the typical solution time needed by a backtracking algorithm to solve the vertex-cover problem on finite-connectivity random graphs. We find two different transitions: The first one is…
Consider a graph with a rotation system, namely, for every vertex, a circular ordering of the incident edges. Given such a graph, an angle cover maps every vertex to a pair of consecutive edges in the ordering -- an angle -- such that each…
We present a polylogarithmic local computation matching algorithm which guarantees a $(1-\eps)$-approximation to the maximum matching in graphs of bounded degree.
In the vertex cover problem, the input is a graph $G$ and an integer $k$, and the goal is to decide whether there is a set of vertices $S$ of size at most $k$ such that every edge of $G$ is incident on at least one vertex in $S$. We study…
Typical performance of approximation algorithms is studied for randomized minimum vertex cover problems. A wide class of random graph ensembles characterized by an arbitrary degree distribution is discussed with some theoretical frameworks.…
This paper is devoted to the distributed complexity of finding an approximation of the maximum cut in graphs. A classical algorithm consists in letting each vertex choose its side of the cut uniformly at random. This does not require any…
In the Upper Degree-Constrained Partial Orientation problem we are given an undirected graph $G=(V,E)$, together with two degree constraint functions $d^-,d^+ : V \to \mathbb{N}$. The goal is to orient as many edges as possible, in such a…
An edge cover of a graph is a set of edges such that every vertex has at least an adjacent edge in it. Previously, approximation algorithm for counting edge covers is only known for 3 regular graphs and it is randomized. We design a very…
In this work, we present a fast distributed algorithm for local potential problems: these are graph problems where the task is to find a locally optimal solution where no node can unilaterally improve the utility in its local neighborhood…
We study approximation algorithms for the forest cover and bounded forest cover problems. A probabilistic $2+\epsilon$ approximation algorithm for the forest cover problem is given using the method of dual fitting. A deterministic algorithm…
In this paper, we introduce the problem of Matroid-Constrained Vertex Cover: given a graph with weights on the edges and a matroid imposed on the vertices, our problem is to choose a subset of vertices that is independent in the matroid,…