Related papers: Introducing a Hybrid Method of Radiative Transfer …
We present high precision measurements of the radiative heat transfer of a glass microsphere immersed in a thermal bath in vacuum facing three different planar substrates (SiO2, SiC and Au), which exhibit very different optical behaviors in…
Multiphase Smoothed Particle Hydrodynamics (SPH) method has been used to study the jet breakup phenomena. It has been shown that this method is well capable of capturing different jet breakup characteristics. The value obtained for critical…
In this paper we propose an accurate, and computationally efficient method for incorporating adaptive spatial resolution into weakly-compressible Smoothed Particle Hydrodynamics (SPH) schemes. Particles are adaptively split and merged in an…
In fluid dynamical simulations in astrophysics, large deformations are common and surface tracking is sometimes necessary. Smoothed Particle Hydrodynamics (SPH) method has been used in many of such simulations. Recently, however, it has…
The Smoothed Particles Hydrodynamics (SPH) is a particle-based, meshfree, Lagrangian method used to simulate multidimensional fluids with arbitrary geometries, most commonly employed in astrophysics, cosmology, and computational…
We investigate integral formulations and fast algorithms for the steady-state radiative transfer equation with isotropic and anisotropic scattering. When the scattering term is a smooth convolution on the unit sphere, a model reduction step…
We compare the statistical properties of galaxies found in two different models of hierarchical galaxy formation: the semi-analytic model of Cole et al. and the smoothed particle hydrodynamics (SPH) simulations of Pearce et al. Using a…
Accurate descriptions of reference systems are a central task in liquid-state theories for the study of more complex systems. Using scaled particle theory (SPT), we derive a fully analytical description of the thermodynamic properties of a…
The smoothed particle hydrodynamics (SPH) method has been increasingly used to study fluid problems in recent years; but its computational cost can be high if high resolution is required. In this study, an adaptive resolution method based…
Recent simulations of self-gravitating accretion discs, carried out using a three-dimensional Smoothed Particle Hydrodynamics (SPH) code by Meru and Bate, have been interpreted as implying that three-dimensional global discs fragment much…
Heat radiation and near-field radiative heat transfer can be strongly manipulated by adjusting geometrical shapes, optical properties, or the relative positions of the objects involved. Typically these objects are considered as embedded in…
Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…
In this paper a simple, robust, and general purpose approach to implement the Incompressible Smoothed Particle Hydrodynamics (ISPH) method is proposed. This approach is well suited for implementation on CPUs and GPUs. The method is…
Thermal conduction in the intracluster medium has been proposed as a possible heating mechanism for offsetting central cooling losses in rich clusters of galaxies. In this study, we introduce a new formalism to model conduction in a diffuse…
We describe a photon-conserving radiative transfer algorithm, using a spatially-adaptive ray tracing scheme, and its parallel implementation into the adaptive mesh refinement (AMR) cosmological hydrodynamics code, Enzo. By coupling the…
We describe a modified form of Smoothed Particle Hydrodynamics (SPH) in which the specific thermal energy equation is based on a compatibly differenced formalism, guaranteeing exact conservation of the total energy. We compare the errors…
A new method for the inclusion of ionizing radiation from uniform radiation fields into 3D Smoothed Particle Hydrodynamics (SPHI) simulations is presented. We calculate the optical depth for the Lyman continuum radiation from the source…
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hydrodynamic (SPH) simulation, by splitting particles. We show that in simulations of self-gravitating collapse (of the sort which are…
Digital image inpainting refers to techniques used to reconstruct a damaged or incomplete image by exploiting available image information. The main goal of this work is to perform the image inpainting process from a set of sparsely…
The accuracy of meshless methods like Smoothed Particle Hydrodynamics (SPH) is highly dependent on the quality of the particle distribution. Existing particle initialization techniques often struggle to simultaneously achieve adaptive…