Related papers: Content Sharing for Mobile Devices
As an important part of the Internet-of-Things (IoT), machine-to-machine (M2M) communications have attracted great attention. In this paper, we introduce mobile edge computing (MEC) into virtualized cellular networks with M2M…
With the tremendous growth in the information communication sector, the mobile phones have become the prime information communication devices. The convergence of traditional telephony with the modern web enabled communication in the mobile…
The Model Context Protocol (MCP) has recently emerged as a standardized interface for connecting language models with external tools and data. As the ecosystem rapidly expands, the lack of a structured, comprehensive view of existing MCP…
We consider the fully decentralized machine learning scenario where many users with personal datasets collaborate to learn models through local peer-to-peer exchanges, without a central coordinator. We propose to train personalized models…
Mobile crowd sensing (MCS) is a new paradigm which leverages the ubiquity of sensor-equipped mobile devices such as smartphones, music players, and in-vehicle sensors at the edge of the Internet, to collect data. The new paradigm will fuel…
Mobile Crowdsourcing (MC) is an effective way of engaging large groups of smart devices to perform tasks remotely while exploiting their built-in features. It has drawn great attention in the areas of smart cities and urban computing…
Mobile sensing is an emerging technology that utilizes agent-participatory data for decision making or state estimation, including multimedia applications. This article investigates the structure of mobile sensing schemes and introduces…
A large-scale content-centric mobile ad hoc network employing subpacketization is studied in which each mobile node having finite-size cache moves according to the reshuffling mobility model and requests a content object from the library…
Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the main performance gain of this caching was thought to result from making part of the requested…
Caching popular content at the wireless edge is recently proposed as a means to reduce congestion at the backbone of cellular networks. The two main actors involved are Mobile Network Operators (MNOs) and Content Providers (CPs). In this…
Crowdsourcing wireless energy services is a novel convenient alternative to charge IoT devices. We demonstrate peer-to-peer wireless energy services sharing between smartphones over a distance. Our demo leverages (1) a service-based…
Secure and interoperable integration of heterogeneous medical data remains a grand challenge in digital health. Current federated learning (FL) frameworks offer privacy-preserving model training but lack standardized mechanisms to…
Using smartphones for peer-to-peer communication over the Internet is difficult without the aid of centralized services. These centralized services, which usually reside in the cloud, are necessary for brokering communication between peers,…
Computational data governance aims to make the enforcement of governance policies and legal obligations more efficient and reliable. Recent advances in natural language processing and agentic AI offer ways to improve how organizations share…
We analyze a novel architecture for caching popular video content to enable wireless device-to-device collaboration. We focus on the asymptotic scaling characteristics and show how they depends on video content popularity statistics. We…
Mobile Crowdsourcing is a promising service paradigm utilizing ubiquitous mobile devices to facilitate largescale crowdsourcing tasks (e.g. urban sensing and collaborative computing). Many applications in this domain require…
The Model Context Protocol (MCP) is a recently proposed interoperability standard that unifies how AI agents connect with external tools and data sources. By defining a set of common client-server message exchange clauses, MCP replaces…
Online educational systems running on smart devices have the advantage of allowing users to learn online regardless of the location of the users. In particular, data synchronization enables users to cooperate on contents in real time…
We introduce a novel wireless device-to-device (D2D) collaboration architecture that exploits distributed storage of popular content to enable frequency reuse. We identify a fundamental conflict between collaboration distance and…
Securely sharing and managing personal content is a challenging task in multi-device environments. In this paper, we design and implement a new platform called Personal Content Networking (PCN). Our work is inspired by Content-Centric…